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    2 year old bug: lose player control when a player dies/leaves

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    • FtXCommandoF Offline
      FtXCommando
      last edited by

      Won’t get fixed because it’s the reason basically every dual gap game in the vault doesn’t desync.

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      • FemtoZettaF Offline
        FemtoZetta
        last edited by

        It's not a bug, it was built in intentionally to reduce the amount of desynced replays and it works well for that. Pretty sure it halts the game for a short while though and doesn't just let it continue?

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        • QuietJoyQ Offline
          QuietJoy
          last edited by

          If this is a deliberate feature, the logical next step would be to force the game camera onto the acu - if that's what the player has to do to continue to be able to play the game?

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          • BlackYpsB Offline
            BlackYps
            last edited by

            What do you mean? The game continues as normal after some moments. There is no need for special player input

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            • JipJ Offline
              Jip
              last edited by

              We could pause the game as a player leaves

              A work of art is never finished, merely abandoned

              Ctrl-KC T 2 Replies Last reply Reply Quote 1
              • BlossomedB Offline
                Blossomed
                last edited by

                Nice Jip, I think that would be useful. Of course it's not ideal, but probably better or at least more fair to pause during lose of control.

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                • Spooky__S Offline
                  Spooky__
                  last edited by

                  I always just quickly hover over the top menu buttons (no click needed). That also fixes it.

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                  • C Offline
                    Conny_Action
                    last edited by

                    thx spooky, thats handy. i always clicked the marker symbol and canceled the marker again. 2 clicks vs no clicks:P

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                    • Ctrl-KC Offline
                      Ctrl-K @Jip
                      last edited by

                      @jip one of my old mods xd

                      “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                      — Steve Jobs.
                      My UI Mods
                      Support me

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                      • T Offline
                        thecore @Jip
                        last edited by

                        @jip said in 2 year old bug: lose player control when a player dies/leaves:

                        We could pause the game as a player leaves

                        I vote for this.

                        Never Fear, A Geek is Here!

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