@TheWheelie
I am not saying there are no cheat mods or possibilities of them. But I also dont think we should stop all ui mods from working just because of that possibility.
I already explained the difference between mods "playing the game for you" and mods fixing the trash controls you have by default by allowing you to give out orders easier. But here it is again with some more clarity: no UI mods should be allowed that give units "AI" aka allow translations of sentences like "if this then this else this" or "in case of this, this" into orders, but only "this, then this, then this". There can be no decision making that unit itself does (aka giving commands on its own without player), but any order queue of any orders that player wants to give them or manipulate, they should be able to do effortlessly and is fine. For any ui mod you can think of, see which category it fits and you will understand whether its playing the game for you or simply fixing your controls.
And yes this "rule" excludes ecomanager from allowed UI mods which yes I too think should not be allowed, because it does decisions on its own, gives units orders on its own etc. and probably whatever e please mod is. Again, check which category it fits.
And obviously better controls improve your winrate, someone with a steering wheel would have a better race winrate over someone turning their car with a clamp, and like I said before, some of those should be integrated in base game so no one has to search for those mods and thus has equal ground.