The reasons of the changes were:
(1) The old HQs have no upgrade animations
(2) The old HQs are poorly made
-> "HQs were made by improperly re-using bits of texture and mesh and as a result they look bad."
Correct? It was a mere cosmetic reason? Even the animations do not matter that much, yeah (I say that as a sucker for animations)?
In other words: what would have happened if you had not changed the HQs/factories? People like me who zoom in to the max would be like "hm, texture seems off when looking up close"? Is this the reason, the motivation behind the change?
I think in 10 out of 10 times I would prefer a super easy to recognize factory - no matter how clumsy the ONE TIME animation - for the rest of the game over a shiny new perfectly aligned model which makes me either zoom out in order to see an HQ icon or get frustrated and annoyed with the game for missing the HQ when looking up close.
It's as if the Cybran ACU looked almost identical to the Cybran SACU models. Total nightmare trying to click on the right unit when zoomed in (kinda like finding the ACU icon when SACU icons look the same when zoomed out).
Maybe I am missing something bc so far I fail to see the trade-off working in favor of this change.
My ideal solutions would be:
- leave the old models but with new shaders (not sure if that works)
- new shaders with newly build models (looking like the old ones - not sure if/how that works)
- roll back the changes/allow for players to play with the old models
@blackyps said in Factory models:
If you feel so strongly about the game, please play some faf-develop once in a while or at least read the planned patchnotes.
I cannot remember a visual change that was THIS drastic. I think what you ask for would work better if there was an initial kick-off making this a hot-topic. I do read patch notes, but did not see this piece of information since it was "lost" in a t4 level wall of text (which reflects the hard work you guys do!):
I read the initial notes - and saw all the images about the terrain. I think such drastic changes to models would be easier detected when getting a top spot when presenting planned changes. This time, it was put almost at the end of the list.