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    Tactical missile launchers

    Scheduled Pinned Locked Moved Balance Discussion
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    • E Offline
      Exselsior
      last edited by

      Sounds like a skill issue. Tmd is cheap and hard counters tml.

      1 Reply Last reply Reply Quote 2
      • waffelzNoobW Offline
        waffelzNoob @Caliber
        last edited by

        @caliber said in Tactical missile launchers:

        A situation made worse if your opponent rushes T2 just to make TML’s and you or your teammates don’t even have access to T2 yet,

        This means you
        A. have more tanks or an acu combat upgrade and should be able to punish your opponent for going T2 and TML whereas you didn't
        B overecoed and simply have no answer to tml, which is entirely your fault
        C were simply outplayed

        frick snoops!

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        • FtXCommandoF Offline
          FtXCommando
          last edited by

          TML is quite insane and mostly isn’t abused because everyone is lazy, though.

          Kill a single t2 mex and you have basically paid it off if you consider reclaiming the launcher and/or the fact that you killed the wreck as well. And all it really takes is a few suicidal bombers to kill a tmd and open up 2-4 mexes to kill.

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          • waffelzNoobW Offline
            waffelzNoob
            last edited by

            complaints not valid until people become good enough to start abusing it

            frick snoops!

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            • TheWeakieT Offline
              TheWeakie
              last edited by TheWeakie

              Thats what happened to chrono my man

              Also reminds me of old wonder open 5v5 where 1 guy rushes t2 hq on 0 t2 mex resulting in a tml when u got 2 t2 mexes done in range of everyone in the game. It was very map specific though

              waffelzNoobW 1 Reply Last reply Reply Quote 0
              • ThomasHiattT Offline
                ThomasHiatt
                last edited by

                Chrono still never got nerfed, right?

                You can also kill the TML itself with a few suicide bombers.

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                • TheWeakieT Offline
                  TheWeakie
                  last edited by

                  Talking about the reason why it got mega strong to begin with

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                  • waffelzNoobW Offline
                    waffelzNoob @TheWeakie
                    last edited by

                    @thewheelie yeah that stuff probably happened because everyone went t2 mex at min 2 and try to be full t2 mex before doing anything else. dude rushing tml would probably get crushed by gun acu + spam, or just some t1 bombers suiciding into the tml lol

                    i try bombing tmd sometimes and it's usually rebuilt pretty quickly. it's a nice move to pull off but tml, even in combination with bombers, doesn't need a nerf imo. catching bombers before they get to ur tmd is a skill too, so it's certainly counterable

                    also are u implying 3k hp buff is what made chrono strong? i see no other changes, besides stun duration going from 3.5s to 2.5s lol

                    frick snoops!

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                    • TheVVheelboyT Offline
                      TheVVheelboy
                      last edited by TheVVheelboy

                      I think what he means is that chrono was always strong but people were just too bad to realise how good it actually is, that is until the buff shined some light and people finally noticed that it exists.

                      It happens all the time in League for example.

                      ? 1 Reply Last reply Reply Quote 0
                      • ? Offline
                        A Former User @TheVVheelboy
                        last edited by

                        @xiaomao I noticed that it makes your own T2 PDs miss a lot.

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                        • MachM Offline
                          Mach
                          last edited by

                          what about making tmd t1

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                          • FtXCommandoF Offline
                            FtXCommando
                            last edited by

                            Just remove tml from the game while ur at it

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                            • ZeldafanboyZ Offline
                              Zeldafanboy
                              last edited by Zeldafanboy

                              TMD is probably one of the most effective defensive structures in the whole game, its cheap has good range and scales well making a TML high risk high reward because a single(!) TMD can basically invalidate any strikes in a whole swath behind it. A single flak can't stop a T2 bomber, a single SAM can't stop a strat.

                              put the xbox units in the game pls u_u

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                              • Thomy100T Offline
                                Thomy100
                                last edited by

                                To me they are fine and great fun but maybe a bit too strong. It shouldnt be able to kill a T3 HQ in 1 shot, thtat's just silly and destroys the whole BO and investment of a player just because of a missed TMD.

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                                • ThomasHiattT Offline
                                  ThomasHiatt
                                  last edited by

                                  TML doesn't kill any T3 or T2 HQ in one shot except for cybran T2 HQ's

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                                  • Thomy100T Offline
                                    Thomy100
                                    last edited by

                                    It happend to me in a game. Just looked up the stats: T3 HQ of Cybran Land Factory is 4.95k. Damage of an Aeon TML is 6'k. It actually does one-shot a t3 HQ

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                                    • Sladow-NoobS Offline
                                      Sladow-Noob
                                      last edited by

                                      .. a support Factory. If you go for a fcking t3 support factory, that shit deserves to die if you don't have the mass for a TMD

                                      Inactive.

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                                      • ThomasHiattT Offline
                                        ThomasHiatt
                                        last edited by

                                        Cybran T3 Land HQ has 11k hp, so it dies to 2 missiles. Other T3 HQ have more hp and require 3 missiles. Should of course have TMD by the time you have a T3 HQ, and if you don't then you probably have enough engineers around the base to throw up a TMD before a second missile can even arrive.

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                                        • CaliberC Offline
                                          Caliber
                                          last edited by Caliber

                                          #19361964

                                          Just for your viewing pleasure here is a replay of me getting absolutey wrecked by TML abuse on badlands TMM i think buy the end he killed about 18000 mass with four tmls, shameful on my part but i dont practice my 4v1 very often.

                                          just waiting for the noob comments to come pouring in why you didnt build tmd bla bla bla, i had some clearly not enough and my tiny monkey brain doing more that one thing a minute.

                                          I still think for the damage they can do in such a small amount of time they are way to cheap, one guys builds a few of them in one place on the map and continues to destroy everysingle t2 mex i had losing me the game forcing me to build about 5k in tmd all over the place

                                          they are imo the worst thing in the game, i should have just cntrl K at that point.

                                          At least they shouldnt kill the wreck aswell thats just cruel.

                                          CheeseBerryC 1 Reply Last reply Reply Quote 0
                                          • ThomasHiattT Offline
                                            ThomasHiatt
                                            last edited by

                                            I do agree that TML killing the wrecks is a bit overpowered. I don't know if mexes should have more HP, and I don't really think TML should do less damage, but I believe it is possible to increase only the HP of the reclaim left behind by mexes.

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