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FAF Beta - Feedback

Scheduled Pinned Locked Moved Balance Discussion
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  • F Offline
    FtXCommando
    last edited by 25 Jan 2023, 02:40

    With that all being said, I wouldn't even mind a change for t3 arty to cost like 135k BT and 80-85k mass and game enders to be 30-50k mass more expensive in general.

    B A 2 Replies Last reply 25 Jan 2023, 17:52 Reply Quote 0
    • B Offline
      Blodir @FtXCommando
      last edited by 25 Jan 2023, 17:52

      @ftxcommando said in FAF Beta - Feedback:

      With that all being said, I wouldn't even mind a change for t3 arty to cost like 135k BT and 80-85k mass and game enders to be 30-50k mass more expensive in general.

      Would just make the game take longer for no reason without incentivizing anything interesting to happen. Unless fabs and ras bois are interesting, I guess u might see more of those.

      1 Reply Last reply Reply Quote 3
      • F Offline
        FtXCommando
        last edited by 25 Jan 2023, 18:32

        No? You need more time actually seeing the lump sum of infrastructure for t3 spam paying dividends. It's pointless to pay 15k mass in factories for an eventual 40k mass in units because the return on payment in t3 arty or nukes is insanely quick.

        1 Reply Last reply Reply Quote 1
        • P Offline
          phong
          last edited by 25 Jan 2023, 19:05

          i know it's been talked about before but it would be nice if someone from the balance team gave an update on the mercy, any plans to change it and any difficulties with that

          1 Reply Last reply Reply Quote 2
          • D Offline
            Deribus Global Moderator
            last edited by 25 Jan 2023, 19:17

            I'll present some alternative Mercies to the balance team tonight or tomorrow morning, after some fine tuning.

            1 Reply Last reply Reply Quote 2
            • R Offline
              Resistance
              last edited by 25 Jan 2023, 20:41

              I am not entirely sure why crash damage is getting a rework.
              As to me energy increase is actually a must since air t4's were getting spammed too often without a real penalty, and with the rework they will become sort of another atlantis where you literally make them vs navy/land spam and that's it, the base breaking potential is so beyond unreasonable that you'd just want to make an arty or something.
              however i find nukes to be still op and i'd nerf them even harder and double the mass needed per missile alongside the existing changes.
              is there a reason why the crash damage (which is quite a good feature) getting a drastic nerf?

              queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
              https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

              R Z 2 Replies Last reply 25 Jan 2023, 20:46 Reply Quote 2
              • R Offline
                Resistance @Resistance
                last edited by 25 Jan 2023, 20:46

                @rezy-noob also, not to be rude or anything but this looks like a big meme image.png

                queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

                1 Reply Last reply Reply Quote 0
                • Z Offline
                  Zeldafanboy @Resistance
                  last edited by 25 Jan 2023, 20:52

                  @rezy-noob

                  On Ahwassa the forward momentum along with insta ctrlK means you have 10000 shield piercing damage with 10 AOE even in the presence of heavy enemy AA. The only game ender that can survive that is Yolona Oss. 48,000 mass to kill 200,000~ mass is a no brain equation

                  put the xbox units in the game pls u_u

                  H 1 Reply Last reply 26 Jan 2023, 00:11 Reply Quote 0
                  • F Offline
                    FtXCommando
                    last edited by 25 Jan 2023, 20:55

                    Crash damage abuse is about equivalent in cancer levels as using air to kill nukes mid flight.

                    1 Reply Last reply Reply Quote 1
                    • M Offline
                      MeowMure @Tagada
                      last edited by 25 Jan 2023, 21:06

                      @tagada I think nerf for ahwassa in energy cost is way to much, because it has very little hp/mass compared to t3 bombers. I would say 1,2KK would be perfect, I think it really needs to be nerfed. The speed buff of t2 in 0.1 is not really much, I think players will not feel it.

                      1 Reply Last reply Reply Quote 0
                      • H Offline
                        HOSCHMOSCH @T_R_U_putin
                        last edited by 25 Jan 2023, 21:18

                        @t_r_u_putin said in FAF Beta - Feedback:
                        The only guys who easily get nuked are NON-russian players

                        propaganda works

                        1 Reply Last reply Reply Quote 3
                        • C Offline
                          CheeseBerry @Tagada
                          last edited by CheeseBerry 25 Jan 2023, 22:26

                          @tagada said in FAF Beta - Feedback:

                          I've updated the changelog with a lot of changes. Read more here.

                          After reading through the changes I was a bit nervous about the exodus range nerf and what impact the frig changes will have, but after playing around with them a bit on the balance branch they seem promising.

                          The range changes are possibly a really nice way to balance the frigs a bit more while still keeping them distinct.

                          I'm not sure about the tempest mass cost increase though.

                          The build power nerf I understand, but considering they are already so high cost for so little health I never found them all that oppressive. That may just be the setoner experience talking though.

                          In general I think most if not all of the proposed changes move in the right direction, so I'm looking forward to playing with them

                          1 Reply Last reply Reply Quote 0
                          • H Offline
                            HollowSubmarine @Zeldafanboy
                            last edited by HollowSubmarine 26 Jan 2023, 00:11

                            @zeldafanboy Shield prevents some part of the crash damage. Para actually can survive hit+ctrlk combo with 2-4 properly positioned t3 shields.
                            With new changes to ahwassa it won't be capable to mercy even t3 cybran gen or para coverd by single t3 shield. And with t3+t2 shield combo smd should survive as well.
                            Dunno what was the reason of this nerf but in my opinion crashing air exp was fun and did not affect the balance on majority of maps.

                            PS: Since i do not know exact crash damage mitigation formula i might be wrong, feel free to correct me 🙂

                            F 1 Reply Last reply 26 Jan 2023, 01:01 Reply Quote 1
                            • F Offline
                              FtXCommando @HollowSubmarine
                              last edited by 26 Jan 2023, 01:01

                              @greensubmarine said in FAF Beta - Feedback:

                              Dunno what was the reason of this nerf but in my opinion crashing air exp was fun and did not affect the balance on majority of maps.

                              Couldn’t be more wrong. It breaks every single teamgame map because there is nothing that can be done to stop the non-air player from making a washer which in turn guarantees either constant (or even game-winning) damage or an air win purely due to existing.

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                Mach
                                last edited by Mach 26 Jan 2023, 04:21

                                they are talking about air crash damage though, not energy cost change, air crash damage has no effect on who can build it and it is one time only, not constant

                                1 Reply Last reply Reply Quote 0
                                • A Offline
                                  Azraaa @FtXCommando
                                  last edited by Azraaa 28 Jan 2023, 05:42

                                  @ftxcommando said in FAF Beta - Feedback:

                                  With that all being said, I wouldn't even mind a change for t3 arty to cost like 135k BT and 80-85k mass and game enders to be 30-50k mass more expensive in general.

                                  why tho, i mean i agree but like that's a crazy uptick in already expensive units how are you going to fill that in. I'm asking what game differences are you looking for... ? More experimentals being thrown at each-other i mean yes that's exciting for casters and shit but like???

                                  I agree with Blodir if you are going to nerf the shit out of late game then you have to make other things more interesting.

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                                  F 1 Reply Last reply 28 Jan 2023, 13:38 Reply Quote 0
                                  • T Tagada referenced this topic on 28 Jan 2023, 10:16
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                                  • T Offline
                                    Tagada Balance Team
                                    last edited by 28 Jan 2023, 10:47

                                    The changelog has been updated with a few last changes:

                                    • T3 Artillery Nerf
                                    • Adjustments to the Nuke nerf
                                    • Reduction of strat elevation
                                    • Hive and Kennel adjustments

                                    Sadly we didn't manage to get the Chrono, GC, and SCU changes in as all of them change logic and require more testing. However, there will be a small patch on the 18th of February that will include them.
                                    UEF bubble shield rework has been delayed until the next patch.

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Tagada Balance Team
                                      last edited by 28 Jan 2023, 10:49

                                      The patch will be deployed today at 8 pm GMT + 1 if all goes according to plan. The full changelog will be available on the forums at first and the pretty one will be made soon.

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        Ctrl-K
                                        last edited by Ctrl-K 28 Jan 2023, 11:15

                                        Hives Nerf

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                                        — Steve Jobs.
                                        My UI Mods
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                                        • M Offline
                                          Mach
                                          last edited by 28 Jan 2023, 12:14

                                          I should say I also disagree with loyalists not being able to deflect billy, because it is a funny interaction and because it makes sense, and I never saw it happen before to see why it would be a necessary change, after all all it does is make uef player check if there are any loyalists around before sending a billy

                                          with this change (and air crash nerf) we are getting more and more towards everything being "sterile" and unable to do anything outside of their carefully designed bubble of effect on the game, when that is one of things that makes supcom fun - how many different things can happen that still make sense

                                          someone else said, billy should get a buff instead of loyalists getting nerf if there is a problem, I never see anyone using bill at all anyways

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