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    SACUs and Factories Upgrades questions

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    • TheVVheelboyT Offline
      TheVVheelboy
      last edited by

      No. Just read the god damn names.

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      • Manimal_M Offline
        Manimal_
        last edited by Manimal_

        I don't care of the name a SACU that starts with a drone or a "naked" SACu that 's upgraded later with a drone are the same !

        The path you've taken does'nt matter, it's the destination that counts.

        So spoke Spock !

        EDIT: think of a car you can buy with an (optional) air conditioner .
        You buy it "as is" with the option.
        Then your bro' buy the same car with no options, and later installs the same option.
        Then tell me the name of the car matters...

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        • ResistanceR Offline
          Resistance
          last edited by

          how is that an issue? you want rambo and ras SACU's to go kill a mega?
          spoiler alert-a warcrime in the face of sacrificing innocent boys will happen.

          queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
          https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

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          • Manimal_M Offline
            Manimal_ @TheVVheelboy
            last edited by Manimal_

            @rezy-noob said in SACUs and Factories Upgrades questions:

            how is that an issue? you want rambo and ras SACU's to go kill a mega?
            spoiler alert-a warcrime in the face of sacrificing innocent boys will happen.

            Please use simple words... english is not my native language.

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            • ResistanceR Offline
              Resistance
              last edited by

              having different sacus presets counted as different units is good

              queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
              https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

              Manimal_M 1 Reply Last reply Reply Quote 0
              • TheVVheelboyT Offline
                TheVVheelboy
                last edited by

                Your shitty car analogy doesn't work really work. Cuz barebone sacu is a Volvo 240 Vagon while Rambo boy is a fucking 240 with dropped in V8 putting out 500Hp and other mods. Those aren't the same cars.

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                • Manimal_M Offline
                  Manimal_ @Resistance
                  last edited by Manimal_

                  @rezy-noob said in SACUs and Factories Upgrades questions:

                  having different sacus presets counted as different units is good

                  According to some of you : It is OK because you said so ? D'oh !

                  Read again this https://forum.faforever.com/post/34792 (the EDIT)

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                  • ResistanceR Offline
                    Resistance
                    last edited by

                    hopefully you are familiar with aeon sacrifice system before pointing out that "they are the same bruh!"

                    queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                    https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

                    Manimal_M 1 Reply Last reply Reply Quote 0
                    • TheVVheelboyT Offline
                      TheVVheelboy
                      last edited by

                      Nobody upgrades SACU's anyway. The presets have been fine-tuned already and the last reason of leaving different wrecks is also gonna get removed soon enough if everything goes fine on the patch side.

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                      • TheVVheelboyT Offline
                        TheVVheelboy
                        last edited by

                        Also ffs, no T3 HQ is not the same as fucking T3 support factory.

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                        • Manimal_M Offline
                          Manimal_ @Resistance
                          last edited by Manimal_

                          @rezy-noob said in SACUs and Factories Upgrades questions:

                          hopefully you are familiar with aeon sacrifice system before pointing out that "they are the same bruh!"

                          What are you saying about Aeon sacrifice ?
                          Is this some kind of trolling ?

                          What again with HQ ? pfff

                          Sounds like both of you are high on weed...

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                          • ResistanceR Offline
                            Resistance
                            last edited by

                            1)preset SACU's and upgraded SACU's have different values when sacrificing them, if you start selecting them as 1 unit you will have 0 clue what's the final value for them
                            2)do you see any of my posts related to hq's?
                            3)get informed, then post

                            queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                            https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

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                            • ZLOZ Offline
                              ZLO
                              last edited by ZLO

                              lol calm down

                              sacu presets are technically different units - no ambiguity here (edit: they have different icons, costs, names, codes ect ect)

                              That is why they don't all get selected on double click

                              But, yes, you can argue that all sacus are sacus and maybe they SHOULD be all selected by double click

                              you can also argue against that by giving an example that you would not want to double click your rambos and accidentally send RAS sacus to fight experimentals.

                              pretty much the same with HQ and support factories... anyway would be cool to have an option to be able to get similar units selected by double click, but we don't have that option. And it was never planned cause people never complained about that before.

                              Maybe making a UI mod would be possible

                              Edit: if i could set that if i double clicl ASF or interceptor and all faction ASF or inteceptors get selected i would probably never learned select all fighters hotkey xD

                              TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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                              • Manimal_M Offline
                                Manimal_
                                last edited by Manimal_

                                In the case I've exposed above, there is NO "Rambo" ! At all...
                                Those are just builders with exact same upgrades, but through 3 different pathes.

                                I agree that we prefer to not mix fighters and builders, but in my report above the game can not distinguish the builders between them all !
                                I mean it can not select them all because of pseudo-differences !
                                This is what I call a bug ...

                                What about the factories that don't look like similar ?
                                Is this John Rambo's fault again ???

                                EDIT: I'm trying to make myself clear. I hope this was clear enough.

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                                • JipJ Offline
                                  Jip
                                  last edited by

                                  The behavior described by @Manimal_ can be implemented using a UI mod, the selection one is reasonable trivial (do not try to use double click, just use a hotkeys that selects on screen). Adjusting the construction menu is less trivial.

                                  A work of art is never finished, merely abandoned

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                                  • Manimal_M Offline
                                    Manimal_
                                    last edited by Manimal_

                                    On 10 SACUS, 6 of them are "straight SACUs (no upgrades at all) + 2 SACUs with a Drone + 2 SACUs with Econ upgrade :

                                    • The 6 first SACUs had the Econ + Drone + Laser upgrades.
                                    • The 2 SACUs with a Drone had the Econ + Laser upgrades.
                                    • The 2 last SACUs with a Econ had the Drone + Laser upgrades.

                                    Total = 10 SACUs with Drone + Econ + Laser upgrades. (the ones of my screenshot above)

                                    And I was unable to select them all as a group of similar units.
                                    Dang !

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                                    • ZLOZ Offline
                                      ZLO @Manimal_
                                      last edited by ZLO

                                      @manimal_ said in SACUs and Factories Upgrades seem to be bugged:

                                      The build menu within the Quantum Gates has changed.

                                      Change since when? that thing was in FAF since very long time.

                                      One can select some SACU upgrades or to build some SACUs.

                                      Those are not upgraides, but a preset of upgraides

                                      Once one click on an upgrade, it immediately builds up the SACU with this upgrade.

                                      yes it builds SACU preset with some preset of upgraides (it can be 1 upgraide or multiple)

                                      Now build up a SACU with no upgrades and then upgrade it with the SAME upgrade
                                      like the 1st SACU... One can't select them all by double clicking.

                                      Yes, unfortunately that how it works right now. Upgraides don't change the unit itself and don't add to unit's cost. They are still different units and have different cost and different wreckage and will give different veteranicy to opponent units and will gain veteranicy differently. Sounds like a very minor problem and not sure if anyone gonna fix that.

                                      Edit: this is a consiquence of FAF adding those presets, without that you would only have "naked" sacus that you would upgraide manually afterward and they all would get selected by double click.
                                      FAF wanted to increase popularity of sacus, so presets were added cause nobody has time to upgraide them manually

                                      A similar bug occurs with the factories of any kind.

                                      That is bit weird. I see you have 3 t3 air support factories and 1 t3 air HQ factory
                                      if you doble click support factories it should select all support facotories

                                      On the top they don't look all the same in spite of their upgrades.

                                      can't comment on that... no idea about visual differences and atm it kinda looks like you are zoomed out that models might get replaced with lower quality ones

                                      TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                                      Manimal_M 1 Reply Last reply Reply Quote 0
                                      • Manimal_M Offline
                                        Manimal_
                                        last edited by Manimal_

                                        The Air Factories issue :

                                        • The bottom (relative pooc. from the hydrocarbon) Air Fact. was upgraded Tier 2 then later Tier 3.
                                        • The other ones : click on "direct" upgrade to tier 3.

                                        Total = 4 Tier 3 Air Factories, but one of them does not behave like the 3 other ones !

                                        ZLOZ 1 Reply Last reply Reply Quote 0
                                        • TheVVheelboyT Offline
                                          TheVVheelboy
                                          last edited by

                                          BECAUSE THE FIRST ONE IS HQ A FUCKING HEADQUARTERS THAT YOU NEED TO EVEN ACCESS T3 AIR UNITS AND T3 TECH.
                                          READ THE NAMES. Or better, remove that funny looking one and see if you can still make t3 air units in the other 3.

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                                          • ZLOZ Offline
                                            ZLO @Manimal_
                                            last edited by ZLO

                                            @manimal_ said in SACUs and Factories Upgrades seem to be bugged:

                                            The Air Factories issue :

                                            • The bottom (relative pooc. from the hydrocarbon) Air Fact. was upgraded Tier 2 then later Tier 3.
                                            • The other ones : click on "direct" upgrade to tier 3.

                                            Total = 4 Tier 3 Air Factories, but one of them does not look like the 3 other ones !

                                            it is not about HOW they got upgraided, that is about them being very different. (HQ and non HQ)
                                            Well mostly it is a technical thing, because again, in all RTS i know double clikcing units only selects exactly the same units and t3 Air factory is not the same as t3 HQ factory, if you lose your HQ all your t3 air factories will not be able to produce units

                                            what you are talking about i beleave is a convinience to be able to select them all to queue units, but so far in FAF double clikcing units only selects exactly the same units
                                            it is maybe possible to fix if community sees the need for it. However you do need to understand that HQ is different and sometimes it is ok that it is not get selected with regular factories (for example when you want to selfdestruct them)

                                            TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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