@thewheelie said in Game version 3741: Sneak peaks:
@jip said in Game version 3741: Sneak peaks:
To compensate for the higher effectiveness, tactical missiles from cruisers and aircraft carriers have one additional hit points.
Um did you post this correct? Cause the end result from this would be that any tmd gets obliterated by 3 hp uef and 2 hp sera cruisers.
Also this would probably alter navy balance considering a few random cruisers will have a way easier time breaking through bs tmd.
@tagada said in Game version 3741: Sneak peaks:
@ftxcommando The solution Jip came up with was increasing the TML missile's hp (cruiser one). This would counterweigh the buff of the TMD and allow for more natural linear scaling of your TMD defenses. Right now the first few TMD's give a lot of value while consequent ones give less and less utility. That kind of solution would benefit from not touching the TMD vs single TML (non-cruiser one) interaction. It would buff TMD vs massive TML barrages but I don't think that's an issue.
I'm fine with reversing it again - you're the balance team after all.