So this weeks update:
Fixed a few bugs.
Invader and Roach both reworked in code. Buzzsaw and Vulcan resized Balance.
The Mines have been redone and rebalanced. Currently stats are shared between Fix and Balance. Longrun might create seperate weapon BP’s in Balance.
Additionally Balance only has reduce the mine variations to 3 for ARM and CORE.
1 “Nuke” Bomb
1 Small Radius Big Bomb High Damage
1 Big Radius Bomb Small Damage
The Decom’s been reworked a little bit. They are T2.5 Units. Not too dissimilar to SACU’s for TA.
At 1500 HP. And 100 DPS a second, the same BP and Build Suite of a TA Commander. They provide another 2.5 Unit.
The experiment last week has been reversed. Currently each Factory line has a few 2.5 Units.
ARMKbot:
Decom’s
Zues
Spider Bot (originally a vehicle in TA)
ARMVehicle
Lugar
Lighting Tank
Pentrator
ARM Shipyard
Carrier
Battleship
Core Kbot
Morty
Sumo
Decom
Necro
Core Vehicle
Goliath
Pillager
Necro
Shiypyard
Carrier
Battleship
Leviathen