My point is that manual reclaim isn't worth spending apm on in the first place for 95% of the player base, so another option in place of attack move isn't necessary and will just add more confusion - patrol vs attack move vs some area reclaim order.
Not only would we now have 4 ways to reclaim (patrol, attack move, reclaim brush, manual) there are performance considerations for the brush which have been brought up before. Auto clickers are banned for UI mods which this would fall under, and should stay that way. Regardless of the benefits I don't want half baked ui mods crashing games by suddenly having a million reclaim orders on individual trees in broken tree groups.
Which means it would have to be a core game feature rather a UI mod implementation. I'd much rather the game devs spend their time on more useful things than this which is at best a minor QoL improvement for some people. Hell, not to sidetrack this even more, but there are UI mods like advanced target priorities that would have 100x the impact and I would argue strongly for adding to the base game long before yet another way to reclaim things.