An example of this is when an int locks in an attack order on a bomber that later goes out of intel (vision/radar/omni) range, and the int seems able to track/chase it anyway.
Logically, when there is no up-to-date information on the whereabouts of a unit, real-time tracking like this is unrealistic.
A voided order, or an order to the last known location, or an order to the anticipated location based on the last known information would make more sense.
Should the ability to track a unit that is not within range of any relevant form of intel (ie: vision/radar/sonar/omni) be considered a bug to fix, or a desired feature, or something else?