@zokora I thought about that, but seems like this is not correct.
For Nuke-rush, yes. If you scouted that, just go in and destroy the silo.
But for this tactic, even if enemy scouted it and know what we are going to do, they should perform quite a complex sequence of actions.
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All 6 players should build shields and T2 AA Turrets. If only some players will build shield, bombers just will attack other players, who didn't built shield.
Furthermore, amount of shields and turrets should be "enough". 1 shield + 2 AA turret will not be enough to protect the base against 16 bombers. -
One, or even two air players should start to build T1 interceptors in large quantities, probably without upgrade MEX to T2, because 20 T1 interceptors will not be able to stop bombers run, because T2 planes also quite a string air-to-air fighters.
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Even if all players have shields and AA turrets + bunch of T1 interceptors. Bombers may attack enemy fleet and shipyards, that will open a gate for allied navy which will enter a river and will be able to destroy shields and shot down enemy T1 planes.
Of course this tactics can be countered, it just seems too complex to perform, because coordination of 2 players should be countered with coordination of 2 other players.