Post #6: Map Pool and Finals Map selection process
Map Pool:
There will be 22 different maps for the Tournament.
9 maps for Day #1
9 maps for Day #2
4 maps for Finals Day
(Final 5 game maps of Finals will be
chosen by captains from the above 22 maps).
Each map will have an ID number, and is assigned to the
'match and game' associated with
the tournament bracket match number on Challonge.
Bo3 matches will have:
Games 1+3, on 10x10 maps, and
Game 2's, on 20x20 maps.
.
Map Pool:
10 x 10 maps:
Adaptive Tournament Decision...........Matches: 1-3............................Game 1..............Map 1
adaptive lonely island................................Matches: 1-3............................Game 3.............Map 3
Canyon Mayhem...........................................Matches: 4-7 ..........................Game 1..............Map 4
Adaptive Algun................................................Matches: 4-7..........................Game 3.............Map 6
5vs5 Tabula Rasa .........................................Matches: 8-10 ........................Game 1..............Map 7
Adaptive Flooded Tabual Rasa ..........Matches: 8-10 ........................Game 3.............Map 9
Adaptive Regor Highlands......................Matches: 11-14.........................Game 1.............Map 10
Adaptive Actavia Fixed Edition.............Matches: 11-14.........................Game 3............Map 12
Adaptive Strongwyn....................................Matches: 15, 16, +18..............Game 1.............Map 13
Plateau of Arracis..........................................Matches: 15, 16, +18..............Game 3............Map 15
Adaptive Coiling Dragon River.............Match: 17.....................................Game 1.............Map 16
Delta Ravine......................................................Match: 17.....................................Game 3............Map 18
Adaptive Fields of Great Phoenix.......Match: 19......................................Game 1............Map 19
Hyperion..............................................................Match: 19......................................Game 3...........Map 21
20x20 maps:
Adaptive Miridia.............................................Matches: 1-3..............................Game 2............Map 2
Big Bang Dry.....................................................Matches: 4-7.............................Game 2............Map 5
Air Wars 6v6......................................................Matches: 8-10............................Game 2............Map 8
Adaptive Dual Italy.......................................Matches: 11-14..........................Game 2............Map 11
Selkie Mirror.......................................................Matches: 15, 16, +18................Game 2............Map 14
adaptive delta riva......................................Match: 17.......................................Game 2............Map 17
Adaptive Selkie isle 5v5............................Match: 19.......................................Game 2............Map 20
.
.
Round 1
Matches 1-3 > Game 1
Adaptive Tournament Decision
.
Round 1
Matches 1-3 > Game 2
Adaptive Miridia
.
Round 1
Matches 1-3 > Game 3
adaptive lonely island
.
Round 2
Matches 4-7 > Game 1
Canyon Mayhem
.
Round 2
Matches 4-7 > Game 2
Big Bang Dry
.
Round 2
Matches 4-7 > Game 3
Adaptive Algun
.
Losers Round 1
Matches 8-10 > Game 1
5vs5 Tabula Rasa
.
Losers Round 1
Matches 8-10 > Game 2
Air Wars 6v6
.
Losers Round 1
Matches 8-10 > Game 3
Adaptive Flooded Tabula Rasa
.
Round 3 and Losers Round 2
Matches 11-14 > Game 1
Adaptive Regor Highlands
.
Round 3 and Losers Round 2
Matches 11-14 > Game 2
Adaptive Dual Italy
.
Round 3 and Losers Round 2
Matches 11-14 > Game 3
Adaptive Actavia Fixed Edition
.
Round 4 and Losers Round 3
Matches 15, 16 + 18 > Game 1
Adaptive Strongwyn
.
Round 4 and Losers Round 3
Matches 15, 16 + 18 > Game 2
Selkie Mirror
.
Round 4 and Losers Round 3
Matches 15, 16 + 18 > Game 3
Plateau of Arracis
.
Losers Round 4
Match 17 > Game 1
Adaptive Coiling Dragon River
.
Losers Round 4
Match 17 > Game 2
adaptive delta riva
.
Losers Round 4
Match 17 > Game 3
Delta Ravine
.
Semi Finals
Match 19 > Game 1
Adaptive Fields of Great Phoenix
.
Semi Finals
Match 19 > Game 2
Adaptive Selkie Isle 5v5
.
Semi Finals
Match 19 > Game 3
Hyperion
.
Finals
Match 20 > Game 1
Dark Liver Mirrored
.
Finals
Match 20 > Games 2-6
Games 2-6 maps will be chosen by the Captains as follows:
Each Captain will send list of 8 map ID #'s, from the map pool to veto.
The remaining maps will be vetoed 1 at a time until 5 maps remain.
!roll to see which side choses first map to play.
Alternate map picks to play thereafter.