TLDR: Please play vs my new DilliDalli AI and let me know how it goes!
Hi everyone - just wanted to make a quick post to officially announce my DilliDalli AI, which I am hoping can start to give humans a challenge in 1v1 situations (without the use of cheat multipliers / vision).
The AI is in the mod vault so feel free to give it a go if that sounds interesting! I'd love to use this thread to announce improvements I make, and also to get feedback from you guys. Any replays IDs you have playing my AI are super valuable - I can automate AI vs AI games but there's nothing like testing against the real deal.
Right now I'd give it ~600 rating for 5x5 and 10x10 maps, but I'm really not too sure (which is where you can all help out).
Under the hood it's a complete AI framework rewrite (~0 code overlap with anything else AI after initialisation), which (I believe) gives me the flexibility to tune up some more competitive behaviours. Watch this space because there's all sort of improvements in the pipeline (like actually teaching it how to move air units). Feel free to ask questions about all that too if you're interested, probably going to make some separate posts at some point talking about it in depth and trying to get more people involved in development.