FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    A Topic of Dumb Ideas!

    Scheduled Pinned Locked Moved Balance Discussion
    82 Posts 32 Posters 8.4k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      AdmiralZeech
      last edited by

      1. Is your complaint about the siege tank based purely on the name "Siege Tank"? Or its actual intended role?

      There's no such thing as a siege tank in real life (apart from the SC2 unit), but another thing with a similar name is a "siege engine", which is stuff like catapults and things. Basically glass cannon artillery...

      AzraaaA CascadeC 2 Replies Last reply Reply Quote 0
      • AzraaaA Offline
        Azraaa @AdmiralZeech
        last edited by

        @AdmiralZeech said in A Topic of Dumb Ideas!:

        1. Is your complaint about the siege tank based purely on the name "Siege Tank"? Or its actual intended role?

        There's no such thing as a siege tank in real life (apart from the SC2 unit), but another thing with a similar name is a "siege engine", which is stuff like catapults and things. Basically glass cannon artillery...

        Purely on the name.

        @deletethis You do realize I'm talking about just the calucation not the actual full function?

        Developer for LOUD Project | https://discord.gg/DfWXMg9
        AI Development FAF Discord | https://discord.gg/ChRfhB3
        AI Developer for FAF

        Community Manager for FAF
        Member of the FAF Association
        FAF Developer

        deletethisD 1 Reply Last reply Reply Quote 0
        • JipJ Offline
          Jip
          last edited by

          How is the spilling lagging the game? I'd love to know more about that, seems that it wouldn't be that expensive to compute each tick.

          A work of art is never finished, merely abandoned

          AzraaaA 1 Reply Last reply Reply Quote 0
          • CascadeC Offline
            Cascade @AdmiralZeech
            last edited by

            @AdmiralZeech

            there is no such thing as a siege tank in real life
            t95.jpg

            1 Reply Last reply Reply Quote 0
            • FtXCommandoF Offline
              FtXCommando
              last edited by FtXCommando

              siege tank is redundant but it sounds cool

              AzraaaA 1 Reply Last reply Reply Quote 0
              • AzraaaA Offline
                Azraaa @FtXCommando
                last edited by

                @FtXCommando said in A Topic of Dumb Ideas!:

                siege tank is redundant but it sounds cool

                :wesmart:

                Developer for LOUD Project | https://discord.gg/DfWXMg9
                AI Development FAF Discord | https://discord.gg/ChRfhB3
                AI Developer for FAF

                Community Manager for FAF
                Member of the FAF Association
                FAF Developer

                1 Reply Last reply Reply Quote 0
                • AzraaaA Offline
                  Azraaa @Jip
                  last edited by

                  @Jip said in A Topic of Dumb Ideas!:

                  How is the spilling lagging the game? I'd love to know more about that, seems that it wouldn't be that expensive to compute each tick.

                  So each projectile that hits the shield has to be calculated, now test by throwing like 10 janus at a shield and watch ur simspeed drop massively

                  Developer for LOUD Project | https://discord.gg/DfWXMg9
                  AI Development FAF Discord | https://discord.gg/ChRfhB3
                  AI Developer for FAF

                  Community Manager for FAF
                  Member of the FAF Association
                  FAF Developer

                  1 Reply Last reply Reply Quote 0
                  • deletethisD Offline
                    deletethis @Azraaa
                    last edited by deletethis

                    @Azraeel No, what difference does it make?

                    edit: Thanks for the helpful reply.

                    AzraaaA 1 Reply Last reply Reply Quote 0
                    • JipJ Offline
                      Jip
                      last edited by

                      Oh - that kind of spilling. I thought you were talking about economical spilling, e.g., spilling to allies.

                      A work of art is never finished, merely abandoned

                      1 Reply Last reply Reply Quote 0
                      • AzraaaA Offline
                        Azraaa @deletethis
                        last edited by

                        @deletethis said in A Topic of Dumb Ideas!:

                        @Azraeel No, what difference does it make?

                        A lot

                        Developer for LOUD Project | https://discord.gg/DfWXMg9
                        AI Development FAF Discord | https://discord.gg/ChRfhB3
                        AI Developer for FAF

                        Community Manager for FAF
                        Member of the FAF Association
                        FAF Developer

                        1 Reply Last reply Reply Quote 0
                        • Mvk_-M Offline
                          Mvk_- Banned
                          last edited by

                          1. Rather a Siege or Assault Tank or whatever, by name sake would seem relevant in say Supcom FA, FAF or just the Seraphim why that might have specific attributes to it, mostly from some storyline say aspect buy could just be more technical also.

                          2. Herb reclaim can be a say priceless feature but debatable for its say utility to function.

                          3. I've heard several times Engineering Stations are not as efficient as mobile engineers. Rather a reduction of build power is not, im not certain, but if applied they should gain an initial build capability. Rather a full t4 or just t3 is whatever for a question.

                          4. Mexes seem reasonable already, no need to change, perhaps adding where max Mex output is variable based on Mex location. Out of a total of say 4 maxes, 2 might end being lower valued outputs despite build.

                          5. T2 Scouts would be nice but to what effect?? Seems to be a lack of support by all factions for such a unit.

                          6. Unit veterancy may be a gameplay breaker but still offers gameplay changes. Solving some better way of calculative than ridding seems better off.

                          1 Reply Last reply Reply Quote 0
                          • EnsorE Offline
                            Ensor
                            last edited by

                            1. I agree that 'siege tank' might not be the right name.
                            2. You don't use it?
                            3. not an informed opinion
                            4. idem
                            5. I feel like adding t2 scouts is gonna create a different air play dynamic, which could be good but also bad.
                            6. Yes, you got my vote!
                            1 Reply Last reply Reply Quote 0
                            • ZLOZ Offline
                              ZLO
                              last edited by

                              t2 or t3 land scouts!

                              TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                              The_JanitorT AzraaaA 2 Replies Last reply Reply Quote 0
                              • The_JanitorT Offline
                                The_Janitor @ZLO
                                last edited by

                                t2 or t3 land scouts!

                                while on that note, how about a proper uef land jammers with proper unit formations

                                Secure the kill and send it off.

                                1 Reply Last reply Reply Quote 0
                                • AzraaaA Offline
                                  Azraaa @ZLO
                                  last edited by

                                  @ZLO said in A Topic of Dumb Ideas!:

                                  t2 or t3 land scouts!

                                  How'd that even work lol

                                  Developer for LOUD Project | https://discord.gg/DfWXMg9
                                  AI Development FAF Discord | https://discord.gg/ChRfhB3
                                  AI Developer for FAF

                                  Community Manager for FAF
                                  Member of the FAF Association
                                  FAF Developer

                                  ZLOZ 1 Reply Last reply Reply Quote 0
                                  • AzraaaA Offline
                                    Azraaa
                                    last edited by

                                    1. Mobile Radar!

                                    Developer for LOUD Project | https://discord.gg/DfWXMg9
                                    AI Development FAF Discord | https://discord.gg/ChRfhB3
                                    AI Developer for FAF

                                    Community Manager for FAF
                                    Member of the FAF Association
                                    FAF Developer

                                    1 Reply Last reply Reply Quote 0
                                    • Pearl12P Offline
                                      Pearl12
                                      last edited by

                                      Just make siege tanks really good at killing walls. 1000 dps vs walls. Then they are siege tanks. Problem solved.

                                      arma473A 1 Reply Last reply Reply Quote 0
                                      • deletethisD Offline
                                        deletethis
                                        last edited by

                                        mobile smd!

                                        D 1 Reply Last reply Reply Quote 2
                                        • EnsorE Offline
                                          Ensor
                                          last edited by Ensor

                                          cybran T3 stealth sniper

                                          1 Reply Last reply Reply Quote 0
                                          • AzraaaA Offline
                                            Azraaa
                                            last edited by

                                            @deletethis mobile smd would need assisting, so like basically has no Buildpower itself

                                            @stealth9 just Cybran t3 Mobile Stealth instead

                                            Developer for LOUD Project | https://discord.gg/DfWXMg9
                                            AI Development FAF Discord | https://discord.gg/ChRfhB3
                                            AI Developer for FAF

                                            Community Manager for FAF
                                            Member of the FAF Association
                                            FAF Developer

                                            deletethisD 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post