Hi,
Simple suggestion to change the "Recall Vote" function so that it doesn't destroy every building on the losing side's game.
Example of destroyed bases after recall.
It makes it sometimes difficult to analyze what exactly was going on before the game ended, up to a point where you end up taking the last few minutes at simspeed -2 swapping between perspectives looking at what everyone was up to since you can't swap perspectives without sim speed until the end of the game, and at the end of said game when you are freely capable of doing so nothing remains.
Thank you.