Wish we could use this ranked!
Posts made by snoog
Also dodging.
Dodging can nearly nullify t2 snipes. You can effectively nullify notha and corsairs, and make janis' take much longer to kill you.
My one opinion on this is that the chicken's storm should have friendly fire enabled.
I still maintain the primary reason TML is OP is because of overkill destroying the wreck of t2 mexes.
for the price of a Mavor you can get 33, 300 Missiles which is 166.5 million damage or equivalent 10,406 mavor shots.
I now want to build massive batteries of TML instead of end game arty...
Haven't had a chance to test it yet but I still want to
Ohhh I'm definitely gonna try this out tonight
Yea those are definitely possibilities. I think diminishing rewards would help, less money for each successive lower rank. But of course people will go to wild lengths for small rewards.
I just suggested it since honestly there isn't much movement in the GM sphere and it'd probably just be the same players over and over again getting the rewards.
I imagine FAF probably doesn't have the funds for it, but it'd be nice to see rewards for the other ranks as well, at least as an effort to attract more players to MM. Maybe even just the top 3 ranks; GM, Master, and Diamond (and maybe gold?). Just a thought. Especially since the GM rank doesn't always have any players in it at all, let alone 3 of them.
I like the idea though!
I imagine using another steam account and buying the game again would work?
This thread has my head spinning already.
I cannot understand why FAF has allowed it to be this way for this long when their mod only panders to maybe 50 people at most.
You don't understand why a beta branch of the game is available? Seriously?
FAF has no obligation to make major changes to itself to support other overhaul mods. It's sole purpose is to allow people to play FAF the mod, and mods built on top of FAF. What you want is for FAF to become an entirely different project than what it already is and has been. It's its own mod that owes no other non-FAF mods anything. But you seem to think it should become a platform for other mods instead.
Which isn't even a terrible idea of a thing to have, but the way you come about asking for it is just completely absurd.
You mentioned something I never thought about in regards to a way to nerf the Novax.
Inertia.
What if we gave it massive inertia, more than any other unit in the game so that it couldn't just turn on a dime and retarget so fast? That's part of why it can be borderline OP, its ability to retarget fast enough to snipe shields being built or other volatiles in quick succession.
It is a satellite after all, it would make sense for it to have such inertia.
I thought replays had a tendency to break when game updates were released since they're all sim-based so older ones weren't really worth keeping around?
That is exactly what I was looking to implement. Sweet
Was not aware of that, I will check it out!
TML Com is absolutely not rare. I've even had games lately with 3-4 of them going at once. Although, maybe it's just all the TML lovers in MLT doing it...
I've been looking into making the dropdowns multi-select as my first PR. There's no existing control in JavaFX so we'd have to write our own. I'm still trying to get the hang of Java so it might be a little beyond me right now. Idk how yall use this language
@chenbro101 said in SACU Rebalance:
Ok, so how about an upgrade that increases capture range and speed? Call it hack module or something. So for cybran sacu they would have something like hack, emp gun and AA? Would that make a good enough support ACU?
I could see the independent drone swarm idea Jip mentioned being used for capturing units. Could be interesting, but sounds like a lot of work to make feel right and not be too OP.
For UEF support SACUs, what about attack drones?