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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Recent Best Controversial
    • RE: u1900 1v1 Tournament #7 Mapgen Edition

      sign up Paradox_of_War 1882

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: 2025 Summer Invitational Qualifier

      I must drop out as im busy on the 9th

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: 2025 Summer Invitational Qualifier

      sign up 1882

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: u1900 1v1 Tournament #4 (July 12th)

      Paradox_of_War 1882

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: Matchmaker Pool Feedback Thread

      Valenvaryon hadnt been in the pool since 2019, so its an outlier as well. Ill ask the team to replace Sin with a human 10x10 since im seeing a consensus.

      posted in General Discussion
      Paradox_of_WarP
      Paradox_of_War
    • RE: Matchmaker Pool Feedback Thread

      I made the pool this month. I can honestly see your point that the pool is too macro heavy. I would try to replace one large macro map with an additional 10x10 moderate scaling map in future.

      posted in General Discussion
      Paradox_of_WarP
      Paradox_of_War
    • RE: 2025 Spring Invitational Open Qualifier

      Can I also sign up nuggets 1293
      thanks in advance

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: 2025 Spring Invitational Open Qualifier

      sign up 1882

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: 39.000₽ No MapGen Tournament 1х1

      Id be interested in a 'just for fun' 1v1 tourney (not like I ever win anything anyway xDDD)

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: Another Novax conversation

      @Nuggets hmm true ig. But queueing an extra 10 shields over Mexes and maybe rebuilding a few, after already queuing 10 shields over your air grid, smds, main production, etc (and assembling engines to assist shields) is only marginally more annoying, not "WAY" more annoying imo

      posted in Balance Discussion
      Paradox_of_WarP
      Paradox_of_War
    • RE: Another Novax conversation

      @Nuggets is it any more annoying than t3 arty in your opinion? Just shield spam+assist gameplay is boring but I very much doubt most people want to see t3 arty fundamentally changed in a similar way to your novax proposal

      posted in Balance Discussion
      Paradox_of_WarP
      Paradox_of_War
    • RE: Reduce T2 Air Snipes

      @Caliber what you are describing I literally cannot recall ever happening to me. Could you share some replays? Imo getting t2 air sniped is usually quite avoidable if you make air scouts and intes.

      posted in Balance Discussion
      Paradox_of_WarP
      Paradox_of_War
    • RE: u1900 1v1 Tournament #3

      Paradox_ 1814

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: MapGen 1x1 Tournament

      sadly I must resign. gl all

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: u1500 1v1 tournament 3

      Paradox_alt_account 1492

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: Unify TMM rankings & leagues

      @maudlin27 with all do respect, merging 1v1 and 2v2 is a terrible idea. Many players only queue 1v1 and those two game modes are extremely different.

      posted in Suggestions
      Paradox_of_WarP
      Paradox_of_War
    • RE: MapGen 1x1 Tournament

      Paradox_of_War 1780

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War
    • RE: AEONS are GARBAGE!

      @Caliber Harbs have way more dps per mass spent. They have slightly less health but have the utility of a rechargeable shield. They have a much higher rate of fire making them far superior vs lower tech units and when dropping. Most importantly they are far faster and more agile (microable) than percies meaning you can run cirlces around them. You can choose to raid behind the percies or pick a fight when it is advantageous to do so. Harbs and Bricks as FtX said are the two best t3 units imo.

      posted in Suggestions
      Paradox_of_WarP
      Paradox_of_War
    • RE: 15minutes of gaming?

      Second most popular map (Setons Clutch) also lasts 30+ min very frequently, as does most mapgen teamgames. Only gamemode that averages under 15 minutes is 1v1

      posted in General Discussion
      Paradox_of_WarP
      Paradox_of_War
    • RE: Old Share Tournaments

      Sign up Paradox_of_War

      posted in Tournaments
      Paradox_of_WarP
      Paradox_of_War