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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Posts

    Recent Best Controversial
    • RE: New "Random Events" AND Roguelike-Mode Mod!

      @cychwa_klaymberg said:

      Is it possible to make the "Air" bonuses category in the lobby settings bannable, just like the "Navy" category?

      Sure its possible to add an option but by removing air AND navy (im assuming for land spam maps) the land buffs are going to get way out of control as there is only structure and land buffs left.

      posted in General Discussion
      NuggetsN
      Nuggets
    • RE: New "Random Events" AND Roguelike-Mode Mod!

      Since I have been asked how the rarities work. I thought I post this table as to how the DEFAULT values work.
      2 things to know before hand:

      • there is a lobby setting to decrease or increase the rarities
      • there is a lobby setting to equalize rarities among all players (which means if one player sees a legendary in slot 1, everyone will see a legendary in that slot)

      0559f700-9d6e-4893-8757-7a35deed1d15-image.png

      So as you can see in that ai generated picture, the odds increase over time to stay relevant.

      posted in General Discussion
      NuggetsN
      Nuggets
    • RE: Super-Noob Olympics #8 - 2v2 ($100)

      @wilson_ said:

      We are going to give Nuggets' new tournament page a go. Find detailed information and registration here: Super-Noob Olympics #8 - 2v2

      @thorkan there

      posted in Tournaments
      NuggetsN
      Nuggets
    • RE: I just found out aout FAF. Looking for a Mod, that allows to start skirmish with all tech unlocked for all.

      A mod perfectly fitting your request doesnt exist (yet). The closest would be "All factions" which spawns you the ACU of every faction if you turn prebuild (lobbysetting) on.

      posted in Modding & Tools
      NuggetsN
      Nuggets
    • RE: New "Random Events" AND Roguelike-Mode Mod!

      Updated this thread to include the "Roguelike Mode" Mod!

      image.png

      Any questions or bug reports regarding that mod can be posted here aswell

      posted in General Discussion
      NuggetsN
      Nuggets
    • RE: Macro Mania | $500 | 1v1, 2v2 and 3v3 | Open-Rating

      June 2027

      posted in Tournaments
      NuggetsN
      Nuggets
    • RE: Recall Behavior Adjustment

      The problem is right now the only people who know voted what are the people who can look into the log file. In that case dont log anything so noone can see, and not only a specific group of people

      posted in Suggestions
      NuggetsN
      Nuggets
    • RE: Macro Mania | $500 | 1v1, 2v2 and 3v3 | Open-Rating

      Who won

      posted in Tournaments
      NuggetsN
      Nuggets
    • RE: Mystery power draws - how to pinpoint?

      To clarify: Economic overlay can be enabled and does not need a mod

      posted in General Discussion
      NuggetsN
      Nuggets
    • RE: Recall Behavior Adjustment

      @Printer The game log in your log folder. You can open it while being in the game and see who voted what

      posted in Suggestions
      NuggetsN
      Nuggets
    • RE: Recall Behavior Adjustment

      Yeah that i agree with. Its kinda stupid it doesnt show because you can just open your log and see who voted what

      posted in Suggestions
      NuggetsN
      Nuggets
    • RE: Recall Behavior Adjustment

      If only the people voting yes recall, then why is it even a teamvote? Might aswell change it to a surrender button (which already exists by blowing up your acu).

      At the end of the day recall is a feature to stop the game when most of the team agrees to stop and give up so the next game can happen

      posted in Suggestions
      NuggetsN
      Nuggets
    • RE: New FAF Tournament website feedback thread

      Maybe i misunderstood? I thought you can reapply and they see your request again. Or are you saying you can click reapply multiple times without them declining? One way or another only one join request could be seen i believe (if i remember correctly)

      posted in General Discussion
      NuggetsN
      Nuggets
    • RE: New FAF Tournament website feedback thread

      @Kilatamoro said:

      Well, I am pretty sure I was able to apply to the same teams multiply times after rejection. Hehe.

      Hmm. I dont really see a huge problem with that but i could add an ignore button so a specific player can no longer request to join the team

      posted in General Discussion
      NuggetsN
      Nuggets
    • RE: Disconnection but match Continues

      Getting screwed over by DC's is part of the game

      Disagree. We should do our best to have disconnects not impact the game.

      Now I also dont like the current system, but its the system we got. I do think its better than the base simply exploding.
      The main problem is not the system, but that people dont know how to use it. The way to go about it would be:
      Switch into other player PoV -> transfer all units -> switch back

      The person who implemented this system has already left faf, so someone else would have to pick it up.

      Recently I was making some new features myself that were supposed to help with disconnects, but that was declined so someone else will have to do it. I'm sure someone of the gamedev team will pick it up.

      posted in Suggestions
      NuggetsN
      Nuggets
    • New FAF Tournament website feedback thread

      Hello Everyone, I will keep this short! Recently I have been working on the new faf tournament website https://tournaments.doodlepros.com (the link is the domain I own of my clan)

      09761fa9-c878-4ee4-a751-34be1e203f52-image.png

      I am in constant contact with hybrid (td lead) and wilson (td member and dojo tourney organizer) with improvements, adjustments and additions to the website. The main goal is to include everything into it (over time all challonge tourney will be imported to the website. This feature already exists and was tested with "Spring Mapgen 2v2 Tournament). Everything means:

      • Overview of the event (such as info about livestreams, rewards, sponsors, game setup, FAQ, rules and so on...)
      • Sign ups
      • Team forming
      • Map veto
      • Score reporting
      • Tourney chat
      • Bracket
      • Map-Overview

      It even has an automatic rating fetch from faf. Which means that if the TD sets rating to 01.01.2025, it will take the ratings of players of that day when signing up automatically! The website uses your faf-login.

      Essentially it is supposed to include everything that in the ideal world a TD isnt even needed (not really realistic with faf, but it needs a goal to work towards!). Its supposed to remove as much workload as possible from TDs, so its easier to host tourney. And with this I do not mean the members of the TD team of faf, but any person wanting to host a tourney.

      So while I am constantly improving QoL and feature on the website based on what I am told and what I see myself, there can never be enough feedback. I would appreciate it if people take a look and comment on what is horrible / needs changing / doesnt work as expected and so on.

      And for those wanting to host tourneys yourself with the website just click on "Host Tournament" at the top! You will have to "request permission" to host, but I'm basically accepting anyone, just write what you want to do.
      9304e548-d767-42f2-916f-81ae10aa9dcf-image.png
      You can also host tourneys that are only for you and your friends, which no-one else can join. I mainly implemented this feature so I don't have a random person joining the website and creating 1000 troll tourneys.

      (not sure if i should have posted this in the tournaments category, but i decided for general since its a discussion!)

      posted in General Discussion
      NuggetsN
      Nuggets
    • RE: ACU Highlight MOD Modification

      If you want to upload your modification of an existing mod, you need the authors permission.

      Not sure what you mean regarding "patch". The authors mod will not be overwritten by changes someone else does.

      If you cannot reach an author (which wont be the case here, he is active in the faf discord) you can open a vault ticket on discord.

      posted in I need help
      NuggetsN
      Nuggets
    • RE: New "Random Events" AND Roguelike-Mode Mod!

      V20 with some fixes, new events and the requested range modifier feature.

      Changes:

      • Mass defection (all engineers switch side) is now half as likely.
      • The ghosts (also called Dummy Drone (ZXA0001)) removed from the transformations
      • Static Storm (units standing still take damage over time) removed -> didnt work
      • Commander Meltdown (all ACUs drop to 1 hp) removed -> this event had no real feature except that people randomly die to 1 unit.

      New events:

      • Artillery Barrage - all weapons +100% range.
      • Skirmish Lines - land units -50% range, +50% speed.
      • Fortress Guns - structures +100% range, -30% damage.
      • Overextended - mobile units +100% range, -30% damage.

      New "special events":

      • Defector Vote: Each team gets a vote (with 20 second timer) to choose one teammate to move to the opponent team. This change is permanent.
      • Every Man For Himself: For the duration of this events, teams are disbanded and its a FFA. As soon as the event runs out, everyone is back to their original team.
      posted in General Discussion
      NuggetsN
      Nuggets
    • RE: $150 2v2 Blitz | This Saturday (25/07) | u4600

      Yep, thats why the map pool hasnt been revealed 2 hours before launch yet, its because the TD has to find a way to make that announcement without being too embarrassed by it

      posted in Tournaments
      NuggetsN
      Nuggets
    • RE: $150 2v2 Blitz | This Saturday (25/07) | u4600

      setons 5x5 only

      posted in Tournaments
      NuggetsN
      Nuggets