@speed2 said in Avatars shown in lobby:
@Nuggets Its a 8k lines long file of mess that is not fun to work with
So? As i said, Azot has done it before and knows how to do it
@speed2 said in Avatars shown in lobby:
@Nuggets Its a 8k lines long file of mess that is not fun to work with
So? As i said, Azot has done it before and knows how to do it
@speed2 said in Avatars shown in lobby:
Its possible, but it means touching the lobby code, so unlikely.
What does this mean? Why is touching the lobby frowned upon? Clearly happened before in the past.
Azot clearly did this in Gaf, so its not only possible but he even has experience with this exact scenario
Also i just saw these buttons which are pretty good (especially the "KickObs" one)
Literally every lobby where there are 2 or more obs i cant kick one or more of them (and launching the game will just crash it) so this will be huge
I'm pretty sure this was mentioned somewhere at some time before but can we also (like GAF) get avatars to be shown in the lobby?
Or is there something technical preventing this from happening.
Screenshot from Lenkin's GAF stream:
I think in reality it just means you wont queue with your buddy and instead say "lets queue at the same time" and then you have the chance of only you or him finding a game and the other has to wait
And this is also irrelevant to the topic. Everything has exploits, this is literally no different from hosting a global lobby. I dont see how there is an argument against this feature unless its a technical limitation
Still happening every lobby!
And Moderators removed the evidence of the earlier post!
And hiding it!!
@maudlin27 said in Optional Split Teams Option for TMM:
I quite like the idea, but my main concern would be the potential for abuse that would be hard to detect (e.g. you're on VC with your group, and one of you gets put on the enemy team, and decides to feed your group info)
I see the argument but this "abuse" would mean no more faf stream is allowed as the enemy can spectate! Also no joining voice if your friend is in the opponent team?
Basically completely irrelevant as this isn't something you can prevent.
@Firv said in Sera navy is just too Oppressive:
now do mass equivelant t1 subs vs atlantis, esp sera subs
I know your joking but i hope the OP realises this was the best case scenario which cant exist in a real game..
@Legendz said in Sera navy is just too Oppressive:
play a sandbox game with 10 t1 subs vs an atlantis and post the results
OK i did. Best case scenario for the subs. Spawned in range on top of each other for maximum effect of torp def and next to atlantis to be immediatly in range:
@Legendz said in Sera navy is just too Oppressive:
torpedo boats and atlantis cant even stop t1 subs.
I was willing to consider your point until i heard this. This just means you don't know how to use these units.
Especially coopers (torpedo boats) absolutely crush t1 subs if you know how to use them, as in use their range. Not to mention atlantis is an insanely good unit that farms a lot of value over time
I'd probably not have the feature like that. Would prefer a wreck / tombstone over just a message
The best part of the feature was the "funny" text of the tombstone. So idc what the wreck or tombstone looks like.
Would be sad if this just goes
@Dorset said in Another Novax conversation:
Or how about some of the rules we have in the community; like "no building a factory under a dropping transport" - this works amazingly well against drops - but its bannable.
Is this actually true? If it is I've suddenly lost a whole lot of faith in FAF because what kind of elementary school BS is this lol.
What are you talking about? This is kind of an exploit and can get you banned?
Imagine you are going to drop some t3 units and your enemy just builds a t1 fac under transport and they insta die
@Caliber said in Im done with billy nukes:
@Nuggets My point was UEF have no weak points unlike other factions, can you tell me one area that uef are weak in?
Such as Cybran shields and PD are weak.
Imo worst t2 navy and bad experimental stage
Btw, considering cybran shields weak is insane. Yes 1 to 1 maybe, but they are the cheapest and fastest to build, so i would consider them the best. Also cybran pd is very good vs t1 as it has 0 overkill. Uef pd (especially t3), does.
Not to mention all the things you listed earlier are just one side of the coin. You listed what they are good at but not the negatives of them. For example percies are very bad vs spam
@Caliber said in Im done with billy nukes:
@maudlin27 said in Im done with billy nukes:
I also worry that anything good the UEF gets is nerfed because when viewed individually it is strong (billy nuke, novax), with nothing else given to the UEF to compensate. I.e. whether a unit is too strong shouldn't just be considered in isolation, but also in the wider faction context.
Imo the UEF on the whole need a bit of a nerf
Billy nuke = arguably the strongest com upgrade allowing the acu to destroy all t3 armys without risking the acu (aswell as telebilly lol)
Percy = Strongest land unit
Broadsword - strongest air unit
Spearhead = only t3 mml
Ravager = only t3 point defense
Novax = best intel unit and very effective harrasment unit
drones = no other faction has drones
Mavor = strongest artillery / strongest unit in the game
fatboy = land exp that can destroy any other exp without even getting scratched
acu = T2/gun/shield or shield nano gun very versatile acu
Atlantis = requires ground firing from battleships
sparkys = great t2 build power
continentals = stongest transport for transporting the strongest T3 land units = most powerful drops.
anymore I missed?
as well as all that they have no real weakness, shields are strong arty is strong most HP for buidlings ect
This is possibly the (lets put it in a friendly way) .. weirdest.. listing i have ever seen. You are literally just listing things as to how they work.
Lets go for cybran:
Brick = strong and versatile land unit
wailer = more dps than broadsword
t2 shield = cheapest shield
monkey = cheapest experimental and strong
scathis = huge area of effect
acu = only acu with stealth, kills others without getting damaged
t2 engies = good t2 build power
mobile stealth fields = mobile stealth fields = most powerful drops
And so on
What is the development team doing?!
Its not really about being fine with it but it being balanced
@TheWeakie said in Add the Tombstones from the 2025 April Fool's Update as a Permanent Feature:
It could be added as a ranked sim mod
Its an idea but some people will filter out games with sim mods and others just ignore games when sim mods are enabled (especially as there is no way to see if a game is ranked or not - they will just assume its not).
Lobby option would be the best imo