@waffelzNoob said in 1v1 Ladder:
I don't get your point
If all custom 1v1s count towards ladder rating then the rating can be abused or at the very least players will play maps they enjoy, are better at, and still end up with an inflated rating. And now we have nothing to gauge a player's 1v1 ability with
My point is that it was once discussed if dual gap should have a separated rating category, to not inflate or falsify global rating, but got "immediately" denied. Thats what 1v1 currently looks like.
Changing global games to count to 1v1 will make it less reliable for map-specific players, but still more reliable overall. You often clown on my 1v1 rating for example, but its not even that far of on the standard 1v1 maps. On mapgen or bigger maps its a different story but when i host that to play these kinds of maps it doesnt count (obviously).
What I'm getting to is that it would make more players 1v1 skill accurate, as i don't see the "some players might be inflating their rating on x map" as a reasonable argument, because what exactly is the problem with it? Ofc its not good, but we literally have learned to live with it in the most relevant rating category (global)