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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Topics

    • miki1900M

      percent marker

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      -1 Votes
      2 Posts
      95 Views
      N
      In the Notify options (game options (f10 in-game) -> Notify Management) you may have accidentally disabled Notify entirely or just the notifications for enhancements.
    • miki1900M

      "Build dummy unit"? descynr without error message or cheat?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      2 Votes
      3 Posts
      97 Views
      N
      Can you send the replay id of where this happened? Where you could no longer build, he could, and he cheated
    • miki1900M

      'Current path contains non AASCII characters, there may be issues with loading maps'

      Watching Ignoring Scheduled Pinned Locked Moved I need help
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      0 Votes
      3 Posts
      138 Views
      miki1900M
      ice-adapter.log
    • miki1900M

      The new connection system is worst in faf client

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      0 Votes
      2 Posts
      277 Views
      miki1900M
      firewall? new java settinsg? its same, bit i ant fix: https://forum.faforever.com/topic/8853/can-t-join-any-ladder-games/7
    • miki1900M

      I changed game location to the other drive, and game not start

      Watching Ignoring Scheduled Pinned Locked Moved FAF support (client and account issues)
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      -1 Votes
      2 Posts
      132 Views
      miki1900M
      log file: nfo: Client version: 2025.2.1 info: Game version: 3819 info: Game type: faf info: Process - priority set to: 'high' info: Process - Failed to update the process affinity, this may impact your framerate info: Loading custom vault path: E:/Games/faf map mods info: Prevented loading a map with no scenario file: E:/Games/faf map mods/maps/sc info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\10 the pass', mounted as '/maps/10 the pass/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\8 - badlands_v4.v0001', mounted as '/maps/8 - badlands_v4.v0001/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\aalhaven.v0002', mounted as '/maps/aalhaven.v0002/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_archsimkats_valley.v0003', mounted as '/maps/adaptive_archsimkats_valley.v0003/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_fangtooth_islands.v0004', mounted as '/maps/adaptive_fangtooth_islands.v0004/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_fate.v0004', mounted as '/maps/adaptive_fate.v0004/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_hardshield_oasis.v0004', mounted as '/maps/adaptive_hardshield_oasis.v0004/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_islet.v0004', mounted as '/maps/adaptive_islet.v0004/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_long_john_silver.v0005', mounted as '/maps/adaptive_long_john_silver.v0005/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_maridia.v0003', mounted as '/maps/adaptive_maridia.v0003/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_moon.v0002', mounted as '/maps/adaptive_moon.v0002/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_paludarium.v0005', mounted as '/maps/adaptive_paludarium.v0005/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_pandemonium_pass.v0002', mounted as '/maps/adaptive_pandemonium_pass.v0002/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_potem.v0013', mounted as '/maps/adaptive_potem.v0013/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\adaptive_pyramid.v0004', mounted as '/maps/adaptive_pyramid.v0004/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\africa.v0005', mounted as '/maps/africa.v0005/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\anchor.v0011', mounted as '/maps/anchor.v0011/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\arctic_refuge_-faf_version.v0002', mounted as '/maps/arctic_refuge-faf_version.v0002/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\argon.v0003', mounted as '/maps/argon.v0003/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\astro_crater_battles', mounted as '/maps/astro_crater_battles/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\astro_crater_battles_3x3_rich.v0001', mounted as '/maps/astro_crater_battles_3x3_rich.v0001/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\auburn_canyon.v0001', mounted as '/maps/auburn_canyon.v0001/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\bjarg.v0002', mounted as '/maps/bjarg.v0002/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\breezy.v0001', mounted as '/maps/breezy.v0001/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\broken_vows.v0008', mounted as '/maps/broken_vows.v0008/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\choir_and_flagellant.v0004', mounted as '/maps/choir_and_flagellant.v0004/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\cobalt valley v1', mounted as '/maps/cobalt valley v1/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\comet catcher.v0001', mounted as '/maps/comet catcher.v0001/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\concordance.v0005', mounted as '/maps/concordance.v0005/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\desert_planet_ii_faf_version.v0003', mounted as '/maps/desert_planet_ii_faf_version.v0003/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\desolation.v0005', mounted as '/maps/desolation.v0005/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\dualgap_adaptive.v0014', mounted as '/maps/dualgap_adaptive.v0014/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\emerald_terraces.v0005', mounted as '/maps/emerald_terraces.v0005/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\eye_of_the_storm-faf_version.v0002', mounted as '/maps/eye_of_the_storm-faf_version.v0002/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\floralis.v0003', mounted as '/maps/floralis.v0003/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\frozen_firefight.v0003', mounted as '/maps/frozen_firefight.v0003/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\goodlands_8p.v0007', mounted as '/maps/goodlands_8p.v0007/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\havasu_canyon.v0005', mounted as '/maps/havasu_canyon.v0005/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\huracan.v0002', mounted as '/maps/huracan.v0002/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\karakorum.v0001', mounted as '/maps/karakorum.v0001/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\moonlight mesas.v0001', mounted as '/maps/moonlight mesas.v0001/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\moonlight.v0001', mounted as '/maps/moonlight.v0001/' info: DISK: AddSearchPath: 'e:\games\faf map mods\maps\niflheim-final_ii_v2.v0002', mounted as '/maps/niflheim-_final_ii_v2.v0002/'
    • miki1900M

      Reputation: cant write chat, cant vote

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      1 Votes
      8 Posts
      531 Views
      CrofisC
      @Nuggets What's that capslock nuggets? I thought you were relaxed...
    • miki1900M

      Faf Ranking rename

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      28 Posts
      3k Views
      DeribusD
      Okay, it's now just "x doesn't know y????" Over and over again. I think the initial proposal has been adequately discussed. Locked
    • miki1900M

      New update desyncr without error message

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      0 Votes
      13 Posts
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      maggeM
      Your enemy has twice the reclaim, he had several k mass in the storage and then spammed T2 units from 4 fabs, which gave him a tremendous power spike in a short time. Unless I am missing something obvious, everything looked legit at first glance. If you believe there was an undetected desync, please provide specific game times when you think it happened and explain in detail why. This will help to verify your claim and investigate the cause if needed.
    • miki1900M

      No JVM could be found on your system, but i have JAVA

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      miki1900M
      I reinstall FAF client, and its working