@Nomander
Ythotha was the main unit I had in mind where it'd be beneficial as I'd have thought fatboy's firing nature means it deals much higher DPS against a bubble shield than it does normally (all its shots hit); but I was thinking not just as a standalone unit if it might be worthwhile but also compared to old bubble shield which was rarely seen and would also give aoe protection to percies.
Since megalith's firing nature is a bit easier to control in sandbox and you've suggested it as a use case, I figured I'd run some simple sandboxes to test my theory that I'd be better off just getting more percies vs getting percies+new bubble shield (as if that's an example of the bubble SACU use case, I'd expect it to come off reasonably well).
Granted this isn't perfect 'live-game' type scenario since you wouldn't expect a megalith to be unsupported, but it does still give useful information on how the new bubble shield compares.
I'd kite the megalith backwards after it started firing (until all percies were in range of it). Percies would start off grouping in a 2 line group before advancing as a group. Effects of crash damage were ignored (as that was reliant on at what point I got around to just having percies attack when switching army views).
- 25 percies vs 1 megalith: 4 percies survive
- 17 percies + 2 new balance shield SACUs vs 1 megalith: 3 percies survive
- 19 percies + 1 old balance shield SACU: If the shield SACU is grouped with percies and advanced such that the megalith fires at the unprotected percies first, mega wins; if instead the shield SACU is put slightly ahead of the percies so a kiting megalith targets it down first, then 8 percies survive.
Worth noting in most cases this setup would be expected to be favourable to the shield SACUs - 2 new balance shield SACUs with 17 percies mean the shield SACUs cover every percy, without the shields overlapping. I'm also ignoring energy costs, or the cost of building a gateway (essentially assuming they're free). One other thing that might give the shield SACU a better result is if say it was x3 the number of units so percies took more aoe damage from the megalith, but then there'd be shield overspill balance to counter it.
TLDR sandbox results
- Getting more percies results in a better position than mixing percies with new bubble shield SACUs
- Old bubble shield SACU gives a better result if the megalith can be baited into firing at the shield SACU first (and/or if the percies can all fit under it initially I expect, but that'd be harder to micromanage)
#27323961
#27324001