Do you know if the anti torpedo feature of ships can be used to protect other ship that don't have the feature ?
For instante for cybran is placing tech2 destroyer in front of submarines a good idea to protect them ?
Do you know if the anti torpedo feature of ships can be used to protect other ship that don't have the feature ?
For instante for cybran is placing tech2 destroyer in front of submarines a good idea to protect them ?
yes it was a big surprise tu see a collusus appears like that in back of our base !
sacrifice can be used only to build colossus ?
using the sacrifice has no cost at all ?
during last game I see 4 colossus being transformed immediatly into a colossus. is building a colossus this way less expensive than building it ?
other faction can do this ?
Thanks a lot. I think I misread the post that was talking about mobile missile launcher ...
thanks for your answer. there was a modification ? weeks ago, it was a simple right click or left click. isn't it ?
is the mod usefull for T2 building that launch missile ? this kind of building don't attack by its own, right ? or maybe there is an option to let it attack everything like artillery building ?
Thanks I tried it. it worked great. it can be used since when ?
using the mod give me the hability to add a shortcut so that I can modify the priority when pressing F11 ? if yes, I don't understand what was integrated because without the shortcut the mod is useless or I miss the point.
I don't understand if the priority is modified for all units I have or only for the one selected.
Is there a "priority list" ? first the commander, then mex, then engineer, etc ?
here is what I have as a scoreboard upper right....
is it the normal one ?
during multi game asking for elec don't works. I don't know if I can test it with IA, I tried with IA during a 2 vs 2 it didn't work also.
thanks for help, is this mod only for the missile launcher or it is used for all units ?
the goal is to know which target will be attacked "by default" when I don't give specific order to units. right ?
for missile launcher, as they don't shoot if I don't ask them to do, I don't understand how the mod will work for them...
do you know where is the documentation for this mod, I don't find anything about it
I play FAF online using the official FAF client. I guess I'm using the FAF version.
but for an unknown reason recently the game was strange because I lose the hability to built automatically mass storage around mex as if some mod were removed, I don't understand why. and then also the graph at the end and the hability to ask for elec and mass...
thanks, sorry but please could you explain what is the UI interface ? UI = "User Interface" ?
so it means that in the game, missile launcher will target by priority but user can configure it during the game without the mod ?
@nex hello what does it mean the mod is partially integrated ?
It means that some features of the mod exists in default game ? If yes, what new features are provided by the mod ?
Thanks I read it but I have problem because some mods are maybe no more useful because included in faf I don't know.
For instance I don't succeed to find the correct scoreboard upper right where I can right click on élec to automatically ask for élec in the chat.
At then end of the game. I don't have anymore the graph of result. I have only a tab. Do I need a mod for this ? Or is it the default behavior ?
do ou have the official forum link to know how to use this mod ?
Thanks. Do you have a list of 'needed' ui mod that are needed to play 'correctly' and that almost everyone uses ?
Hello,
in the past, I installed some mods, it seems that are not needed by there are now part of faf (mass storage around mex, reorder unit in build order list, smart display of what cost energy/mass, etc.).
but maybe there are other mods that are still needed to play correctly and that are allowed during ranked games ?
if yes, what are they ?
hello, since weeks I'm no more able to assist mex and have the mass storage building done automatically.
the setting is activated in me settings and a right click on T2 mex don't build mass storage around it
i don't change anything in my plugin nor change anything in faf. how can I make it work again ?
Hello a friend of mine that don't speak English played faf since a looooong time with me. Never crashed. His computer is quite up to date, not a very recent one anyway. nothing really special and other games are working well. But since a few weeks approximately the game crash randomly at startup. It appears most of the time when the game starts.
Is there another problem with graphic card drive like we have in the past (some drivers generates lags in the game) ?
Are other people concerned?
hello, since a few weeks or month it is no more possible to play 6 vs 6 games without have at last one or more guy beeing disconnected.
is there a clue to play a game without people being disconnected ? do we need to avoid playing with people in foreign countries for instance ? or to play only with "selected" people that are known to have a good internet connection ?
is there a way to have an enhancement to make connection with FAF server more robust ?
Thanks I didn't know it was possible.
I thought that expert of the game may know if it is possible to use cybran T2 destroyer as a 'wall' to protect my own submarine against other submarines.
Like for cruiser that can protect other boat from missiles.