Apologies if I'm necro posting, but I just yesterday discovered hybrid ai mode where I can finally, after decades of wanting it since TA/dune 2, unleash my units under AI control. I wish I had money so I could donate somewhere. This has utterly transformed the game for me and I could not be more pleased. Thank you so much. Every game needs this kind of option.
Best posts made by Innomen
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RE: M28AI Devlog (v161)
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Question feedback before I dig in.
I'm endlessly frustrated by the amount of manual best practice this game requires, so for a start I'd like to modify the default/idle behavior of the t1 fab.
I would really appreciate some hand-holding to get started. General tutorial links cause my brain to blank.
But before I even begin I'd like to know if it's possible for a t1 fab when idle to attempt to reclaim the nearest mass.
If so, that's where I'll start.
Possible followups would be it auto building t1 mex, and reclaiming enemies the same way a t1 tank would fire its main gun.
Thank you for your time and help.
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RE: World map? Risk style?
Ahh, so it's been tried at least, I feel like there's potential but I guess it's just not gonna get explored. Thanks
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RE: M28AI Devlog (v161)
@maudlin27 So it is intentional, oky, seems like I always die with a tapped mass bar. Oh well. My impression is very different. I'd focus econ and air control, since that seems to win replays. but I'm clearly not the expert XD Thanks again for making this
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RE: Question feedback before I dig in.
@resin_smoker I had no idea it was like this, thank you for explaining. Disappointing.
@deribus said in Question feedback before I dig in.:
There's also the Ninja Reclaim Drones and Reclaim Turret mods which provide various units which auto-reclaim.
I guess that's the best option. Thanks all. /sigh
Edit: I want to say thanks again for the suggestion of the reclaim drones. They save the game for me. Effectively they are 90% of what I wanted. Manually building mex is much more tolerable with a stream of reclaim coming in that I don't have to micro.
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RE: M28AI Devlog (v161)
I've been playing as the AI vs itself a lot, (so much fun for me, ai on, and ai status inherit on) and I've noticed that the ai when it's on my side controlling my army it's pretty terrible at reclaim and economy. Like it should imo with t1 builders always try to build mexes and reclaim anytime something is in range if there's storage space for it. Is this intentional? Also it seems to takes forever to upgrade mexes. I watch a lot of gyle recasts when I'm not playing the ai vs itself with me as a backseat driver, for context. P.S. I'm doing this on tournament 10km generated maps also fwiw, 1v1.