And Thankyou @Jip... : )
Best posts made by elhooo_oood
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RE: WD #3 - Ridiculous Balance Ideas
Or Navy transports, like someone else suggested in the Suggestion thread.
Latest posts made by elhooo_oood
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RE: Mines?
Well, how about Offensive mines then
An air unit that drop mines could be interesting.. It would create area denial for both teams, so the mines don't distinguish between friendly or enemy. -
RE: Mines?
Hrmmmm... That does sounds interesting.... Placed by engineers?
Although, hover units get an free buff. -
RE: 3 vs 3 "Blind" Tournament
oh man... Love it.... Unexplored is the best kind of mapgen
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RE: The issues with manual reclaim
Doesn't Attack move have a larger reclaim range? which would make attack move better..
I'm re-thinking my suggestion now... doesn't really help the matter
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RE: The issues with manual reclaim
What if Attack moves, always turn to patrol's, instead of going Idle..?
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RE: Weekly Discussion #15 - What kinds of (non-unit) mods would you like to see ranked?
Upgradable Hydros i think is a cool mod
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RE: WD #3 - Ridiculous Balance Ideas
Or Navy transports, like someone else suggested in the Suggestion thread.
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RE: WD #3 - Ridiculous Balance Ideas
Give T2/T3 Navy the ability to transport/build engies.