Black Screen with mod v6 'Advanced Target Priorities EVO'
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Can you add it and have a check ?
i tried multiple scenario where the entries in GamePrefs were missing, and the crud operation works on the preset filename. -
After the instruction is added, it's okay
thank you very much. -
if it fix the prb by adding this entry, that mean i must verify the mod pref of the profile and if it is not compliant, delete and rebuilt it on the fly, to prevent any bad old data structure.
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unable to add commands, related to Windows system permissions?
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well, i will do a fix to check the gamePrefs as i described. It can occurs some structure corruption after installing wrong update etc...
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This post is deleted! -
Take care of yourself, good night
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@nomads not sure it was due to that. i prefer do a better control of any existing entries in gameprefs first.
The v7 contains several major fixes also.
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Thank you
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1.0.4 - Fix
-Added a test plan execution at startup to prevent GamePrefs issues
(version 8 in the vault) -
With v8 I do not get any black screen anymore, but unfortunately, I do not get any bottom build panel when I select any unit. (no other mods active).
warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...\advanced target priorities evo\modules\settings.lua(802): perform arithmetic on expected but got nil stack traceback: ...\advanced target priorities evo\modules\settings.lua(802): in function `ApplyCoordinatesToPanels' ...\faforever\1\gamedata\lua.nx2\lua\ui\game\orders.lua(1881): in function <...\faforever\1\gamedata\lua.nx2\lua\ui\game\orders.lua:1875> ...\faforever\1\gamedata\lua.nx2\lua\ui\game\orders.lua(1675): in function `SetAvailableOrders' ...aforever\1\gamedata\lua.nx2\lua\ui\game\gamemain.lua(702): in function <...aforever\1\gamedata\lua.nx2\lua\ui\game\gamemain.lua:625> warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...\advanced target priorities evo\modules\settings.lua(802): perform arithmetic on expected but got nil stack traceback: ...\advanced target priorities evo\modules\settings.lua(802): in function `ApplyCoordinatesToPanels' ...\faforever\1\gamedata\lua.nx2\lua\ui\game\orders.lua(1881): in function <...\faforever\1\gamedata\lua.nx2\lua\ui\game\orders.lua:1875> ...\faforever\1\gamedata\lua.nx2\lua\ui\game\orders.lua(1675): in function `SetAvailableOrders' ...aforever\1\gamedata\lua.nx2\lua\ui\game\gamemain.lua(702): in function <...aforever\1\gamedata\lua.nx2\lua\ui\game\gamemain.lua:625>
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Ok.
can you share your GamePrefs "advancedpriotities" ?
and what is your current adapter resolution ?
Do you use a second monitor ? if yes, left or right display ? -
- The 'advancedpriotities' entry in the Game.prefs:
AdvancedPriotities = { windowHeight = 140, posY = 500, AttackConstructionLeftValue = 600, AttackOrdersLeftValue = 50, Preset = 'strogo1_1', FactoryConstructionRightValue = 1400, buttonLayoutSeparate = { { }, { }, { } }, windowWidth = 120, FactoryOrdersLeftValue = 50, posX = 50, FactoryConstructionLeftValue = 600, showSeparateWindow = false, lockSeparateWindow = false, hideAbilities = false, AttackConstructionRightValue = 1400 },
- Primary monitor: 2560 x1440 I use only one monitor for gaming. SC runs only on the main screen.
@SealingSatyr511 said in Black Screen with mod v6 'Advanced Target Priorities EVO':
Do you use a second monitor ? if yes, left or right display ?
- Yes, bottom.
Edit: BTW, there is a spelling mistake:
For 'advancedpriotities' is the "r" missing; 'advancedpriorities'