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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Optional Split Teams Option for TMM

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    • maudlin27M Offline
      maudlin27
      last edited by maudlin27

      I quite like the idea, but my main concern would be the potential for abuse that would be hard to detect (e.g. you're on VC with your group, and one of you gets put on the enemy team, and decides to feed your group info)

      M27AI and M28AI developer; Devlogs and more general AI development guide:
      https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
      https://forum.faforever.com/topic/5331/m28ai-devlog-v241

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      • S Offline
        Strife
        last edited by Strife

        Yes, that's right, but it's possible anyway. this makes it maybe easier. I don't think it will be such a big problem. I would outweigh the benefits over potential misuse.

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        • F Offline
          Firv @maudlin27
          last edited by

          @maudlin27 said in Optional Split Teams Option for TMM:

          I quite like the idea, but my main concern would be the potential for abuse that would be hard to detect (e.g. you're on VC with your group, and one of you gets put on the enemy team, and decides to feed your group info)

          you can already do this right now just by queueing up as two seperate groups. So this change would not change anything for that regard

          maudlin27M 1 Reply Last reply Reply Quote 2
          • N Offline
            Nuggets @maudlin27
            last edited by

            @maudlin27 said in Optional Split Teams Option for TMM:

            I quite like the idea, but my main concern would be the potential for abuse that would be hard to detect (e.g. you're on VC with your group, and one of you gets put on the enemy team, and decides to feed your group info)

            I see the argument but this "abuse" would mean no more faf stream is allowed as the enemy can spectate! Also no joining voice if your friend is in the opponent team?
            Basically completely irrelevant as this isn't something you can prevent.

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            • maudlin27M Offline
              maudlin27 @Firv
              last edited by

              @Firv said in Optional Split Teams Option for TMM:

              you can already do this right now just by queueing up as two seperate groups. So this change would not change anything for that regard

              To not change anything means assuming the two separate groups will always be assigned to the same game which won't always be the case. The change would make things much easier and more reliable for someone seeking to do this. Whether that makes it a big enough issue to outweigh the benefits I dont know, but it clearly makes it easier and increases the risk of such behaviour.

              M27AI and M28AI developer; Devlogs and more general AI development guide:
              https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
              https://forum.faforever.com/topic/5331/m28ai-devlog-v241

              S F 2 Replies Last reply Reply Quote 0
              • S Offline
                Sainse Balance Team @maudlin27
                last edited by Sainse

                Very good idea by Strife. Upvote guys

                @maudlin27 said in Optional Split Teams Option for TMM:

                The change would make things much easier and more reliable for someone seeking to do this.

                It won’t make it much easier. You underestimate how easy it already is lol. Just alt f4 whenever one group found game but other didn’t. Abuser also doesn’t need to “feed group info”, he can just intentionally lose and it’s game over

                maudlin27M 1 Reply Last reply Reply Quote 0
                • F Offline
                  Firv @maudlin27
                  last edited by

                  @maudlin27 said in Optional Split Teams Option for TMM:

                  @Firv said in Optional Split Teams Option for TMM:

                  you can already do this right now just by queueing up as two seperate groups. So this change would not change anything for that regard

                  To not change anything means assuming the two separate groups will always be assigned to the same game which won't always be the case. The change would make things much easier and more reliable for someone seeking to do this. Whether that makes it a big enough issue to outweigh the benefits I dont know, but it clearly makes it easier and increases the risk of such behaviour.

                  you underestimate the player pool. When i queue up 4 with people we often do groups of 2. 9 out of 10 times we get a match against each other

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                  • maudlin27M Offline
                    maudlin27 @Sainse
                    last edited by maudlin27

                    @Sainse said in Optional Split Teams Option for TMM:

                    It won’t make it much easier. You underestimate how easy it already is lol. Just alt f4 whenever one group found game but other didn’t. Abuser also doesn’t need to “feed group info”, he can just intentionally lose and it’s game over

                    Both of which would be more detectable, and are bannable

                    M27AI and M28AI developer; Devlogs and more general AI development guide:
                    https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                    https://forum.faforever.com/topic/5331/m28ai-devlog-v241

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                    • N Offline
                      Nuggets
                      last edited by Nuggets

                      And this is also irrelevant to the topic. Everything has exploits, this is literally no different from hosting a global lobby. I dont see how there is an argument against this feature unless its a technical limitation

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                      • S Offline
                        Strife
                        last edited by Strife

                        I think the main argument against split teams is an emotional one, that it makes TMM feel less like a "ranked game" and more like a custom game.

                        However, it may be one of the few, ways to significantly reduce waiting times without sacrificing game quality. Especially because players are likely to queue together with people of a similar rank.

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                        • N Offline
                          Nuggets
                          last edited by

                          I think in reality it just means you wont queue with your buddy and instead say "lets queue at the same time" and then you have the chance of only you or him finding a game and the other has to wait

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                          • F Offline
                            Firv
                            last edited by

                            it would be amazing if i could just queue up wiht 4 friends and we get either a 3 v 3 with an other rando or a 4 v 4 with 3 randoms. Now we queue up as a group of 3 and a group of 2 and sometimes only 1 group gets a game and the other are just stuck there waiting

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                            • S Offline
                              Sainse Balance Team @Strife
                              last edited by

                              @Strife custom games can be ranked as well, idk what you’re saying

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