Double Allied Tournament is a 2v2 tournament
Tournament Format:
- Games are played between teams of 2
- Combined global rating cap for each team is 3600
- Tournament played in 2 stages
- Stage 1 - best of one
- Stage 2 (after 7 or less teams remained) - round robin
Date:
- 1st June 14:00 UTC
Prizes:
- Avatars for 4 best performers (3 custom avatars & 1 standard (any faction standard icon avatar))
- Update: 50$ USD for the best team
Registration:
- Sign up here in pairs or single. Write your FAF nickname and global rating. Registration ends on 31th May 00:00 UTC.
In-game rules:
- Common control - multiple armies, union control
- Share conditions - partial share
Short description:
If one of commanders dies, the player can switch via Alt+F2 to his ally and continue to help his ally. Alt+F2 won't allow do anything besides it (won't allow giving yourself Paragon or Mavor). So if one of teamates dies, both player will control all the units they have. For example, one can play land and other play air to divide responsibilities.
It essentially eliminates APM penalty for a commander's death. In order to compensate it, full share is changed to partial share. Partial share works as full share except it doesn't share military units, only buildings and engineers.
List of registered participants:
- I. Karateka + vena202020
- II. Neytron + Explosive
- III. FFF + LoliChan
- IV. FTX + TheWheelie
- V. Tryth + Derp
- VI. archsimkat + Babel
- VII. Pivnishko + YURICH
- VIII. Wifi_ + attakator
- IX. Pavor- + Nyx-
- X. TheVVheelie +
ActiveBackIashStrydxr - XI. White_Owl + LimeZ3_
- XII.
Deli + Toka
Registration has finished. Tournament table posted here.
Remember to enable "partial share" & "multiple armies, union control" settings. Map list:
1. Single elimination: Miracle, slots 3,4,6,7
2. RR round 1: Desert Arena - FAF version, slots 1,2,5,6
3. RR round 2: Adaptive Project Dust, slots 3,4,5,6
4. RR round 3: Wonder open 5v5 v3b, slots 5,6,7,8
4. RR round 4: Sands of Ablicka 5v5, slots 1,2,4,9
4. RR round 5: Corinas hourglass, slots 1,2,5,6
Note regarding adaptive maps: don't disable mexes, set "closed - spawn mexes" for unused slots in the lobby.
About draws:
- Draw is death of all commanders or signed through diplomacy.
- If draw occured in stage 1, game should be replayed until achieving the decisive result.
- If draw occured in stage 2, both teams receive half a point.
About tie breaks:
- They are likely to occur after finishing stage 2, info on them be added during tournament based on participants' results.
If you have any additional questions before or during the tournament, PM me in Discord @sainse.row