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    Issues with the heightmap in the FAF Map Editor.

    Scheduled Pinned Locked Moved Mapping
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    • SaverS
      Saver
      last edited by

      Hello everyone, I unfortunately have a problem in the FAF Map Editor. For example, when I try to create a mountain in the heightmap, the mountain becomes more and more pixelated or similar. Does anyone know this problem and have a solution? f4a9ec0f-fb49-450e-902a-7d93fa5f9306-image.png 8822d552-e1d9-4794-bbec-c998c32c05fe-image.png

      auch mal fünf gerade sein lassen

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      • JipJ
        Jip
        last edited by

        This happens because the brush is of a relatively low resolution in comparison to the heightmap. It doesn't interpolate the brush, and therefore you get terraces.

        The quick solution is to reduce the brush size. You can always blur the terrain to remove terraces

        A work of art is never finished, merely abandoned

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        • SaverS
          Saver
          last edited by

          Ah I see, thank you very much for the quick response. I had never noticed this case in other maps, so it was a bit irritating. Thanks to 🙂

          auch mal fünf gerade sein lassen

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          • CaptainKlutzC
            CaptainKlutz
            last edited by

            Hey Saver, if you're in need of high resolution brushes, make sure to take a look at https://github.com/CaptainKlutz/TerrainBrushes . Use the windows search function to look at your FAF map editor folder for "brush" and dump it in the same folder as what already exists. Hope this helps

            R SaverS RoweyR 4 Replies Last reply Reply Quote 3
            • IndexLibrorumI
              IndexLibrorum Global Moderator
              last edited by

              Also Saver, come join us in the mapping-general channel in the FAF discord! You'll probably get quicker replies there, and this particular issue was previously discussed!

              "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

              See all my projects:

              1 Reply Last reply Reply Quote 1
              • R
                Rama @CaptainKlutz
                last edited by

                @captainklutz

                Wait, you can add more brushes to the map editor?

                CaptainKlutzC 1 Reply Last reply Reply Quote 0
                • SaverS
                  Saver
                  last edited by

                  THX all 🙂

                  auch mal fünf gerade sein lassen

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                  • CaptainKlutzC
                    CaptainKlutz @Rama
                    last edited by

                    @rama yes! It's very easy, you just have to put .PNG gray-scale images in the right folder. I described it above

                    R 1 Reply Last reply Reply Quote 2
                    • R
                      Rama @CaptainKlutz
                      last edited by

                      @captainklutz

                      Oh that is nice to know. Are there any good brushes for making ramps? I hate making ramps and basically do it grid point by grid point.

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                      • SaverS
                        Saver @CaptainKlutz
                        last edited by

                        @captainklutz said in Issues with the heightmap in the FAF Map Editor.:

                        Brush

                        Thank you very much, it looks fantastic 🙂

                        auch mal fünf gerade sein lassen

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                        • SaverS
                          Saver @CaptainKlutz
                          last edited by

                          @captainklutz 35f6527b-dd07-4dea-b881-12d60beb3a3e-image.png f498b8fb-6f12-4bbb-9e32-f89b160943ec-image.png Hello and thank you again for the new brushes 🙂 Here is my new card with the brushes. Maybe some people will like it.

                          auch mal fünf gerade sein lassen

                          1 Reply Last reply Reply Quote 3
                          • RoweyR
                            Rowey @CaptainKlutz
                            last edited by

                            @captainklutz could we not just add such brushed to the faf version of the map editor by default?

                            "The needs of the many outweigh the needs of the few" - Spock

                            CaptainKlutzC 1 Reply Last reply Reply Quote 1
                            • CaptainKlutzC
                              CaptainKlutz @Rowey
                              last edited by

                              @roweynoob that is indeed possible, and it's why the brushes are hosted on github, so they can be pulled over to the editor's repo whenever needed

                              RoweyR 1 Reply Last reply Reply Quote 1
                              • RoweyR
                                Rowey @CaptainKlutz
                                last edited by

                                @captainklutz i can take a look at automating the pull from that repo so that with the builds of the editor it pulls in the new brushes

                                "The needs of the many outweigh the needs of the few" - Spock

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