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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    MODs for a returning player

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    • G Offline
      gugalgz
      last edited by

      Hello gentlemen, I haven´t played FAF in a while and I would really like if someone could recommend some UI mods to improve my own gameplay (and the game in general). I know there is a recommened mod list from a 2021 post and I believe much has changed since then. Any suggestions will be highly appreciated. Thanks.

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      • arma473A Offline
        arma473
        last edited by

        Advanced Target Priorities 1.1
        Build Range Preview
        Common Mod Tools
        Hover over deposits
        Notifications v5.2
        Selection Cost UI
        Supreme Score Board
        UI Party

        And if you like the advanced strategic icons: pick a strategic icons mod from the mod vault, gut it, replace the icons with ASI icons

        JipJ 1 Reply Last reply Reply Quote 1
        • JipJ Offline
          Jip @arma473
          last edited by Jip

          @arma473 said in MODs for a returning player:

          Advanced Target Priorities 1.1
          Build Range Preview
          Common Mod Tools
          Hover over deposits
          Notifications v5.2
          Selection Cost UI
          Supreme Score Board
          UI Party

          There's more than just UI mods though.

          To consider too

          • Distribute orders
          • Assist-to functionality

          274297d4-4933-4fc9-a19f-8017e2f97008-image.png

          And in general going through the in-game options at least once can be useful. Going through these wiki articles can be useful too:

          • https://wiki.faforever.com/en/Play/Game/Hotkeys/OrdersMouseContext
          • https://wiki.faforever.com/en/Play/Game/Hotkeys/OrdersAdvanced
          • https://wiki.faforever.com/en/Play/Game/Hotkeys/OrdersQueueManipulation

          Alternatives

          Advanced Target Priorities 1.1

          This has a place but I'd also mention the existence of the Prioritize unit type hotkey. It gives you more and immediate control during a battle at the ease of a button

          Hover over deposits

          I'd instead learn to use the context based templates that allows the same but with more control and more capabilities.

          I'd not recommend

          UI Party

          Not sure why people still use this at this moment. The only feature I'm aware of is locking units out of the selection.

          A work of art is never finished, merely abandoned

          maggeM 1 Reply Last reply Reply Quote 1
          • maggeM Offline
            magge Global Moderator @Jip
            last edited by

            @jip said in MODs for a returning player:

            ... UI Party... Not sure why people still use this at this moment

            I would not recommend the mod as well anymore, because of uncertain buggy side effects however some points out of my head:

            Unit Split - I could easily split a group into two or more and had auto select one group. You could cycle through the split groups as well by another key press. It was excellent for raiding to make one big blob of units into several smaller ones or to encircle an ACU with a bit of APM.

            Start Sequence - Auto select first fab and auto zoom on to ACU.

            Auto hide multifunction bar and menu bar - Saves two annoying clicks every game

            I am not sure about the copyright of that mod, even when the author has made no claim on his code - Maybe we could rip out those working features and tunnel them into their own mod.

            If I look into the readme, the whole mod is based on over 18 different authors... so shrug

            52c2f57d-4d14-419b-8ed6-cb9bcdc20d83-image.png

            AFAIK all the other features got integrated or are covered by other mods.

            Join a FAFtastic Team

            JipJ N 2 Replies Last reply Reply Quote 0
            • JipJ Offline
              Jip @magge
              last edited by

              @magge said in MODs for a returning player:

              Unit Split - I could easily split a group into two or more and had auto select one group. You could cycle through the split groups as well by another key press. It was excellent for raiding to make one big blob of units into several smaller ones or to encircle an ACU with a bit of APM.

              Something similar is integrated:

              01e715a2-fd2a-4efe-9431-2235e9044c3c-image.png

              @magge said in MODs for a returning player:

              Auto hide multifunction bar and menu bar - Saves two annoying clicks every game

              We can integrate that, make it an option through the game options.

              A work of art is never finished, merely abandoned

              1 Reply Last reply Reply Quote 1
              • N Offline
                Nex @magge
                last edited by

                @magge said in MODs for a returning player:

                Start Sequence - Auto select first fab and auto zoom on to ACU.

                I also like the faster start sequence though it glitches out the UI for some reason.
                a8b2ffc9-0882-4800-b628-19bee520ebea-image.png

                what I really like about it are the adornments for being idle, assisted, etc. cause they aren't as ugly as some other mods that show idle units.

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                • nine2N Offline
                  nine2
                  last edited by

                  Disturbing

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                  • F Offline
                    FreemanItsNotHe
                    last edited by

                    ctrl+x + ctrl+k

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