The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
Game crash at exactly 20 or 25 minutes
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Hey! I have a problem where the game immediately crashes at exactly 20 or 25 minutes, every time. I have tried verifying game files, uninstalling and reinstalling the client, reinstalling the entire game, cleared cache, uninstalled all mods, uninstalled all custom maps. Nothing works. From what I have read it could be something with Stereo sound, but I have no idea. Thanks in advance.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0594de58 attempted to read memory at 0xb2a18c19 Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\Users\CumComa\AppData\Roaming\Forged Alliance Forever\logs\game_21027083.log /gpgnet 127.0.0.1:64964 /mean 1190.37 /deviation 294.351 /savereplay gpgnet://127.0.0.1:64962/21027083/Az0th.SCFAreplay /country /clan Swg /numgames 7 /numgames 7 Callstack: Unknown symbol (address 0x0594de58) Unknown symbol (address 0x0593e001) BaseThreadInitThunk + 20 bytes ((Unknown)(0) + 0 bytes) RtlInitializeExceptionChain + 102 bytes ((Unknown)(0) + 0 bytes) RtlClearBits + 186 bytes ((Unknown)(0) + 0 bytes) Last 100 lines of log... warning: Overwriting user key action: select_gunships -> UI_SelectByCategory AIR GROUNDATTACK warning: Overwriting user key action: teleport -> StartCommandMode order RULEUCC_Teleport warning: Overwriting user key action: cycle_idle_factories -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleIdleFactories() warning: Overwriting user key action: create_template_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CreateTemplateFactory() warning: Overwriting user key action: select_all_air_exp -> UI_SelectByCategory AIR EXPERIMENTAL warning: Overwriting user key action: select_all_land_indirectfire -> UI_SelectByCategory LAND OVERLAYINDIRECTFIRE warning: Overwriting user key action: select_all_t1_engineers -> UI_SelectByCategory LAND TECH1 ENGINEER warning: Overwriting user key action: toggle_intelshield -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleIntelShieldScript() warning: Overwriting user key action: Render_Unit_Bars -> ui_RenderUnitBars warning: Overwriting user key action: select_all_battleships -> UI_SelectByCategory NAVAL BATTLESHIP warning: Overwriting user key action: toggle_cloakjammingstealth -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleCloakJammingStealthScript() warning: Overwriting user key action: select_all_similar_units -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetSimilarUnits() warning: Overwriting user key action: select_all_stationdrones -> UI_SelectByCategory AIR STATIONASSISTPOD warning: Overwriting user key action: show_network_stats -> ren_ShowNetworkStats debug: Preloading 1411 batch textures debug: Preloading 971 d3d textures debug: Preloading 111 models debug: Preloading 532 animations info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: 1a9450d debug: Current gametime: 00:00:00 info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: Exe GitSHA: 1a9450d info: creating high fidelity terrain info: creating high fidelity water info: Exe GitSHA: 1a9450d debug: Caching 1 markers of type Island! debug: Caching 0 markers of type Naval Exclude! info: *AI DEBUG: ARMY 2 : Initiating Archetype using NormalMain warning: No tooltip in table for key: options_ warning: No tooltip in table for key: options_ debug: Current gametime: 00:00:30 warning: No tooltip in table for key: options_repeatbuild debug: Current gametime: 00:01:00 debug: Current gametime: 00:01:30 debug: Current gametime: 00:02:00 debug: Current gametime: 00:02:30 debug: Current gametime: 00:03:00 debug: Current gametime: 00:03:30 debug: Current gametime: 00:04:00 debug: Current gametime: 00:04:30 debug: Current gametime: 00:05:00 info: AIGetMarkerLocationsEx 40 markers for Land Path Node info: AIGetMarkerLocationsEx 0 markers for Water Path Node info: AIGetMarkerLocationsEx 13 markers for Air Path Node info: AIGetMarkerLocationsEx 40 markers for Amphibious Path Node debug: Current gametime: 00:05:30 debug: Current gametime: 00:06:00 debug: Current gametime: 00:06:30 debug: Current gametime: 00:07:00 debug: Current gametime: 00:07:30 debug: Current gametime: 00:08:00 debug: Current gametime: 00:08:30 debug: Current gametime: 00:09:00 debug: Current gametime: 00:09:30 debug: Current gametime: 00:10:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0232e) supplied in a pose update. warning: SND: Error playing cue 279 on bank 9 [xgg] XACT: Invalid arg debug: Current gametime: 00:10:30 debug: Current gametime: 00:11:00 debug: Current gametime: 00:11:30 debug: Current gametime: 00:12:00 debug: Current gametime: 00:12:30 debug: Current gametime: 00:13:00 debug: Current gametime: 00:13:30 warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Current gametime: 00:14:00 debug: Current gametime: 00:14:30 debug: Current gametime: 00:15:00 debug: Current gametime: 00:15:30 debug: Current gametime: 00:16:00 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds debug: Current gametime: 00:16:30 debug: Current gametime: 00:17:00 debug: Current gametime: 00:17:30 debug: Current gametime: 00:18:00 debug: Current gametime: 00:18:30 debug: Caching 6 markers of type Naval Rally Point! debug: Current gametime: 00:19:00 debug: Current gametime: 00:19:30 debug: Current gametime: 00:20:00
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Brother?
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@azath0th Yes
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@magge Thank you. The problem were the music files.