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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Commander Survival Kit (A new SIM Mod)

    Scheduled Pinned Locked Moved Modding & Tools
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    • C Offline
      CDRMV @JoTape79
      last edited by CDRMV

      @JoTape79
      Which Portrait Icons do you mean specifically? The ones of the callable Units from the Reinforcements Manager? If you want you can send me an Screenshot to Show me them, because it is better to See it directly what you mean. I'll add your suggestion to my to-do list. However, please note that improving, recoloring, and redesigning the icons will take a lot of development time. If you have Discord, feel free to join my Discord server. This will make it easier to communicate later when I rework these icons.

      J 2 Replies Last reply Reply Quote 0
      • C Offline
        CDRMV
        last edited by CDRMV

        Hello everyone,
        first of it is now official the Unit Pack: Mechdivers is now offically in Development.
        Soon you will be able to Play with Units and Features based on the Helldivers 1-2 Franchise in Supcom.
        Maybe Mechdivers will get its own official Moddb Page and Post here on this Forum in the future.

        Today I want to Show you several new Units related to Mechdivers:

        'Pelican' - Tech 3 Mech Marine Transport Gunship
        An armored Gunship, which is specifically Designed to Transport Mech Marines.
        It is armed with an Autocannon Turret which fires 3 Shells in a Row for one salvo.
        It can Transport 5 Mech Marines only with an new Transport Mechanic.
        Demonstration Video will be soon available on Moddb.

        The Design is based on the Pelican 1 Evacuation Shuttle from the Game Helldivers 2

        e6d9d49d-179f-45f9-94d3-4cf78e7e1a10-17530386034994956537154873125105.png

        'Hercules' - Tech 3 Vehicle Transport Gunship
        An armored Gunship, which is specifically Designed to Transport Vehicles and Mechs to the Battlefield. It is armed with an Gauss Autocannon Turret. The Design is based on the Unnamed Vehilce Deploy Shuttle from the Game Helldivers 2

        75fa6fc8-8b73-4468-987a-925dc29a77f2-17530387604087162500600756688199.png

        A new Laser Turret Variant based on the Helldivers 2 Laser Turret from the Current new Warbond.
        image-429.png

        A MD-14 Incendiary Mine Tower based on the Mine Tower Hellpod from Helldivers 2
        This Unit will Create an Minefield of 48 Incendiary Mines.
        More Variations of this Unit with other types of Mines will be available in the Mod as Well soon
        Demonstration Video can be found here on Moddb:
        https://www.moddb.com/mods/commander-survival-kit-csk/videos/new-mechanic-minefields#imagebox

        312f00d6-accb-4547-b354-bfabf737d8b2-17530390756723843602944477172032.png

        'Boxer' - Tech 3 Armored Mech Marine Carrier (AMMC)
        A large armored support Vehicle, which is designed to Transport an Squad of Mech Marines to their Operation. It is armed with an Gauss Autocannon and two Secondary MG Turrets, which will be controlled by two Mech Marines. It can Transport 10 Mech Marines in total and is able to move on Seabed (Amphibious).
        The Design is based on the current unreleased APC from the Game Helldivers 2.
        This Unit uses the Same new Transport Mechanic which is used by the Pelican.
        A Demonstration Video will be available on Moddb soon.

        7a51b44e-bf19-401d-af00-1599bbd551f5-17530393884945225751707109510663.png

        b1813735-5009-4d46-899d-2451c4f7d88d-1753039404497206303773031961656.png

        The Model of the Droppod has been Improved as Well with several additional Details:
        So it Looks now more similar like an Hellpod from Helldivers 2 but with an UEF Design
        9eef10d6-3f1a-4000-9e59-377185d7ad93-17530394180297543708320199267178.png

        image-359.png

        Stay tuned for more upcoming Updates
        Best regards
        CDRMV

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        • J Offline
          JoTape79 @CDRMV
          last edited by

          @CDRMV I will send you a screenshot soon as possible 😁

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          • J Offline
            JoTape79 @CDRMV
            last edited by

            @CDRMV 7777.jpg for example.... these portraits of units that I marked in the photo are a little weird compared to the originals , I recommend to change the texture of the pictures 😄

            C 1 Reply Last reply Reply Quote 0
            • C Offline
              CDRMV @JoTape79
              last edited by CDRMV

              @JoTape79
              Oh, those are the unit build icons you mean.
              For me the icons themselves look good (Not prefect) except that they are a bit too dark.
              But as always improvements can be done anytime so I'll see what I can do. 😉

              J 1 Reply Last reply Reply Quote 1
              • J Offline
                JoTape79 @CDRMV
                last edited by

                @CDRMV From my experience, those icons are very good looking but if you can make them more lighter is will be perfect 😊 .. Supreme commander is one of my favorites games you've done a great job making this mod 👍 I've done Maps and Mods for other RTS games such : command & conquer 3 , C&C Generals , starcraft 2 , WH 40k dawn of war , Age of Empires .... I will be focused for your new updates that you make in the future for this mod....

                C 1 Reply Last reply Reply Quote 1
                • C Offline
                  CDRMV @JoTape79
                  last edited by

                  @JoTape79
                  Yeah I agree they will probably look much better If there are more lighter. Glad to hear that alot and thanks for the compliment. 😉 The Commander Survival Kit is of course still Not fully finished yet and will be expanded with more Features and callable Stuff in the Future. For example callable Units as Reinforcements from other popular Unit Mods such as Brewlan, Blackops, 4DC and of course my own ones. Next to of this new callable Air Strikes, Drop Defenses and more will join the roster. Next to of it the new upcoming Standalone Unit Pack Mechdivers which contains the Units based on the Game Helldivers 2 will is currently in Development and its First Version will be released soon of its finished.

                  Wow you have done alot as well when it comes to Mods and Maps for these Games. 🙂 I Played.a few of them so I will going to Check them Out in the Futureif I have the time.
                  As always I'm Open for any kind of Help for my Mods. So If you have interest someday to create new Units for Supcom I would be glad to add them into my Unit Pack.;)

                  Keep up to good Work on your Projects as well.

                  1 Reply Last reply Reply Quote 1
                  • J Offline
                    JoTape79
                    last edited by

                    good 👍😁

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                    • Z Offline
                      Zanryo
                      last edited by

                      This post is deleted!
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                      • Z Offline
                        Zanryo
                        last edited by

                        cool mod! i love helldivers! looking forward to release. maybe you can give me some advice. i made a post earlier today about how i wanted to rotate a units position because in a mod i am using most of the point defense buildings are rotated like 30 degrees to the left not aligning with other units. the mod also does this to some of the vanilla and units from other mods. i'm trying to correct that but as i'm new to modding. i'm still learning. any advice u can provide would be a great help. @CDRMV

                        https://forum.faforever.com/topic/9373/need-some-help-with-editing-unit-positions/7

                        here is a link to my original post. have a great day!

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          CDRMV @Zanryo
                          last edited by

                          @Zanryo
                          Hey Zanryo,
                          welcome to the FAF Modding Community. 🙂
                          Yeah I will going to Help you If I have the time.
                          From what I saw in the FAF Modding Discord Nomander leads you to the right Direction related to the Rotation of the Point Defenses. Glad to hear you like the Helldivers inspired Units which will be included in the upcoming Unit Pack Mechdivers. Mechdivers will get its own official Forum Post here soon but for now Updates related to it will be posted here. Currently I Work on the Units for the Cybrans for Mechdivers which are basically the Cybran Designs of the Automaton Units. Stay tuned for them because they are heading to us already.

                          Of course I and several Others in this Community can help and teach you in Modding for the Game. So If you need help let me know.

                          Best regards
                          CDRMV

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                          • C Offline
                            CDRMV
                            last edited by CDRMV

                            Hello everyone,
                            today I want to present you the current Development Progress for the upcoming Unit Pack Mechdivers. As you know Mechdivers is focused on to introduce Units from the Game Helldivers 2 into Supcom. Of course reesigned to fit the Design Style of the Supcom Factions. Now it is time to show you the first Cybran Units, which are based on several Automaton Units.

                            'Annihilator' - Tech 3 Heavy Tank
                            A Heavy Tank, which is armed with an single Heavy Fusion Laser Cannon, a additional Light Fusion Laser Cannon in its Main Turret and an two Barrel Light Fusion Laser Cannon Turret in its Chassis (Front) for Close Combat. The Heavy Fusion Laser Cannon has an long Range and causes 1000 Damage on Impact but the Turret rotates slow and has an long Reload Time. The Design is based on the Automaton Annihilator Tank from the Game Helldivers 2.

                            af47d90f-311e-4a36-ae28-5919cc23006d-image.png

                            ec3f4dd4-abf8-4d88-a451-fbfa14259a78-image.png

                            'Shredder' - Tech 3 Heavy Autocannon Tank
                            A Heavy Tank armed with an powerful rapid fire quad Fusion Laser Autocannon Turret. It comes with an two Barrel Light Fusion Laser Cannon Turret in its Chassis (Front) for Close Combat. This tank can be used against enemy Air Units as well. The Design is based on the Automaton Shredder Tank from the Game Helldivers 2.

                            250a3e14-3ed8-48e9-a00a-d0d7cfcfd323-image.png

                            130bb89b-8c1a-4882-af7f-d8fa1e305056-image.png

                            'Barrager' - Tech 3 Mobile Missile Battery
                            A Heavy Tank armed with an Proton Missile Battery which fires 33 Missiles to the target Location. It comes with an two Barrel Light Fusion Laser Cannon Turret in its Chassis (Front) for Close Combat. The Design is based on the Automaton Barrager Tank from the Game Helldivers 2.

                            3b9d9131-d1f3-4bb2-a165-dccda342d77b-image.png

                            42e38186-3d31-4039-a951-5e33c7542621-image.png

                            Next to of the 3 Tanks above the Cybrans have get several Strucutres as well.

                            'R-1' - Tech 1 Contact Mine
                            A Medium Size Mine which comes with several high sensitive Sensors. Once an enemy Land Unit comes to close the Mine will explode automatically.

                            d09ec8ad-bc20-4215-a954-c9ccecb43575-image.png

                            'Scanner' - Tech 2 Detector Tower
                            A Tower, which comes with an large Scanner to check the area around it. Once it detects an enemy Unit as its Target you will be able to call in Land Reinforcements with an Ability Button. Keep in Mind the Toggle Button will temporary disappear once you call in the Air Transport with the Land Reinforcements. The Button has an reload time of 100 Seconds. Note: Each Player and the AI can only build 3 of them. The Design is based on the Automaton Detector Tower from Helldivers 2.

                            ad899a42-8d9e-4ee7-be16-525e0eff6e17-image.png

                            New Defenses
                            The Automatons in Helldivers 2 have several Turrets which defend Outposts or serve as Misison Objectives. Now the Cybrans get their own Versions of them as well:

                            8f658cca-7354-4fcf-93fb-c67818cf23c2-image.png

                            72c9b7d2-b964-4104-be26-60743a8522b0-image.png

                            'Kratos' - Tech 3 Heavy Point Defense
                            Comes with two Variations (Short and High) and is armed with the same Turret found on the Annihilator Tech 3 Heavy Tank.
                            Both are based on the Automaton Cannon Turret from Helldivers 2.

                            'Zeta' - Tech 3 Rapid Fire Autocannon
                            Comes with two Variations (Short and High) and is armed with an Rapid Fire Laser Autocannon. This Turret is based on the Bunker Turret found on Automaton Command Bunkers in Helldivers 2.

                            'Pyros' - Tech 3 Mortar
                            'Warning you are in Range of enemy Artillery'
                            This is the Message you get if you play Helldivers 2 and come to close to an Automaton Mortar Emplacement. Now the Cybrans have now get their own Version of this Mortar.

                            'Smilodon' - Tech 3 Anti Air Quad Autocannon
                            Basically the Turret of the Shredder Tank mounted on an Short Fundament. It can be used against enemy Air Units only compared to its Mobile Cousine. Based on the Automaton Anti Air Emplacement in Helldivers 2.

                            All Units Show above are now available in Early Access on my GitHub Repository and included in the Mod: Mechdivers

                            Note:
                            Mechivers will get its own official Moddb Page and FAF Forum Post soon if the First Version arrives.

                            Thats all for today and hope you like it what you see.
                            Stay tuned for more Updates
                            Best regards
                            CDRMV

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                            • C Offline
                              Caliber
                              last edited by Caliber

                              These models look great when do you plan on releasing the mechdivers mod? @CDRMV

                              C 1 Reply Last reply Reply Quote 0
                              • C Offline
                                CDRMV
                                last edited by

                                Hello everyone,
                                today I want to present you the next Wave of new Units for the upcoming Mod: Mechdivers

                                f6cf7ab7-a441-4f26-a50a-15dfbd571428-17550265474932868111334327563094.png

                                Tech 2 Tactical Jammer
                                An advanced Jamming Generator, which is able to Disable the Shield of enemy Units if they are in its Range. This Unit will get an second ability in the future. The Design is based on the Automaton Strategem Jammer from the Game Helldivers 2.

                                24dd2dde-bb75-4ea5-9456-b87cd07bb8c7-17550266097032878336126264118731.png

                                'Breaker' - Tech 3 Heavy Mortar Tank
                                A Heavy Fusion Mortar Turret mounted on the Chassis of an Annihilator Heavy Tank. Next to of this it comes with the 2 Barrel Hull Fusion Cannon Turret for Close Combat. Based on an Leak for an unreleased Automaton Mortar Tank from Helldivers 2.

                                e8189882-1a9a-4661-917f-77cde542489d-17550266898906202785031783828388.jpg

                                165c0d6b-a472-469d-8d77-5b22a0d0954e-1755026708475560185168744042277.jpg

                                'Mawler' - Tech 3 Heavy Autocannon Tank
                                An another Variant of the Shredder with an single High Caliber Autocannon. Next to of this it comes with the 2 Barrel Hull Fusion Cannon Turret for Close Combat. Based on the Idea for an unreleased Automaton Tank with an Rapid Fire Bunker Turret from Helldivers 2.

                                5b9feb06-7dfa-4acd-8f0e-853618aaa5b4-17550268132992972747677309019079.png

                                4fd69fb5-9c5f-4882-b1c6-e158fa7458f4-17550268273557783604897628984385.png

                                07c9d2ff-8b67-4a55-81a9-04f87fcdf802-17550268929631084176023869738977.png

                                'Watcher' - Tech 2 Scout Drone
                                A Drone which is able to call in Land Reinforcements if it has an Target. Can be destroyed by Anti Air Units because this Drone is an Air Unit. Can be builded in the Aeon Tech 3 Land Factory. Once it has an Target the Ability Button to call in an Air Transport will appear. The Ability Button has an reload of 100 Seconds. Only 3 can be builded by each Player. It is armed with an Stun Lightning Weapon

                                Demonstration Video can be seen here:
                                Moddb.com

                                Design is based on the Illuminate Watcher Drone from Helldivers 2

                                c6b090f9-43c9-4dc1-b1b8-5229db6788e7-1755026982477512704795169584822.png

                                b758f63e-ce3d-4e92-a750-76e55c685b54-17550270107301132273528778978112.png

                                28e22efd-3b9a-4d82-bc48-817f1ff38257-17550270255876803605200845389394.png

                                As always stay tuned for more upcoming Updates. 😉
                                Best regards
                                CDRMV

                                1 Reply Last reply Reply Quote 4
                                • C Offline
                                  CDRMV @Caliber
                                  last edited by

                                  @Caliber
                                  Currently, I'm leaning toward releasing the first version of Mechdivers in December of this year. Of course, this depends on how well the development goes. Otherwise, it'll be in the first quarter of next year. Unlike CSK Units, Mechdivers is a smaller unit pack but will be regularly updated with new content and features in the future. Anyone who wants to play Mechdivers in early access or support its development can already download the current developer version from my GitHub repository. 😉

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                                  • C Offline
                                    CDRMV
                                    last edited by CDRMV

                                    c40e60a0-a607-4a38-b84b-3ac1a898eba3-image.png

                                    ANNOUCEMENT

                                    Commander Survival Kit (Version 2.0.5) - FAF Modvault Release

                                    The most recent Version of the Sim Mod: Commander Survival Kit is now officially downloadable from the FAF Modvault
                                    With the help of @Brutus5000 and probably a few others we have now finally found a functional way to upload large Mods on it again.
                                    Previously the Mod was only downloadable from its official Moddb Page (Manual or as an Installer).

                                    Version 2.05 includes the following Features such as:

                                    • 12 new Lobby Options,
                                    • New callable Air Strikes,
                                    • New callable Drop Defenses,
                                    • Support for an more Structure wise Gameplay, which includes 5 new Buildings for each Faction,
                                    • Naval Reinforcement Manager,
                                    • Full German Translation,
                                    • Alot of Bug Fixes,
                                    • UI Improvements such as the new advanced Support Panel,
                                    • Support for the official Submod: Commander Survival Kit: Timeos (Already downloadable from the FAF Modvault),
                                    • And more

                                    Inside the Documentations Folder of the Mod you can check out the the Patchnotes.pdf and the Readme.pdf for an more detailed Overview of anything.

                                    So you can finally get the Mod now more easier for FAF, see who is playing the Mod and more.

                                    Have fun and stay tuned for Updates about Mechdivers.
                                    Best regards
                                    CDRMV

                                    1 Reply Last reply Reply Quote 3
                                    • DDDXD Offline
                                      DDDX
                                      last edited by

                                      nice work. So...when do Tarantulas become melee? 🙂

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        CDRMV @DDDX
                                        last edited by

                                        @DDDX
                                        They will get Melee in one of the next upcoming Early Access Updates for CSK Units. 😉

                                        1 Reply Last reply Reply Quote 2
                                        • C Offline
                                          CDRMV
                                          last edited by CDRMV

                                          Hello everyone,
                                          today I want to present you the next Development Report of Mechdivers.
                                          The upcoming Unit Pack which is focused on to introduce Units from Helldivers 2 into Supcom.

                                          321b8d9b-7c06-4251-89ad-3ae78efe1e47-17571583827094887736190483364952.png

                                          'Valkyrie' - Tech 3 Assault Drone
                                          A armored Assault Drone armed with an Fusion Cannon and two light Photonic Missile Launchers. This Unit is currently not buildable by an Tech 3 Air Factory but will be spawned by the Tech 3 Drone Fabricator below.

                                          c77ea570-2f63-45a2-830c-16364b85cbe4-17571589221466508414298535193985.png

                                          Tech 3 Drone Fabricator
                                          A armored Facility which spawns Assault Drones if enemy Units are coming into its Range. It comes with an Reload Time of 60 Seconds for each Drone Squadron. The Drones will attack the enemy automatically and return to the Station if there are destroyed. Only 6 can be builded by each Player. The Design is based on the Automaton Gunship Fabricator from Helldivers 2. This Structure will get a few Additions in upcoming Updates.

                                          010dcd74-828b-4fc6-ba4d-959350aac42b-17571588165851340198219811053516.png

                                          6f0dbced-1106-4508-a59c-4a292fd05715-17571589062295424650515687977996.png

                                          'Megacirus' - Tech 3 Air Transport Drone
                                          A armored Drone to Transport ally Land Units to an Target Location. It comes with 6 Anti Air Nanite Missile Launchers and an increased Speed. The Design is based on the Automaton Dropship from Helldivers 2.

                                          52e5ff19-a5f8-4f20-a47a-c7c3e01c07ba-17571590025086806712558301885908.png

                                          94d1659b-3a4c-4afb-a393-7ed224a54b84-17571594237014524848575872324188.png

                                          The following UEF Units will be moved to thier specific Techlevel soon. Currently there are available on Tech 1.

                                          Drop Missile Silo
                                          A Droppod which comes with an integrated Advanced Tactical Missile Silo. The Missile will cause the same Impact Explosion like the Blu4000 Bomb from CSK. The Design is based on the new recently released Missile Silo Hellpod Strategem from Helldivers 2

                                          45c6737f-1733-400e-ab9b-52ee3f6024d7-17571590252563644591081054927065.png

                                          Drop Bomb/Mine
                                          A Droppod, which comes with an attached High Explosive Blu Bomb. It comes with the Automated Detonated System or can be Detonated Manaully by two Ability Buttons. The Design is based on the Hell Bomb Strategem from Helldivers 2.

                                          145a0b59-10dd-4483-acfa-3b2ff97457a6-17571590998347786356804878468896.png

                                          Drop Shield Generator
                                          A Droppod which comes with an advanced Pocked Energy Shield. The Design is based on the Shield Generator Relay Hellpod Strategem from Helldivers 2.

                                          4a6a6ca1-94db-47dd-a9af-d0445850567e-17571591980391881084954983389760.png

                                          Drop Sensor Beacon
                                          A Droppod, which comes with an integrated Optical Device to increase the Radius of the Vision Range if Enabled. The Design is based on the SOS Beacon Strategem from Helldivers 2.

                                          2552be4c-48c0-4891-9ba3-7d1fbeeb221b-17571592936476664504487644787080.png

                                          All presented new Units above are now available in Early Access on my GitHub Repository and included in the Mod: Mechdivers

                                          Stay tuned for more upcoming Updates
                                          Best regards
                                          CDRMV

                                          1 Reply Last reply Reply Quote 2
                                          • C Offline
                                            CDRMV
                                            last edited by

                                            Hello everyone,

                                            its been a while since our last Development Report of Mechdivers.
                                            However I want to let you know the next one is on the Way.
                                            This upcoming new Report will be larger and will present alot of new Units, which have been integrated into Mechdivers recently.
                                            You can expect alot of new Units for the Cybrans and a few for the UEF in this upcoming Report.

                                            So stay tuned for it and see you soon. 😉
                                            Best regards
                                            CDRMV

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