3200 does not come with a GPU. Just bought a Ryzen 3200X for my nephew.
Funny thing, even with Ryzens you will not get a kickass score in lobby CPU benchmark, but whenever I played with a Ryzen owner they had the fastest sim speed (well, the fastest POSSIBLE speed - cause the slowest user slows everyone down).
So yeah, Ryzens eat SupCom for breakfast
i find it hard to believe this kind of thing happens rarely...with all the shi.t cheap routers out there...
done, still no cigar
innbox v46, this one
done. Did not work.
Thank you...for this, at least
I need someone better versed in internet protocols than me.
Here's the drill.
Old router went, new router (and network) came.
Aaaand now I am stuck at "Lost connection to server during login".
Win 10, I have tried:
Now...it's clearly a router issue, but my IPS tells me there's nothing they can do and that' as far as they are concerned, I have internet, screw y...I mean, good day sir.
So...is there anything that can be done, routerwise, to make it connect propperly? Like (i'm just spitballing here) having a static IP, opening ports in a different way, messing around with router settings...? I tried searching for a sollution online, but as far as I know FAF handles those things automatically....so think cheap, shitty routers and what is it they lack that would cause this?
I've been locked out, and I want to go back in
It was an issue with too many vertex groups assigned to too many bones. On paper, SupCom can handle 200 of them. In reality, the limit is around 70-ish, so anything over that number will cause the issue I am having.
@MadMax there is no log data when the game freezes. The last line in the log is the one BEFORE the game crashes and does not contain the actual error that caused the entire thing to freeze. Unfortunately....that's the first thing I went to, the logs.
Freeze as in i need a computer restart.
Ok here's what I got so far.
So... vertex groups have been set like they should, bones have been set like they should, all is named like it should AND THAT IS THE ONLY CHANGE TO THE MESH - I go in game, game freezes as soon as I start zooming on the unit.
All I did was duplicate a goddamn turret....
Logs are useless when the game crashes, the log file is not updated with the culprit. (i have to ctrl-alt-del out of windows cause game freezes completely).
Can you elaborate what bones dissolving means?
Vertex groups are paired up with their bones, everything is moving the parts it needs to, in Pose mode.