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Game crash after killing enemy commander...

Scheduled Pinned Locked Moved I need help
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  • L
    LegendOfTheStars
    last edited by 15 Apr 2023, 07:44

    EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0128c6d8
    attempted to read memory at 0x000000e8

    Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
    Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Legend\AppData\Roaming\Forged Alliance Forever\logs\game_19731219.log /gpgnet 127.0.0.1:58429 /mean 1533.47 /deviation 94.0466 /savereplay gpgnet://127.0.0.1:58427/19731219/LegendOfTheStars.SCFAreplay /country AU /clan ANZ /numgames 5295 /numgames 1225

    Callstack:
    Unknown symbol (address 0x0128c6d8)
    Unknown symbol (address 0x00914412)
    Unknown symbol (address 0x1e8aaffb)
    Unknown symbol (address 0x1e8aaffb)

    Last 100 lines of log...

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
    stack traceback:
    [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
    ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
    [C]: ?
    ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
         	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
         	[C]: ?
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
    

    info: Exe GitSHA: f5bcbe7
    debug: Current gametime: 00:00:00
    info: Exe GitSHA: f5bcbe7
    info: Exe GitSHA: f5bcbe7
    info: Exe GitSHA: f5bcbe7
    info: Exe GitSHA: f5bcbe7
    info: Exe GitSHA: f5bcbe7
    info: Exe GitSHA: f5bcbe7
    info: Exe GitSHA: f5bcbe7
    info: Exe GitSHA: f5bcbe7
    info: SSB >>> TRACE initialized
    info: SSB >>> TRACE SetLayout()...
    debug: Current gametime: 00:00:30
    debug: Current gametime: 00:01:00
    debug: Current gametime: 00:01:30
    debug: Current gametime: 00:02:00
    debug: Current gametime: 00:02:30
    debug: Current gametime: 00:03:00
    debug: Current gametime: 00:03:30
    debug: Current gametime: 00:04:00
    debug: Current gametime: 00:04:30
    debug: Current gametime: 00:05:00
    debug: Current gametime: 00:05:30
    debug: Current gametime: 00:06:00
    debug: Current gametime: 00:06:30
    debug: Current gametime: 00:07:00
    debug: Current gametime: 00:07:30
    info: CWldSession::DoBeat() unknown entity id (0x2ff002c6) supplied in a pose update.
    debug: Current gametime: 00:08:00
    debug: Current gametime: 00:08:30
    debug: Current gametime: 00:09:00
    debug: Current gametime: 00:09:30
    debug: Current gametime: 00:10:00
    debug: Current gametime: 00:10:30
    debug: Current gametime: 00:11:00
    debug: Current gametime: 00:11:30
    debug: Current gametime: 00:12:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff0021b) supplied in a pose update.
    debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
    debug: Current gametime: 00:12:30
    debug: Current gametime: 00:13:00
    debug: Current gametime: 00:13:30
    debug: Current gametime: 00:14:00
    debug: Current gametime: 00:14:30
    info: CWldSession::DoBeat() unknown entity id (0x2ff003e7) supplied in a pose update.
    debug: Current gametime: 00:15:00
    debug: Current gametime: 00:15:30
    debug: Current gametime: 00:16:00
    debug: Current gametime: 00:16:30
    debug: Current gametime: 00:17:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff001a8) supplied in a pose update.
    debug: Current gametime: 00:17:30
    debug: Current gametime: 00:18:00
    debug: Current gametime: 00:18:30
    debug: Current gametime: 00:19:00
    debug: Current gametime: 00:19:30
    debug: Current gametime: 00:20:00
    debug: Current gametime: 00:20:30
    debug: Current gametime: 00:21:00
    debug: Current gametime: 00:21:30
    debug: Current gametime: 00:22:00
    debug: Current gametime: 00:22:30
    debug: Current gametime: 00:23:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff01891) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff01892) supplied in a pose update.
    debug: Current gametime: 00:23:30
    debug: Current gametime: 00:24:00
    debug: Current gametime: 00:24:30
    debug: Current gametime: 00:25:00
    debug: Current gametime: 00:25:30
    warning: Error running OnStopBeingBuilt script in Entity urb3101 at 282b0608: ...\gamedata\units.nx2\units\urb3101\urb3101_script.lua(29): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb3101\urb3101_script.lua(29): in function OnIntelDisabled'
    ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(87): in function DisableUnitIntel' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(52): in function OnEnergyDepleted'
    ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(671): in function AddEnergyDependingEntity' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(44): in function OnStopBeingBuilt'
    ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2149): in function OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(212): in function OnStopBeingBuilt'
    ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1562): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1561>
    warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
    stack traceback:
    [C]: in function `Play'
    ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
    info: CWldSession::DoBeat() unknown entity id (0x2ff00491) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff00a63) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff00229) supplied in a pose update.
    debug: Current gametime: 00:26:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff00415) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff00491) supplied in a pose update.
    debug: Current gametime: 00:26:30
    debug: Current gametime: 00:27:00
    debug: Current gametime: 00:27:30
    debug: Current gametime: 00:28:00
    warning: ACU kill detected. Rating for ranked games is now enforced.
    debug: Matchstate - defeated: turbina
    debug: (16990) Sending game result: 8 defeat -10
    info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua
    info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 8, name = turbina
    info: SSB >>> TRACE GameResults: turbina has been defeated by turbina
    info: SSB >>> TRACE AnnounceDeath turbina has been defeated by turbina
    info: SSB >>> TRACE OnBeat() player has died: turbina

    1 Reply Last reply Reply Quote 0
    • maggeM
      magge Global Moderator
      last edited by magge 15 Apr 2023, 08:35

      Please attach a .log instead of pasting a thousand of lines of messy text into one post.

      Join a FAFtastic Team

      1 Reply Last reply Reply Quote 0
      • JipJ
        Jip
        last edited by 15 Apr 2023, 12:06

        It appears the crash is local to your system. Could be a UI mod

        A work of art is never finished, merely abandoned

        1 Reply Last reply Reply Quote 0
        • L
          LegendOfTheStars
          last edited by 16 Apr 2023, 03:41

          No worries, thanks

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