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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Game crash after killing enemy commander...

    Scheduled Pinned Locked Moved I need help
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    • LegendOfTheStarsL Offline
      LegendOfTheStars
      last edited by

      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0128c6d8
      attempted to read memory at 0x000000e8

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Legend\AppData\Roaming\Forged Alliance Forever\logs\game_19731219.log /gpgnet 127.0.0.1:58429 /mean 1533.47 /deviation 94.0466 /savereplay gpgnet://127.0.0.1:58427/19731219/LegendOfTheStars.SCFAreplay /country AU /clan ANZ /numgames 5295 /numgames 1225

      Callstack:
      Unknown symbol (address 0x0128c6d8)
      Unknown symbol (address 0x00914412)
      Unknown symbol (address 0x1e8aaffb)
      Unknown symbol (address 0x1e8aaffb)

      Last 100 lines of log...

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(45): in function Left'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function `Right'
      ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
      [C]: ?
      ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function `Right'
           	...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(36): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:36>
           	[C]: ?
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(60): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
           Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
           
           stack traceback:
           	[C]: in function `error'
           	...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(73): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:35>
      

      info: Exe GitSHA: f5bcbe7
      debug: Current gametime: 00:00:00
      info: Exe GitSHA: f5bcbe7
      info: Exe GitSHA: f5bcbe7
      info: Exe GitSHA: f5bcbe7
      info: Exe GitSHA: f5bcbe7
      info: Exe GitSHA: f5bcbe7
      info: Exe GitSHA: f5bcbe7
      info: Exe GitSHA: f5bcbe7
      info: Exe GitSHA: f5bcbe7
      info: SSB >>> TRACE initialized
      info: SSB >>> TRACE SetLayout()...
      debug: Current gametime: 00:00:30
      debug: Current gametime: 00:01:00
      debug: Current gametime: 00:01:30
      debug: Current gametime: 00:02:00
      debug: Current gametime: 00:02:30
      debug: Current gametime: 00:03:00
      debug: Current gametime: 00:03:30
      debug: Current gametime: 00:04:00
      debug: Current gametime: 00:04:30
      debug: Current gametime: 00:05:00
      debug: Current gametime: 00:05:30
      debug: Current gametime: 00:06:00
      debug: Current gametime: 00:06:30
      debug: Current gametime: 00:07:00
      debug: Current gametime: 00:07:30
      info: CWldSession::DoBeat() unknown entity id (0x2ff002c6) supplied in a pose update.
      debug: Current gametime: 00:08:00
      debug: Current gametime: 00:08:30
      debug: Current gametime: 00:09:00
      debug: Current gametime: 00:09:30
      debug: Current gametime: 00:10:00
      debug: Current gametime: 00:10:30
      debug: Current gametime: 00:11:00
      debug: Current gametime: 00:11:30
      debug: Current gametime: 00:12:00
      info: CWldSession::DoBeat() unknown entity id (0x2ff0021b) supplied in a pose update.
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
      debug: Current gametime: 00:12:30
      debug: Current gametime: 00:13:00
      debug: Current gametime: 00:13:30
      debug: Current gametime: 00:14:00
      debug: Current gametime: 00:14:30
      info: CWldSession::DoBeat() unknown entity id (0x2ff003e7) supplied in a pose update.
      debug: Current gametime: 00:15:00
      debug: Current gametime: 00:15:30
      debug: Current gametime: 00:16:00
      debug: Current gametime: 00:16:30
      debug: Current gametime: 00:17:00
      info: CWldSession::DoBeat() unknown entity id (0x2ff001a8) supplied in a pose update.
      debug: Current gametime: 00:17:30
      debug: Current gametime: 00:18:00
      debug: Current gametime: 00:18:30
      debug: Current gametime: 00:19:00
      debug: Current gametime: 00:19:30
      debug: Current gametime: 00:20:00
      debug: Current gametime: 00:20:30
      debug: Current gametime: 00:21:00
      debug: Current gametime: 00:21:30
      debug: Current gametime: 00:22:00
      debug: Current gametime: 00:22:30
      debug: Current gametime: 00:23:00
      info: CWldSession::DoBeat() unknown entity id (0x2ff01891) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff01892) supplied in a pose update.
      debug: Current gametime: 00:23:30
      debug: Current gametime: 00:24:00
      debug: Current gametime: 00:24:30
      debug: Current gametime: 00:25:00
      debug: Current gametime: 00:25:30
      warning: Error running OnStopBeingBuilt script in Entity urb3101 at 282b0608: ...\gamedata\units.nx2\units\urb3101\urb3101_script.lua(29): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.nx2\units\urb3101\urb3101_script.lua(29): in function OnIntelDisabled'
      ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(87): in function DisableUnitIntel' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(52): in function OnEnergyDepleted'
      ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(671): in function AddEnergyDependingEntity' ...faforever\gamedata\lua.nx2\lua\defaultcomponents.lua(44): in function OnStopBeingBuilt'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2149): in function OnStopBeingBuilt' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(212): in function OnStopBeingBuilt'
      ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1562): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1561>
      warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
      stack traceback:
      [C]: in function `Play'
      ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
      info: CWldSession::DoBeat() unknown entity id (0x2ff00491) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00a63) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00229) supplied in a pose update.
      debug: Current gametime: 00:26:00
      info: CWldSession::DoBeat() unknown entity id (0x2ff00415) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00491) supplied in a pose update.
      debug: Current gametime: 00:26:30
      debug: Current gametime: 00:27:00
      debug: Current gametime: 00:27:30
      debug: Current gametime: 00:28:00
      warning: ACU kill detected. Rating for ranked games is now enforced.
      debug: Matchstate - defeated: turbina
      debug: (16990) Sending game result: 8 defeat -10
      info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua
      info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 8, name = turbina
      info: SSB >>> TRACE GameResults: turbina has been defeated by turbina
      info: SSB >>> TRACE AnnounceDeath turbina has been defeated by turbina
      info: SSB >>> TRACE OnBeat() player has died: turbina

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      • maggeM Offline
        magge Global Moderator
        last edited by magge

        Please attach a .log instead of pasting a thousand of lines of messy text into one post.

        Join a FAFtastic Team

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        • JipJ Offline
          Jip
          last edited by

          It appears the crash is local to your system. Could be a UI mod

          A work of art is never finished, merely abandoned

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          • LegendOfTheStarsL Offline
            LegendOfTheStars
            last edited by

            No worries, thanks

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