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    Balance Patch 3750 - Feedback

    Scheduled Pinned Locked Moved Balance Discussion
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    • AzraaaA Offline
      Azraaa @Tagada
      last edited by

      @tagada

      simply put do you want nukes to be tactical or strategic? If you limit range on them they IMMEDIATELY turn into tactical weapons employed mostly against mobile fielded armies and stuff imo, which tbh. I would prefer but it'd be a huge change and gameplay. It'd also have to be balanced significantly different.

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      • MazorNoobM Offline
        MazorNoob @TheWeakie
        last edited by

        @thewheelie said in Balance Patch 3750 - Feedback:

        Idk why you're using the mercy line against me since i hate them enough to have banned them from all my hosts.

        One was important enough to be canonized into balance, the other wasn't

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        • FtXCommandoF Offline
          FtXCommando
          last edited by

          or maybe one rework is harder than another

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          • MazorNoobM Offline
            MazorNoob
            last edited by

            Give it 800 HP and an equivalent of one-and-a-half T2 bomber volley, band-aid fix done. Already better than Loya special ability that's still being tweaked to not be useless.

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            • FtXCommandoF Offline
              FtXCommando
              last edited by

              800 hp mercy that does like 1800 damage is a band aid fix?

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              • MazorNoobM Offline
                MazorNoob
                last edited by

                When it's dodgeable like Notha, inaccurate like Corsair or spreads damage over a football field like Janus, yes

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                • FtXCommandoF Offline
                  FtXCommando
                  last edited by FtXCommando

                  1. It doing lump sum damage ie corsair or notha is pointless, specter exists

                  2. Making it do aoe ie janus requires animation and projectile work

                  3. Beyond that, it still needs to not be janky or look stupid while also giving the information on what it’s doing clearly

                  MazorNoobM BlackYpsB 2 Replies Last reply Reply Quote 0
                  • MachM Offline
                    Mach
                    last edited by

                    would it be possible to use a toggle ability on it to switch between doing high single target damage vs lower aoe damage?

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                    • FtXCommandoF Offline
                      FtXCommando
                      last edited by

                      You know the whole point of the aoe rework is to solve the issue of it being a high damage single target unit

                      MachM 1 Reply Last reply Reply Quote 0
                      • MazorNoobM Offline
                        MazorNoob @FtXCommando
                        last edited by

                        @ftxcommando said in Balance Patch 3750 - Feedback:

                        1. It doing lump sum damage ie corsair or notha is pointless, specter exists

                        That's like saying that Corsairs and Nothas are pointless because gunships exist, or that strats are useless because T3 gunships exist. Dealing big lump sum damage even when there's some AA around is useful. I don't think Specter has 1200 alpha like fighter bombers have anyway.

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                        • FtXCommandoF Offline
                          FtXCommando
                          last edited by

                          Do you know what kinda damage renegade does? Do you notice how stinger and janus have different damage output methods? Seraphim gunship is an exception because it’s supposed to be t2.5.

                          Strats are aoe and t3 gunships aren’t?

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                          • ZeldafanboyZ Offline
                            Zeldafanboy
                            last edited by

                            Do people still not understand that turning the Mercy into an AOE utility unit is just a straight buff to Aeon T2

                            put the xbox units in the game pls u_u

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                            • MachM Offline
                              Mach @FtXCommando
                              last edited by

                              @ftxcommando said in Balance Patch 3750 - Feedback:

                              You know the whole point of the aoe rework is to solve the issue of it being a high damage single target unit

                              well I never use them or see them used so idk what is the problem with that

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                              • FtXCommandoF Offline
                                FtXCommando
                                last edited by

                                For one, it’s completely insane to give a unit that level of flexibility when Aeon has the best gunship already. For two, the unit’s current design does not work with the simulated projectile type of gameplay that FA works towards. Trick AA to turn away, now you die even with your ACU in the middle of 3 aa turrets.

                                MachM 1 Reply Last reply Reply Quote 0
                                • MazorNoobM Offline
                                  MazorNoob
                                  last edited by

                                  Aeon gunship was buffed/redesigned to compensate for mercy being what it is, why not revert it to what it was along with mercy changes?

                                  FtXCommandoF 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    Blodir
                                    last edited by

                                    Legit just remove mercy from the game for the time being.

                                    1 Reply Last reply Reply Quote 3
                                    • FtXCommandoF Offline
                                      FtXCommando @MazorNoob
                                      last edited by

                                      @mazornoob said in Balance Patch 3750 - Feedback:

                                      Aeon gunship was buffed/redesigned to compensate for mercy being what it is, why not revert it to what it was along with mercy changes?

                                      I mean if by compensate you mean literally pretend it doesn’t exist then yeah it was

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                                      • ThomasHiattT Offline
                                        ThomasHiatt
                                        last edited by

                                        Give mercies a sacrifice ability or healing

                                        1 Reply Last reply Reply Quote 3
                                        • BlackYpsB Offline
                                          BlackYps @FtXCommando
                                          last edited by

                                          @ftxcommando said in Balance Patch 3750 - Feedback:

                                          Making it do aoe ie janus requires animation and projectile work

                                          Deribus already made a mod for this https://forum.faforever.com/topic/1834/ideas-for-mercy-changes/13

                                          FtXCommandoF 1 Reply Last reply Reply Quote 0
                                          • FtXCommandoF Offline
                                            FtXCommando @BlackYps
                                            last edited by FtXCommando

                                            @blackyps said in Balance Patch 3750 - Feedback:

                                            @ftxcommando said in Balance Patch 3750 - Feedback:

                                            Making it do aoe ie janus requires animation and projectile work

                                            Deribus already made a mod for this https://forum.faforever.com/topic/1834/ideas-for-mercy-changes/13

                                            I’m not saying it doesn’t exist rn, I’m just explaining why it isn’t something immediately changed even if balance team has generally considered the unit problematic.

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