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    Balance Patch 3750 - Feedback

    Scheduled Pinned Locked Moved Balance Discussion
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    • T_R_U_putinT Offline
      T_R_U_putin @TheWeakie
      last edited by T_R_U_putin

      @thewheelie their worth noticable reduced. beucase there is no threat enemy is able to rush a nuke and hit you even if you don'r scout him. Duel gap - the map where every 2nd game = Eco player has nuke at 16 min finished. After the patch noone is able to nuke me whatever he does and no matter how bad my air players are. Enemy builds a nuke slower and loads slow too. I am able to build cheap SMD and after than I defend three bases and I know my enemy economy is fucked cause he has no worthy targets anymore.
      The patch changed cost values in many times - this cannot be smart decision from 1st attempt.

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      • TheWeakieT Offline
        TheWeakie
        last edited by

        https://replay.faforever.com/19186014

        Noooo nukes are worthless now

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        • MazorNoobM Offline
          MazorNoob
          last edited by

          I'm getting "I killed 4 T2 mexes with beetles against a team with no radar, this is evidence" flashbacks

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          • TheWeakieT Offline
            TheWeakie
            last edited by

            So these tmm games aren't a real example? I just watched 3 replays in a row and all 3 replays had nukes killing a base after min 25. Yes, in theory people can 'easily' make an smd, but in a real game people make mistakes. Why is it that last week i killed 2 chickens with a cloak lazer acu? It's easy to make a few t3 scouts and kill my single acu fighting. Why did i see a 1500 make a cloak lazer acu today as well killing invading t4's? Easy to make some scouts right. Why did i just see foley die to 10 notha's in a seton's game? They are easily dodged and should never kill an issue unless groundfired.

            The same can be said about beetles. Ofcourse they are easily countered in theory, but in reality i have killed enough 2k+ players and died myself to beetles as well due to the fact a real game is chaotic and you don't have perfect intel. (Aside from the fact like i already explained before that sniping acu's or mexes isn't even the main intended purpose for beetles).

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            • MazorNoobM Offline
              MazorNoob
              last edited by

              I meant less in terms of validity, more in terms of salt
              Also how come weak units get justified by saying that they're good when the enemy is retarded once in a while but mercies were left untouched for years because lmao put T1 AA in front of your com at all times

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              • TheWeakieT Offline
                TheWeakie
                last edited by

                I'm not salty if you think that. In fact i think it's quite funny when people act like a unit is completely useless when i see it do well in a lot of games.

                Idk why you're using the mercy line against me since i hate them enough to have banned them from all my hosts.

                Also this is not a case of an enemy being retarded at all. It's simply the nature of a game being chaotic or having a lack of intel. That's like calling any guy being sniped being retarded cause duh why didn't u see it coming and made some aa?

                MazorNoobM 1 Reply Last reply Reply Quote 2
                • AzraaaA Offline
                  Azraaa @Tagada
                  last edited by

                  @tagada

                  simply put do you want nukes to be tactical or strategic? If you limit range on them they IMMEDIATELY turn into tactical weapons employed mostly against mobile fielded armies and stuff imo, which tbh. I would prefer but it'd be a huge change and gameplay. It'd also have to be balanced significantly different.

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                  • MazorNoobM Offline
                    MazorNoob @TheWeakie
                    last edited by

                    @thewheelie said in Balance Patch 3750 - Feedback:

                    Idk why you're using the mercy line against me since i hate them enough to have banned them from all my hosts.

                    One was important enough to be canonized into balance, the other wasn't

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                    • FtXCommandoF Offline
                      FtXCommando
                      last edited by

                      or maybe one rework is harder than another

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                      • MazorNoobM Offline
                        MazorNoob
                        last edited by

                        Give it 800 HP and an equivalent of one-and-a-half T2 bomber volley, band-aid fix done. Already better than Loya special ability that's still being tweaked to not be useless.

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                        • FtXCommandoF Offline
                          FtXCommando
                          last edited by

                          800 hp mercy that does like 1800 damage is a band aid fix?

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                          • MazorNoobM Offline
                            MazorNoob
                            last edited by

                            When it's dodgeable like Notha, inaccurate like Corsair or spreads damage over a football field like Janus, yes

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                            • FtXCommandoF Offline
                              FtXCommando
                              last edited by FtXCommando

                              1. It doing lump sum damage ie corsair or notha is pointless, specter exists

                              2. Making it do aoe ie janus requires animation and projectile work

                              3. Beyond that, it still needs to not be janky or look stupid while also giving the information on what it’s doing clearly

                              MazorNoobM BlackYpsB 2 Replies Last reply Reply Quote 0
                              • MachM Offline
                                Mach
                                last edited by

                                would it be possible to use a toggle ability on it to switch between doing high single target damage vs lower aoe damage?

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                                • FtXCommandoF Offline
                                  FtXCommando
                                  last edited by

                                  You know the whole point of the aoe rework is to solve the issue of it being a high damage single target unit

                                  MachM 1 Reply Last reply Reply Quote 0
                                  • MazorNoobM Offline
                                    MazorNoob @FtXCommando
                                    last edited by

                                    @ftxcommando said in Balance Patch 3750 - Feedback:

                                    1. It doing lump sum damage ie corsair or notha is pointless, specter exists

                                    That's like saying that Corsairs and Nothas are pointless because gunships exist, or that strats are useless because T3 gunships exist. Dealing big lump sum damage even when there's some AA around is useful. I don't think Specter has 1200 alpha like fighter bombers have anyway.

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                                    • FtXCommandoF Offline
                                      FtXCommando
                                      last edited by

                                      Do you know what kinda damage renegade does? Do you notice how stinger and janus have different damage output methods? Seraphim gunship is an exception because it’s supposed to be t2.5.

                                      Strats are aoe and t3 gunships aren’t?

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                                      • ZeldafanboyZ Offline
                                        Zeldafanboy
                                        last edited by

                                        Do people still not understand that turning the Mercy into an AOE utility unit is just a straight buff to Aeon T2

                                        put the xbox units in the game pls u_u

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                                        • MachM Offline
                                          Mach @FtXCommando
                                          last edited by

                                          @ftxcommando said in Balance Patch 3750 - Feedback:

                                          You know the whole point of the aoe rework is to solve the issue of it being a high damage single target unit

                                          well I never use them or see them used so idk what is the problem with that

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                                          • FtXCommandoF Offline
                                            FtXCommando
                                            last edited by

                                            For one, it’s completely insane to give a unit that level of flexibility when Aeon has the best gunship already. For two, the unit’s current design does not work with the simulated projectile type of gameplay that FA works towards. Trick AA to turn away, now you die even with your ACU in the middle of 3 aa turrets.

                                            MachM 1 Reply Last reply Reply Quote 0
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