Ethereal FAF Client 2.0
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Firstly, i am alive
Secondly, I am not a supporter of any community (in connection with the recent events in this community), I pursue a purely personal interest as developer, and first of all develop myself, I help any community that needs help without crossing lines. I am in favor of testing the implementation of various technical capabilities.So what is it about? Lets begin
Concept of Ethereal Multiverse Client for different community driven lobbies for SCFA
Features:
1. One client - Many servers
2. One client - Many lobbies across many servers
3. One client - Many matchmaking queues across many servers
4. One client - for everything and everyone
Work in progress, but we have got working multiple servers (screenshots) with players and games across servers
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π€― you are a madman . Cool idea!
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https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.2-beta.1
Beta version, i didnt finished it yet, connection drops wont be handled. Feel free to ping with problem
Instructions:
- Select server
- Press "Connect" (authorize etc)
- Press "Continue"
Clones are not provided by default.
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I was playing game, and client freed resources as he can on background. When you will see such things with Java client? XD
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https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.2
Problems
- After location selection view didnt changed > FIX: Restart app
Changelog
- Support of multiple connected servers
- Fixed Ice related problems
- Fixed patch related problems
- Added startup pages
- Added vault page
- Added maps vault page
- Added3.3.0 Ice Adapter
FAQ
Instructions:
- Select server
- Press "Connect" (authorize etc)
- Press "Continue"
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Coming features
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https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.3
Changelog
- Added search support by map name in Hosting tab
- Added Mods vault tab
- Changed list views in Players/Games/Maps/Hosting tab
- Fixed error when grouping by rating ranges in Players tab
- Fixed Changelog tab
- Preview of Profile tab
- Preview of Data tab
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Hello.
What need I do with archive from github to play? When run faf-uid.exe nothing changed. -
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It Ainβt Much, But Itβs Honest Work
Features:
- Join custom games
1.1. Generated maps supported
1.2. Secured lobbies supported
1.3. FAF mod only - List of online players
- Client supports auto updates
- Lobby reconnection supported
- Game reconnection supported
Link - https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.4.0
Note
From the users point of view, it would look like the first steps as they were in 2022. This is true, it is again a new fresh start of this interesting journey in an attempt to develop something useful with a different approach (again) - Join custom games
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Looks like you've done a lot over the past couple of weeks and cleaned up a ton too. Awesome progress!
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2.4.2
https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.4.2
Changelog:
- Fixed slow connection with the players
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looks very pretty