@skrat ладдер чуть позже
Ethereal FAF Client 2.0
https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v1.0.1-Beta-Light
appsettings.json
If you are using official client, you may need to edit
to C:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/
Hosting mapgen
Features:
- Client will remember new versions of map generator, that will used in map generation for lobbies, like 1.8.5, 1.8.6, 1.8.7... etc.
- Dynamic loading of some map generator settings like: Map style, Map biomes
- Finally an ability to generate multiple mapgens and select only one to host!
From a practical/end-user perspective is there a summary of the main differences/benefits of this over the standard client?
M27AI and M28AI developer; Devlogs and more general AI development guide:
https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
https://forum.faforever.com/topic/5331/m28ai-devlog-v130
- Lighter
- Faster launch
- Faster lobby connections
- Faster game launches
- Faster reconnections
- Faster patch confirming before game launch
Theoretically, things that can be made faster:
- Map generations
- Lobby authorization
- Ice adapter
But those things will never happen in near future, because it is different projects
Is there support for the different game types, in particular FAF Beta Balance
and FAF Develop
?
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You didn't release first version, but got second one already xd
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