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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    game crashing

    Scheduled Pinned Locked Moved I need help
    17 Posts 4 Posters 1.3k Views
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    • maggeM Offline
      magge Global Moderator
      last edited by

      No cause of crashing is there

      • remove log folder
      • reproduce crash (make sure you have no mods activated and change maps)
      • post again

      Join a FAFtastic Team

      B 1 Reply Last reply Reply Quote 0
      • JipJ Offline
        Jip
        last edited by

        It appears to crash when it attempts to compile the shaders. Did you start the game from Steam at least once, to download the correct directx distributions?

        A work of art is never finished, merely abandoned

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          BLACKHURT @Jip
          last edited by

          @jip Yes I have compiled shaders by playing the game once.

          1 Reply Last reply Reply Quote 0
          • B Offline
            BLACKHURT @magge
            last edited by BLACKHURT

            @magge Please see the requeested.I tried reinstalling, both faf and the game deleting the mods, even the save games.

            EDIT: games works great via steam but i cant plau via faf due to the resolution error.

            info: Client version: 2022.5.0
            info: Game version: 3737
            info: Game type: faf
            info: Loading custom vault pathC:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance
            info: Prevented loading content that is not allowed: modules.nx2
            info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles', mounted as '/maps/astro_crater_battles/'
            info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_xl.v0002', mounted as '/maps/astro_crater_battles_4x4_rich_xl.v0002/'
            info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0012', mounted as '/maps/dualgap_adaptive.v0012/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
            info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/'
            info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/'
            info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
            info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
            info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
            info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
            debug: Wavebank prepared: 4902a58
            debug: SND: Loaded WaveBank 'aeonselect' at 4902a58
            info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
            debug: Wavebank prepared: 4902ba8
            debug: SND: Loaded WaveBank 'ambienttest' at 4902ba8
            info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
            debug: Wavebank prepared: 4902cf8
            debug: SND: Loaded WaveBank 'cybranselect' at 4902cf8
            info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
            debug: Wavebank prepared: 4902e48
            debug: SND: Loaded WaveBank 'explosions' at 4902e48
            info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
            debug: SND: Loaded WaveBank 'explosionsstream' at 4902f98
            info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
            debug: SND: Loaded WaveBank 'fmv_bg' at 4904198
            info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
            debug: Wavebank prepared: 4905398
            debug: SND: Loaded WaveBank 'impacts' at 4905398
            info: IsStreamingWaveBank("/sounds/interface.xwb") => false
            debug: Wavebank prepared: 49054e8
            debug: SND: Loaded WaveBank 'interface' at 49054e8
            info: IsStreamingWaveBank("/sounds/music.xwb") => true
            debug: SND: Loaded WaveBank 'music' at 4905638
            info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
            debug: SND: Loaded WaveBank 'op_briefing' at 4906838
            info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
            debug: Wavebank prepared: 4907a38
            debug: SND: Loaded WaveBank 'seraphimselect' at 4907a38
            info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
            debug: Wavebank prepared: 4907b88
            debug: SND: Loaded WaveBank 'uaa' at 4907b88
            info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
            debug: Wavebank prepared: 4907cd8
            debug: SND: Loaded WaveBank 'uaadestroy' at 4907cd8
            info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
            debug: Wavebank prepared: 4907e28
            debug: SND: Loaded WaveBank 'uaaweapon' at 4907e28
            info: IsStreamingWaveBank("/sounds/uab.xwb") => false
            debug: Wavebank prepared: 4907f78
            debug: SND: Loaded WaveBank 'uab' at 4907f78
            info: IsStreamingWaveBank("/sounds/ual.xwb") => false
            debug: Wavebank prepared: 49080c8
            debug: SND: Loaded WaveBank 'ual' at 49080c8
            info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
            debug: Wavebank prepared: 4908218
            debug: SND: Loaded WaveBank 'ualdestroy' at 4908218
            info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
            debug: Wavebank prepared: 4908368
            debug: SND: Loaded WaveBank 'ualweapon' at 4908368
            info: IsStreamingWaveBank("/sounds/uas.xwb") => false
            debug: Wavebank prepared: 49084b8
            debug: SND: Loaded WaveBank 'uas' at 49084b8
            info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
            debug: SND: Loaded WaveBank 'uasdestroy' at 4908608
            info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
            debug: Wavebank prepared: 4909808
            debug: SND: Loaded WaveBank 'uasweapon' at 4909808
            info: IsStreamingWaveBank("/sounds/uea.xwb") => false
            debug: Wavebank prepared: 4909958
            debug: SND: Loaded WaveBank 'uea' at 4909958
            info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
            debug: Wavebank prepared: 4909ad0
            debug: SND: Loaded WaveBank 'ueadestroy' at 4909ad0
            info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
            debug: Wavebank prepared: 490a188
            debug: SND: Loaded WaveBank 'ueaweapon' at 490a188
            info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
            debug: Wavebank prepared: 490a590
            debug: SND: Loaded WaveBank 'ueb' at 490a590
            info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
            debug: Wavebank prepared: 490a6e8
            debug: SND: Loaded WaveBank 'uefselect' at 490a6e8
            info: IsStreamingWaveBank("/sounds/uel.xwb") => false
            debug: Wavebank prepared: 4909c28
            debug: SND: Loaded WaveBank 'uel' at 4909c28
            info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
            debug: Wavebank prepared: 490a840
            debug: SND: Loaded WaveBank 'ueldestroy' at 490a840
            info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
            debug: Wavebank prepared: 490a438
            debug: SND: Loaded WaveBank 'uelweapon' at 490a438
            info: IsStreamingWaveBank("/sounds/ues.xwb") => false
            debug: Wavebank prepared: 4909ed8
            debug: SND: Loaded WaveBank 'ues' at 4909ed8
            info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
            debug: SND: Loaded WaveBank 'uesdestroy' at 490aab0
            info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
            debug: Wavebank prepared: 4909d80
            debug: SND: Loaded WaveBank 'uesweapon' at 4909d80
            info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
            debug: Wavebank prepared: 490a030
            debug: SND: Loaded WaveBank 'unitrumble' at 490a030
            info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
            debug: Wavebank prepared: 490a2e0
            debug: SND: Loaded WaveBank 'unitsglobal' at 490a2e0
            info: IsStreamingWaveBank("/sounds/ura.xwb") => false
            debug: Wavebank prepared: 490c640
            debug: SND: Loaded WaveBank 'ura' at 490c640
            info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
            debug: Wavebank prepared: 490ca48
            debug: SND: Loaded WaveBank 'uradestroy' at 490ca48
            info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
            debug: Wavebank prepared: 490c798
            debug: SND: Loaded WaveBank 'uraweapon' at 490c798
            info: IsStreamingWaveBank("/sounds/urb.xwb") => false
            debug: Wavebank prepared: 490c390
            debug: SND: Loaded WaveBank 'urb' at 490c390
            info: IsStreamingWaveBank("/sounds/url.xwb") => false
            debug: Wavebank prepared: 490d910
            debug: SND: Loaded WaveBank 'url' at 490d910
            info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
            debug: Wavebank prepared: 490be30
            debug: SND: Loaded WaveBank 'urldestroy' at 490be30
            info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
            debug: Wavebank prepared: 490d660
            debug: SND: Loaded WaveBank 'urlweapon' at 490d660
            info: IsStreamingWaveBank("/sounds/urs.xwb") => false
            debug: Wavebank prepared: 490bf88
            debug: SND: Loaded WaveBank 'urs' at 490bf88
            info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
            debug: SND: Loaded WaveBank 'ursdestroy' at 490dcb8
            info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
            debug: SND: Loaded WaveBank 'ursstream' at 490eeb8
            info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
            debug: Wavebank prepared: 490d3b0
            debug: SND: Loaded WaveBank 'ursweapon' at 490d3b0
            info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
            debug: Wavebank prepared: 490c4e8
            debug: SND: Loaded WaveBank 'xaa_weapon' at 490c4e8
            info: IsStreamingWaveBank("/sounds/xab.xwb") => false
            debug: Wavebank prepared: 490c0e0
            debug: SND: Loaded WaveBank 'xab' at 490c0e0
            info: IsStreamingWaveBank("/sounds/xal.xwb") => false
            debug: Wavebank prepared: 490d7b8
            debug: SND: Loaded WaveBank 'xal' at 490d7b8
            info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
            debug: Wavebank prepared: 490c238
            debug: SND: Loaded WaveBank 'xal_weapon' at 490c238
            info: IsStreamingWaveBank("/sounds/xas.xwb") => false
            debug: Wavebank prepared: 490c8f0
            debug: SND: Loaded WaveBank 'xas' at 490c8f0
            info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
            debug: Wavebank prepared: 490da68
            debug: SND: Loaded WaveBank 'xas_weapons' at 490da68
            info: IsStreamingWaveBank("/sounds/xea.xwb") => false
            debug: Wavebank prepared: 490bcd8
            debug: SND: Loaded WaveBank 'xea' at 490bcd8
            info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
            debug: Wavebank prepared: 490ccf8
            debug: SND: Loaded WaveBank 'xea_weapons' at 490ccf8
            info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
            debug: Wavebank prepared: 490cba0
            debug: SND: Loaded WaveBank 'xeb' at 490cba0
            info: IsStreamingWaveBank("/sounds/xel.xwb") => false
            debug: Wavebank prepared: 490ce50
            debug: SND: Loaded WaveBank 'xel' at 490ce50
            info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
            debug: Wavebank prepared: 490cfa8
            debug: SND: Loaded WaveBank 'xel_weapons' at 490cfa8
            info: IsStreamingWaveBank("/sounds/xes.xwb") => false
            debug: Wavebank prepared: 490d100
            debug: SND: Loaded WaveBank 'xes' at 490d100
            info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
            debug: SND: Loaded WaveBank 'xes_destroy' at 49100b8
            info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
            debug: Wavebank prepared: 490d258
            debug: SND: Loaded WaveBank 'xes_weapons' at 490d258
            info: IsStreamingWaveBank("/sounds/xra.xwb") => false
            debug: Wavebank prepared: 490d508
            debug: SND: Loaded WaveBank 'xra' at 490d508
            info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
            debug: Wavebank prepared: 49121a8
            debug: SND: Loaded WaveBank 'xra_weapon' at 49121a8
            info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
            debug: Wavebank prepared: 4911ef8
            debug: SND: Loaded WaveBank 'xrb' at 4911ef8
            info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
            debug: Wavebank prepared: 4912860
            debug: SND: Loaded WaveBank 'xrl' at 4912860
            info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
            debug: SND: Loaded WaveBank 'xrl_stream' at 49132c0
            info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
            debug: Wavebank prepared: 4911590
            debug: SND: Loaded WaveBank 'xrl_weapon' at 4911590
            info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
            debug: Wavebank prepared: 4912300
            debug: SND: Loaded WaveBank 'xrs' at 4912300
            info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
            debug: Wavebank prepared: 4912b10
            debug: SND: Loaded WaveBank 'xrs_weapon' at 4912b10
            info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
            debug: Wavebank prepared: 4912458
            debug: SND: Loaded WaveBank 'xsa' at 4912458
            info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
            debug: Wavebank prepared: 4912f18
            debug: SND: Loaded WaveBank 'xsa_destroy' at 4912f18
            info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
            debug: Wavebank prepared: 49125b0
            debug: SND: Loaded WaveBank 'xsa_weapon' at 49125b0
            info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
            debug: Wavebank prepared: 49129b8
            debug: SND: Loaded WaveBank 'xsb' at 49129b8
            info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
            debug: Wavebank prepared: 4911998
            debug: SND: Loaded WaveBank 'xsb_weapon' at 4911998
            info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
            debug: Wavebank prepared: 4911840
            debug: SND: Loaded WaveBank 'xsl' at 4911840
            info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
            debug: Wavebank prepared: 4912708
            debug: SND: Loaded WaveBank 'xsl_destroy' at 4912708
            info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
            debug: Wavebank prepared: 4912c68
            debug: SND: Loaded WaveBank 'xsl_weapon' at 4912c68
            info: IsStreamingWaveBank("/sounds/xss.xwb") => false
            debug: Wavebank prepared: 4911c48
            debug: SND: Loaded WaveBank 'xss' at 4911c48
            info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
            debug: SND: Loaded WaveBank 'xss_destroy' at 49144c0
            info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
            debug: Wavebank prepared: 4911af0
            debug: SND: Loaded WaveBank 'xss_weapon' at 4911af0
            debug: SND: Loaded SoundBank 'ambienttest'
            debug: SND: Loaded SoundBank 'explosions'
            debug: SND: Loaded SoundBank 'fmv_bg'
            debug: SND: Loaded SoundBank 'impacts'
            debug: SND: Loaded SoundBank 'interface'
            debug: SND: Loaded SoundBank 'music'
            debug: SND: Loaded SoundBank 'op_briefing'
            debug: SND: Loaded SoundBank 'seraphimselect'
            debug: SND: Loaded SoundBank 'uaa'
            debug: SND: Loaded SoundBank 'uaadestroy'
            debug: SND: Loaded SoundBank 'uaaweapon'
            debug: SND: Loaded SoundBank 'uab'
            debug: SND: Loaded SoundBank 'ual'
            debug: SND: Loaded SoundBank 'ualdestroy'
            debug: SND: Loaded SoundBank 'ualweapon'
            debug: SND: Loaded SoundBank 'uas'
            debug: SND: Loaded SoundBank 'uasdestroy'
            debug: SND: Loaded SoundBank 'uasweapon'
            debug: SND: Loaded SoundBank 'uea'
            debug: SND: Loaded SoundBank 'ueadestroy'
            debug: SND: Loaded SoundBank 'ueaweapon'
            debug: SND: Loaded SoundBank 'ueb'
            debug: SND: Loaded SoundBank 'uel'
            debug: SND: Loaded SoundBank 'ueldestroy'
            debug: SND: Loaded SoundBank 'uelweapon'
            debug: SND: Loaded SoundBank 'ues'
            debug: SND: Loaded SoundBank 'uesdestroy'
            debug: SND: Loaded SoundBank 'uesweapon'
            debug: SND: Loaded SoundBank 'unitrumble'
            debug: SND: Loaded SoundBank 'unitsglobal'
            debug: SND: Loaded SoundBank 'ura'
            debug: SND: Loaded SoundBank 'uradestroy'
            debug: SND: Loaded SoundBank 'uraweapon'
            debug: SND: Loaded SoundBank 'urb'
            debug: SND: Loaded SoundBank 'url'
            debug: SND: Loaded SoundBank 'urldestroy'
            debug: SND: Loaded SoundBank 'urlweapon'
            debug: SND: Loaded SoundBank 'urs'
            debug: SND: Loaded SoundBank 'ursdestroy'
            debug: SND: Loaded SoundBank 'ursstream'
            debug: SND: Loaded SoundBank 'ursweapon'
            debug: SND: Loaded SoundBank 'xaa'
            debug: SND: Loaded SoundBank 'xaa_weapon'
            debug: SND: Loaded SoundBank 'xab'
            debug: SND: Loaded SoundBank 'xal'
            debug: SND: Loaded SoundBank 'xal_weapon'
            debug: SND: Loaded SoundBank 'xas'
            debug: SND: Loaded SoundBank 'xas_weapon'
            debug: SND: Loaded SoundBank 'xca'
            debug: SND: Loaded SoundBank 'xcb'
            debug: SND: Loaded SoundBank 'xcl'
            debug: SND: Loaded SoundBank 'xcs'
            debug: SND: Loaded SoundBank 'xea'
            debug: SND: Loaded SoundBank 'xea_weapon'
            debug: SND: Loaded SoundBank 'xeb'
            debug: SND: Loaded SoundBank 'xel'
            debug: SND: Loaded SoundBank 'xel_weapons'
            debug: SND: Loaded SoundBank 'xes'
            debug: SND: Loaded SoundBank 'xes_destroy'
            debug: SND: Loaded SoundBank 'xes_weapons'
            debug: SND: Loaded SoundBank 'xra'
            debug: SND: Loaded SoundBank 'xra_weapon'
            debug: SND: Loaded SoundBank 'xrb'
            debug: SND: Loaded SoundBank 'xrl'
            debug: SND: Loaded SoundBank 'xrl_destroy'
            debug: SND: Loaded SoundBank 'xrl_stream'
            debug: SND: Loaded SoundBank 'xrl_weapon'
            debug: SND: Loaded SoundBank 'xrs'
            debug: SND: Loaded SoundBank 'xrs_weapon'
            debug: SND: Loaded SoundBank 'xsa'
            debug: SND: Loaded SoundBank 'xsa_destroy'
            debug: SND: Loaded SoundBank 'xsa_weapon'
            debug: SND: Loaded SoundBank 'xsb'
            debug: SND: Loaded SoundBank 'xsb_weapon'
            debug: SND: Loaded SoundBank 'xsl'
            debug: SND: Loaded SoundBank 'xsl_destroy'
            debug: SND: Loaded SoundBank 'xsl_weapon'
            debug: SND: Loaded SoundBank 'xss'
            debug: SND: Loaded SoundBank 'xss_destroy'
            debug: SND: Loaded SoundBank 'xss_weapon'
            debug: MEM: -1768139763 bytes SND
            info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
            info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
            debug: SND: Loaded WaveBank 'briefings' at 494a0f0
            info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
            debug: SND: Loaded WaveBank 'seraphim_language' at 494b8e0
            info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
            debug: SND: Loaded WaveBank 'x01_vo' at 494b2c0
            info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
            debug: SND: Loaded WaveBank 'x02_vo' at 494b448
            info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
            debug: SND: Loaded WaveBank 'x03_vo' at 494b5d0
            info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
            debug: SND: Loaded WaveBank 'x04_vo' at 494bd78
            info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
            debug: SND: Loaded WaveBank 'x05_vo' at 494bf00
            info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
            debug: SND: Loaded WaveBank 'x06_vo' at 494ba68
            info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
            debug: SND: Loaded WaveBank 'x1t_vo' at 494c088
            info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
            debug: SND: Loaded WaveBank 'x_fmv' at 494bbf0
            info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
            debug: SND: Loaded WaveBank 'xgg' at 494b758
            debug: SND: Loaded SoundBank 'briefings'
            debug: SND: Loaded SoundBank 'x01_vo'
            debug: SND: Loaded SoundBank 'x02_vo'
            debug: SND: Loaded SoundBank 'x03_vo'
            debug: SND: Loaded SoundBank 'x04_vo'
            debug: SND: Loaded SoundBank 'x05_vo'
            debug: SND: Loaded SoundBank 'x06_vo'
            debug: SND: Loaded SoundBank 'x1t_vo'
            debug: SND: Loaded SoundBank 'x_fmv'
            debug: SND: Loaded SoundBank 'xgg'
            debug: MEM: -796091502 bytes SND
            info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
            debug: MEM: -796091502 bytes SND
            info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
            info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
            info: /savereplay
            info: REPLAY ID: 17270608
            info: adding font file /fonts/arial.ttf
            info: adding font file /fonts/arialbd.ttf
            info: adding font file /fonts/arialbi.ttf
            info: adding font file /fonts/ariali.ttf
            info: adding font file /fonts/arialn.ttf
            info: adding font file /fonts/arialnb.ttf
            info: adding font file /fonts/arialnbi.ttf
            info: adding font file /fonts/arialni.ttf
            info: adding font file /fonts/ariblk.ttf
            info: adding font file /fonts/arlrdbd.ttf
            info: adding font file /fonts/butterbe.ttf
            info: adding font file /fonts/vdub.ttf
            info: adding font file /fonts/wintermu.ttf
            info: adding font file /fonts/zeroes_3.ttf
            
            maggeM 1 Reply Last reply Reply Quote 0
            • maggeM Offline
              magge Global Moderator @BLACKHURT
              last edited by

              @blackhurt said in game crashing:

              resolution error.

              What does that mean, can you make a screenshot of that error.

              Join a FAFtastic Team

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                BLACKHURT @magge
                last edited by

                @magge Screenshot 2022-06-12 153316.png

                1 Reply Last reply Reply Quote 0
                • R Offline
                  Raquaza
                  last edited by Raquaza

                  why are you living on such a low resolution?

                  you should increase the resolution of your monitor in display options

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    BLACKHURT @Raquaza
                    last edited by BLACKHURT

                    @raquaza I am on a 4k display the game automatically does this

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      Raquaza
                      last edited by

                      the game should take the video options for SCFA, so try opening SCFA and changing the video options there

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        BLACKHURT @Raquaza
                        last edited by

                        @raquaza I have already done that, if you see the screenshot i posted above, that is the error I seem to be geetting

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          Raquaza
                          last edited by

                          it could be that at the settings in SCFA are on fullscreen and it resizes them, and for some reason on FAF the default setting is below the resolution on 1024*768.

                          Could you post your game.prefs here, might be a problem from there

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            BLACKHURT @Raquaza
                            last edited by

                            @raquaza

                            Screenshot 2022-06-12 182744.png

                            profile = {
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                                        console_fade_delay = 3,
                                        chat_window = {
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                                        mini_ui_minimap = {
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                                        console_font_size = 12,
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                                                name = '<LOC ueb2304_desc>Anti-Air SAM Launcher',
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                                            {
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                                                key = '1280,1024,75'
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                                            {
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                                            {
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                                            },
                                            {
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                                                key = 2
                                            }
                                        }
                                    }
                                }
                            }
                            active_mods = {
                            }
                            
                            1 Reply Last reply Reply Quote 0
                            • maggeM Offline
                              magge Global Moderator
                              last edited by magge

                              old

                              primary_adapter = {
                                      default = '1024,768,60',
                              

                              ≥ try with those settings for testing purpose:

                              Change it in the .ini, save, then start.

                              new

                              primary_adapter = {
                                      default = '1920,1080,60',
                              

                              Join a FAFtastic Team

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                BLACKHURT
                                last edited by

                                @magge That did not work. Now the game opens up in 1920*1080p and then crashes.

                                1 Reply Last reply Reply Quote 0
                                • maggeM Offline
                                  magge Global Moderator
                                  last edited by magge

                                  Screenshot of crash ...

                                  Also check out those threads:

                                  https://forums.faforever.com/viewtopic.php?f=3&t=11327

                                  https://forums.faforever.com/viewtopic.php?f=3&t=15347

                                  Join a FAFtastic Team

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    BLACKHURT @magge
                                    last edited by

                                    @magge the second link worked

                                    1 Reply Last reply Reply Quote 1
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