Post #2: Team Colors, Mods, Options, Directions and Rules
--Here are the Rainbow Cup V
-------------------- Team Colors:
Team #1----- Reds, Oranges and Yellows,
AI ----------- Greens.
Team #2 ----- Blues, Indigo, Violet and White.
MODS: Load the Bracket specified AI Mod and AI-Uveso for each game.
(Be sure to load AI:Uveso for Every game so map markers are autogenerated.)
SIM Mods needed to play: - Load from the Mods vault
OPTIONS: (Select these options for every game)
1- Share Conditions: Full Share
2- AIx Omni Settings: Off
3- AI Map Marker Generator: Autogenerate Always
4- Set AI Build and Cheat multipliers as listed in "pink box"
1 - !Roll - to see which team set's up last, and becomes "Team 2".
2- Team 1, chooses side of map, team color, and set's up first.
3- Team 2, sets up next.
4- Team 1, can then choose to play "as is", Or
----has an option for a "One time only/permanent" position change.
5- Team 2, can then play "as is", Or
----make a Final positional change. (get the last move)
6- Position AI, set Factions, and color them Green.
7- Close any open positions
8- Launch Game.
*When there are only 3 start spawns:
Captains can pick any side or color.
If they can not agree....
!Roll for the Map Side Or color.
The !Roll winner gets to choose one,
and the loser gets to choose the other.
1- Players must be in an official Team Color
If a player who is Not in an "official team color",
is spotted by a player on the opposing team,
before the 5 minute mark, that player can
"Pause" the game and force a Re-host.
Multiple infractions may be cause for a game loss or 'dq'.
2- Play until one human team is defeated,
by either the opposing human team or the AI,
the remaining team is the winner of that game.