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    RCV - AI Masters ~ 3v3 ~ $1,200

    Scheduled Pinned Locked Moved Tournaments
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    • FearghalF Offline
      Fearghal
      last edited by Fearghal

      Post #3: Tournament Schedule + Structure

      Each bracket will use the same AI, for all the games of the match.
      That means the game lobby host will only have to load the
      match specific AI's once for each match.

      Swarm AI ----------------------------will have 3 maps for Round 1 = 4 matches
      SCTA AI -----------------------------will have 3 maps for Round 2 = 4 matches
      Marlo's Sorian Edit --------------will have 3 maps for Losers Round 1 = 4 matches

      Uveso AI ------------will have 3 maps for Round 3 and Loser round 2 = 4 matches
      DilliDalli AI ----------will have 3 maps for Round 4 and Loser round 3 = 3 matches

      RNGAI and M27AI---------will have 7-12 maps that will play in the last = 3 matches

      BlankBracketWhite2.jpg

      Final Tournament Results:
      BracketFinal.jpg

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      • FearghalF Offline
        Fearghal
        last edited by Fearghal

        Post #4: Player Registration

        Registration is open to players rated <1800 and below.

        The registration period will end at 2400 EST on Sept 11th,
        On Sept 12th - 2 player pairings will be finalized,
        and the draft will commence.

        Players can register as Singles or as Doubles.
        Doubles are restricted to a combined rating of 3.5K rating.

        If we have less than 12 teams, and have more singles than teams,
        we will make the top rated singles captains.
        The captains will pick 1 teammate, starting from lowest rated Captain to highest.
        After the Singles are paired up to make 8, 10, 11 or 12 teams,
        we will then reorder teams by combined ratings.

        Teams will be re-seeded according to their combined ratings and
        get to draft their 3rd team member from the singles draft pool.
        The draft will start from the lowest seeded team up to the highest seeded team.

        RCV Reg.jpg
        .

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        • FearghalF Offline
          Fearghal
          last edited by Fearghal

          Post #5: Game Map/Scenairo example

          How the game maps are released:
          AI positions are shown, with AI factions pre-selected,
          Closed spawn sites are shown,
          Any remaining spawns Not closed, are open for players.

          Reset All options to default each game, and
          set the 3 tourny specific options (in green out line box).

          AI Cheat and Build multipliers will be from:
          a low of 1.0 (AI) to a high of 1.4x (AIx)

          Below is an example game map/scenario:

          00 Example.jpg

          -This example game map/scenario has Mixed AI's...
          with AIx in front/top spawns and Standard AI in the back/bottom spawn sites.

          That's it! .....Basically.... Just match the Game Lobby/Map Screen, easy peazy.

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          • FearghalF Offline
            Fearghal
            last edited by Fearghal

            Post #6: Map Pool

            Day 1: 3 Bo3 bracket's.
            Day 2: 3 Bo3 bracket's .
            Day 3: 1 Bo3, and 1 Bo7.

            RCVMaps.jpg *L, W, A + I = Land, Water, Air and Island type maps.
            .
            .

            RCV Tournament Scenario/Map's + Game Lobby Set Ups

            Round 1 - Swarm AI
            Matches 1-4 > Game 1
            Map #1 = Adaptive Tournament Decision

            01AdTournDec2a.jpg Choice of 5 spawns to set up on.
            .
            Round 1 - Swarm AI
            Matches 1-4 > Game 2
            Map #2 = Adaptive Corona

            02AdCorona2a.jpg Choice of 5 spawns to set up on.
            .
            Round 1 - Swarm AI
            Matches 1-4 > Game 3 (if necessary)
            Map #3 = Adaptive Aloren

            03AdAloren2a.jpg
            .
            .
            Round 2 - SCTA Bal + Fix
            Matches 5-8 > Game 1
            Map #4 = Adaptive Irritated

            04AdIrritated2a.jpg Players must choose one of the stock 4 FAF factions at game start.
            .
            Round 2 - SCTA Bal + Fix
            Matches 5-8 > Game 2
            Map #5 = Big Blasted Rock

            05BigBlastedRock2.jpg
            .
            Round 2 - SCTA Bal + Fix
            Matches 5-8 > Game 3 (if necessary)
            Map #6 = Delta_Ravine

            06delta_ravine2.jpg Get in the ravine quick, that's where all the reclaim is.
            .
            .
            Loser's Round 1 - Sorian edit
            Matches 9-12 > Game 1
            Map #7 =Adaptive Hansan Gorge

            07AdHensenGorge2a.jpg Ground player will need back up ground help from plateau teammates.
            .
            Loser's Round 1 - Sorian edit
            Matches 9-12 > Game 2
            Map #8 = Gates of Noobs Adaptive

            08GatesofNoobsAd2.jpg Be prepared for lots of T1 bomber attacks.
            .
            Loser's Round 1 - Sorian edit
            Matches 9-12 > Game 3 (if necessary)
            Map #9 = Hyperion

            09Hyperion2a.jpg
            .
            .
            Round 3 & Loser's Round 2 - Uveso
            Matches 13-16 > Game 1
            Map #10 =Adaptive Disguise

            10AdDisguise2a.jpg
            .
            Round 3 & Loser's Round 2 - Uveso
            Matches 13-16 > Game 2
            Map #11 = Exp Adaptive War Zone

            11ExpWarZone2a.jpg
            .
            Round 3 & Loser's Round 2 - Uveso
            Matches 13-16 > Game 3 (if necessary)
            Map #12 = Adaptive Regor Highlands

            12AdRegorHighlands2a.jpg
            .
            .
            Round 4 & Loser's Round 3 - DilliDalli
            Matches 17, 18 & 20 > Game 1
            Map #13 = Plateau of Arracis

            13 Plateau of Arracis2a.jpg Choice of 4 spawns, civilian bases in hills and fighting on your right, left and center.
            .
            Round 4 & Loser's Round 3 - DilliDalli
            Matches 17, 18 & 20 > Game 2
            Map #14 = Big Bang Dry

            14BigBangDry2a.jpg
            .
            Round 4 & Loser's Round 3 - DilliDalli
            Matches 17, 18 & 20 > Game 3 (if necessary)
            Map #15 =5vs5 Tabula Rasa

            15 5vs5 Tabula Rasa2a.jpg
            .
            .
            Loser's Round 4 - M27
            Match 19 > Game 1
            Map #16 =Adaptive Millenium

            16AdMillenium2a.jpg
            .
            Loser's Round 4 - RNG
            Match 19 > Game 2
            Map #17 =Fuji Phantoms

            17FujiPhantoms2a.jpgMeet RNG Experimental - expect novax and fatty visits.
            .
            Loser's Round 4 - RNG
            Match 19 > Game 3 (if necessary)
            Map #18 =VODKA

            18VODKA2a.jpg
            .
            .
            Semi Finals - M27
            Match 21 > Game 1
            Map #19 =Adaptive Strongwyn

            19AdStrongwyn2a.jpgLooks like a beach landing from water needed.
            .
            Semi Finals - RNG
            Match 21 > Game 2
            Map #20 =Air Wars 6v6

            20AirWars6v62a.jpg4 central plateau's to claim and do Air Battle over.
            .
            Semi Finals - M27
            Match 21 > Game 3 (if necessary)
            Map #21 =Adaptive Stogesgrad

            21AdaptiveStogesgard2a.jpg
            .
            .
            Finals - M27
            Match 22 > Game 1
            Map #22 =Dark Liver Mirrored

            22DarkLiverMirrored2a.jpg

            .
            Finals - RNG + M27
            Match 22 > Game 2
            Map #23 =Exo T-50 testing ground

            23ExoTtestingground2a.jpg

            .
            Finals - RNG + M27
            Match 22 > Game 3
            Map #24 = Citadel

            24Citadel2a.jpg

            .
            Finals - RNG
            Match 22 > Game 4 (if necessary)
            Map #25 =Hyperion

            25Hyperion2a.jpg

            .
            Finals - M27
            Match 22 > Game 5 (if necessary)
            Map #26 =Grave Wind

            26GraveWind2a.jpg

            .
            Finals - RNG + M27
            Match 22 > Game 6 (if necessary)
            Map #27 =Carrius

            27Carrius2a.jpg

            There are "only" 6 maps for the Best of 7 Finals, due to
            the Winners bracket team Starting the Finals one game up, at 1-0.

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            • FearghalF Offline
              Fearghal
              last edited by Fearghal

              Post #7: Acknowledgements

              Thanks to our wonderful AI development dept.

              Uveso----------------AI-Uveso
              Azraeelian Angel------AI-Swarm
              Relent0r--------------RNGAI
              Softles---------------AI:DilliDalli
              Maudlin27------------M27AI
              Dragun101 + Raevn----SCTA Balance + Fix
              !Marlo---------------Sorian AI edit

              Sprouto, Jip, Balthazar, and Chp2001.

              Thanks to our promotions team
              esp- Rowey and Javi who reach out often to offer help.

              Thanks to Fichom for designing the computer chip/brain avatar
              RCV AvatarLg.png

              Thanks to our FAF Live castors who entertain us,
              give our Tourney players some prime air time, and
              showcase the AI Developers Mods.

              Thanks to the rest of our wonderful community,
              including our player councilor, admins, moderators,
              tournament directors, client server techs,
              and the many others that make FAF Sup Com so much fun.

              And of course - a Big Thank's to those who Participated 🙂

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              • FearghalF Offline
                Fearghal
                last edited by Fearghal

                Post #8: Prize Pool Pay Outs

                Pay outs will be done thru Pay Pal.
                Sponsor will pay up to the standard $6.00 transfer fee.
                or up to 1 international transfer fee,
                Any fee's above $6.00 or 1 international fee,
                will be deducted from the pay out prize.

                If prize monies are unable to be paid out due to local/regional restrictions,
                monies can be held by sponsor until a later time or
                transferred to and "held" in the FAF Treasury.
                Other options are also available.

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                • FearghalF Offline
                  Fearghal
                  last edited by Fearghal

                  Post #9: Past Rainbow Cup Tournaments

                  RCI 4v4 ~ $300
                  Held May 2018
                  1st place: $150 =Epic Synergy (Heaven, Exotic Retard, Jagged Appliance + Feather)
                  2nd place: $100 =VegetableStack (InspektorGoose, Blinchlk, Bravo + Wifi)
                  3rd place: $50 =GBstack (F-Odin, Blast_chilled, Dro + System Failure)
                  Winner of the $50 bonus round = Comstack (AchievedJaguar8, Snowbound, Hushnoob + Obiwankenoobi)
                  https://forums.faforever.com/viewtopic.php?f=26&t=16118

                  RCII 4v4 ~ Alliances ~ $400
                  Held July 2018
                  1st Place $220 = "Free Feather" =Achieved Jaguar, Picoo, Tagada + Blast Chilled
                  2nd Place $120 = "VegetableStack" =ZLO, BlinChiK, Bravo_ + Magnotok
                  3rd Place $60 = "Peanut Butter" =blark, blurk, blyrk + blirk
                  https://forums.faforever.com/viewtopic.php?f=26&t=16177

                  RCIII 3v3 v AI ~ Civilians ~ $1,200
                  Held Feb 2021
                  1st Place $660 =WoundedElkNoob, archsimkat + LimeZ3
                  2nd Place $360 =Nexus-, Bloodoath/Picoo, + Protect
                  3rd Place $180 =Blodir, KoisKix + Wesh
                  https://forum.faforever.com/topic/858/rainbow-cup-iii-3-v-3-1-2k

                  RCIV 3v3 v AI ~ SpaceNet ~ $1,200
                  Held Feb/Mar 2022
                  1st Place $660 = Haachamachama, FtXCommando + Exselsior
                  2nd Place $360 = YellowNoob, Grimplex + InspektorKot
                  3rd Place $180 = Tagada, Hybrid + Ctrl-K
                  https://forum.faforever.com/topic/3016/rainbow-cup-iv-dates-set

                  RCV 3v3 v AI ~ AI Masters ~ <1,800 ~ $1,200
                  Held on Sept 24,25 +Oct 1, 2022
                  1st Place = $660 = "Cyber Alliance" = Salnik, Nikerochek and Abandoned
                  2nd Place = $360 = "Overrated" = Aranei, Crypteck and Upas
                  3rd Place = $180 = "Muffin Men" = GingerBreadMan, Skrat and Hyp3r2001
                  https://forum.faforever.com/topic/4033/rainbow-cup-v-tournament

                  RCVI Open tournament
                  Tentatively set for Feb 25 + 26, 2023

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                  • FearghalF Offline
                    Fearghal
                    last edited by Fearghal

                    Post #10: Rainbow Cup Series Tournaments

                    The Rainbow Cup series of tournaments do not
                    necessarily endorse, represent or have any
                    affiliations with any other groups.

                    The Rainbow Cup Tournaments are a series of
                    good, clean, fun FAF Supreme Commander competition,
                    where we get to enjoy Color Coordinated Team play.

                    color bar2mod.jpg

                    Register below now,
                    and get ready to color up and show off your AI knowledge and FFA skills.

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                    • SpikeyNoobS Offline
                      SpikeyNoob Global Moderator
                      last edited by

                      If i am 1800 will i get to play? I read smthn about u letting everyone who did not get drafted last time play.

                      FearghalF 1 Reply Last reply Reply Quote 1
                      • FearghalF Offline
                        Fearghal @SpikeyNoob
                        last edited by Fearghal

                        @spikeynoob
                        Thanks for question,

                        Since you gave notice today at 1763 rating,
                        you are registered as 1763 for tourny!

                        Plus..
                        I would like for everyone who registered for the RCIV and did NOT get drafted,
                        Or
                        were forced to withdraw on Feb 24th,
                        to get a chance to play in this tournament.

                        I already checked the ratings of the 4 players who withdrew last minute and
                        none are currently over 1800,
                        And....
                        the idea is to give players that registered for the RCIV an opportunity to play.

                        I can see a situation where someone who was passed over at 17-1800 in the RCIV,
                        have their ratings rise to mid/low 1800 and ...
                        then be disqualified for this tourney and
                        still Not get picked in the Next RCVI open.
                        These 'players' would fall thru cracks where,
                        they are not strong enough to get picked in the Open RC's,
                        but too high rated for this <1800 tourney.
                        So I would like to make exceptions for the 1 or 2 players who might be a "little" over 1800,
                        and have previously registered for the RCIII or IV cups and did Not get drafted.

                        SpikeyNoobS 1 Reply Last reply Reply Quote 1
                        • FearghalF Offline
                          Fearghal
                          last edited by Fearghal

                          New Tournament Rating Calculating method
                          to determine ratings of players with rating's above 1800, when
                          there is an "under 100 game" total game sample size and
                          Where the players next highest rating has a greater number of games played".

                          To find the RC tournament rating:
                          We will proportionally blend the 2 or 3 ratings.
                          The next highest rating - will "weigh" that rating with a 100 game history weight.
                          The above 1800 small sample rating's will be weighed with it's game total.
                          The more games played the higher it affects their rating(rises the average) and
                          the fewer games played will conversely, only slightly rise the larger game sample rating.
                          see Formula and Examples below below:

                          Formula, to find a RC Tournament Rating:
                          (>1800 rating x # games) played +
                          (Lower rating x 100 game weight) = Combined ratings #.
                          Combined rating #, divided by combined # of games = New rating.

                          Example: First time this rule has been used "so far" in this tournament:
                          One players RC tournament rating was determined by:
                          Golbal rating (1714 x 100) games +
                          4v4 rating (1874 x 26) games =
                          Combined rating (220,384/126) total games = 1749
                          RC tournament Rating = 1749

                          Ratings listed below are for Seeding of Combined 2 player teams for draft seeding purposes:
                          Players who wish to contest a rating due to Low number of games or
                          due to any other reason may request a review
                          RCV Ratings 724.jpg

                          MrBeastM S 2 Replies Last reply Reply Quote 1
                          • MrBeastM Offline
                            MrBeast @Fearghal
                            last edited by

                            @fearghal Yea good idea, but also using ladder rating is not effective thing, we may play as 2400 at ladder in 1v1 , but its doesnt possible to crush 2x 2000 with two bases, at the time teammates for real may blocking mass. Its need to have a discussing about balancing, for a fact need to analyticly place a stronk list a playerst by voting. And place them from 1-t -12-t captains list. For example Nexus with 2500 is not can win vs 4x 1800, Same situation with other guys. So if u dont want to see " predicted tourney" as it was last one, u should create Voting for stronk of players. Or at least rate it by tourney situations. Ratings from max number of all modes, doesnt work in team games, becouse players who really understand what they need, was picked already from the list. Also balance stuff from ladder is different to global rating with more then 2 players in team, and more-bad for 4v4. So what about ratings 2v2 and 4v4? Its broken. At the time guys from global getting +10-9 from won/loss, there we getting around 15-40, and its already making such a confuss. I have no real idea how u going to make it balanced from players "underrated", or "more teamplay active". I see only one way of playing ur tourneys: "just drop rating hard from 2300-2400 to 1800, and free get the best of us to crush, otherwise its auto-loss against stacked 1800-2100 rated guys. Thats like my emotions from last trip. Not really I did my best to win with my guys, they was good, but condition of balancing still seems retarded.

                            DONT BELIVE BH HE IS LIEING

                            1 Reply Last reply Reply Quote 1
                            • FtXCommandoF Offline
                              FtXCommando
                              last edited by FtXCommando

                              Kinda confused at your conclusions here.

                              One of the last captains to pick won the last event, anyone below Yudi could have picked the players he picked. The problem is more that there was a 200 rating discrepancy between you and Yudi which is huge and basically impossible to overcome unless there is also a 200 rating discrepancy in the draftees, but there are more 1800ish players than people at 2300-2400 so it doesn't happen. If you wanted perfectly equal teams you would have had to force Yudi and everyone above him to not pick anyone higher than seed 30 on the draftee list.

                              It doesn't help that we actually put decent thought into maps before the tourney and Yudi even trained Exselsior some prior to the tourney so even with the team being stacked in rating we put in a decent bit of extra effort.

                              Also with the tourney ending with seeds 3, 8, 2, and 11 as the 4 final teams I think that's a pretty great spread and doesn't make it predictable.

                              1 Reply Last reply Reply Quote 2
                              • FearghalF Offline
                                Fearghal
                                last edited by Fearghal

                                RC III finished similarly with teams seeded 11, 1, 4 and 9 coming in 1st thru 4th.

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                                • SpikeyNoobS Offline
                                  SpikeyNoob Global Moderator @Fearghal
                                  last edited by

                                  @fearghal Thanks for the info and the chance to play. One more question, If i play in the lower rated tourny can i play (try to) play in the higher one aswell? Ofc i dont have much chance of being picked but hopefully by the time the next one comes around i will be good enough to possibly get drafted.

                                  FearghalF 1 Reply Last reply Reply Quote 1
                                  • S Offline
                                    Sheikah @Fearghal
                                    last edited by

                                    @fearghal said in Rainbow Cup V & VI Tournaments:

                                    *Anyone know of a way to download a list of All 4 Players ratings standings in one database in list form,
                                    sort of like the way I stitched together these 2 lists, from last December.
                                    Would be nice to be able to get current standings list in one DB, or
                                    take snapshot of all the ratings side by side.

                                    Players Ratings.jpg

                                    You can just use the api at api.faforever.com/data/leaderboardRating

                                    The response is formatted as json api which there are plenty of libraries you can use to parse to a list. Request parameters are at https://api.faforever.com/swagger-ui/index.html?urls.primaryName=data#/leaderboardRating/get_leaderboardRating

                                    1 Reply Last reply Reply Quote 2
                                    • FearghalF Offline
                                      Fearghal @SpikeyNoob
                                      last edited by Fearghal

                                      @spikeynoob
                                      Yes!
                                      Everyone is able to register to play in the RCVI open tournament, to be held end of February.

                                      1 Reply Last reply Reply Quote 1
                                      • FearghalF Offline
                                        Fearghal
                                        last edited by Fearghal

                                        New Tournament Rating Calculating method
                                        to determine ratings of players with 1 rating above 1800, where
                                        there is a "small" sample size and
                                        Where the players next highest rating has a greater than 100 game history.
                                        The next highest rating - will "weigh" that rating with a 100 game weight.
                                        That Rating will be combined in proportion with the >1800 small sample rating as
                                        described below:

                                        Example:
                                        Use this formula, to find a Tournament Rating:
                                        (>1800 rating x small sample game total) + (Lower rating x 100 game weight) = (Multiplied ratings / combined game total) = New rating.

                                        Example of the One time this rule has been used "so far" in this tournament:
                                        Exselsior's new RC tournament rating will be
                                        (Glb) 1714 x 100 games + (4v4) 1874 x 26 games = 220384/126 = 1749 Combined adjusted rating

                                        Any Players with 2 ratings above 1800 will Not be able to participate in the <1,800 rating tournament.

                                        Remember >1,800 players....
                                        There is going to be another open Rainbow Cup at end of February where
                                        historically everyone above 1,800 has
                                        been picked to play in the 12 team, 3 man teams.
                                        Hope to see you soon in the next Open!

                                        1 Reply Last reply Reply Quote 1
                                        • Anachronism_A Offline
                                          Anachronism_
                                          last edited by

                                          I think it would be fairer to just do a captain/draft system like RCIV did, but with the captains seeded by either their highest, median or mean rating within the last year, rather than their rating as of an arbitrary date.

                                          pfp credit to gieb

                                          FearghalF 2 Replies Last reply Reply Quote 1
                                          • FearghalF Offline
                                            Fearghal @Anachronism_
                                            last edited by Fearghal

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