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    Ive thought of a really good way of making life easier.

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    • LunyshkoL Offline
      Lunyshko
      last edited by Lunyshko

      Is it possible to group units by their position in the factory setout.
      Example:
      24fbc0b9-0ce6-43cb-b665-28da9edb4e7c-image.png
      @Emperor_Penguin made a mod more hotkey layouts.
      So the idea is to change hotkey layout when you select a factory and use simple combination of whatever keys you'd prefer and you could save a lot of keys for other stuff by not letting the intersect by using more hotkey layouts mod. So that the result would be as in example.
      Example:
      5eec801f-4213-4074-86c3-0c0c46072453-image.png cc2aa761-8bdd-4bdc-b776-d89ee3aea25c-image.png
      «Finally some good fucking hotkeys» © Gordon Ramsay

      "Good luck and a safe landing commanders!"

      Anachronism_A 1 Reply Last reply Reply Quote 3
      • T Offline
        thecore
        last edited by

        Kind of like age of empires grid hotkey layout

        Never Fear, A Geek is Here!

        1 Reply Last reply Reply Quote 0
        • maggeM Offline
          magge Global Moderator
          last edited by

          I saw this layout in many strategy games in the last years, it makes life so much easier. Fast to learn and easy to use.

          Join a FAFtastic Team

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          • JipJ Offline
            Jip
            last edited by

            This is more suited for a UI mod, once that is fleshed out then I'd happily integrate it 🙂

            A work of art is never finished, merely abandoned

            1 Reply Last reply Reply Quote 1
            • Anachronism_A Offline
              Anachronism_ @Lunyshko
              last edited by Anachronism_

              @yellownoob
              I believe doing something like automatically changing your active hotkey layout based on what you select should be possible with a little coding.

              pfp credit to gieb

              LunyshkoL 1 Reply Last reply Reply Quote 0
              • LunyshkoL Offline
                Lunyshko @Anachronism_
                last edited by

                @penguin_ that is not the hardest thing. We should focus on thinking of a decent way to do the actual hotkey layout that could properly connect the each faction and each tech of each factory.

                "Good luck and a safe landing commanders!"

                1 Reply Last reply Reply Quote 0
                • T Offline
                  thecore
                  last edited by

                  Here is my idea

                  hotkeys.png

                  Never Fear, A Geek is Here!

                  LunyshkoL 1 Reply Last reply Reply Quote 0
                  • JipJ Offline
                    Jip
                    last edited by

                    I think the columns should be independent of one another, e.g., if you have an hq air factory it shouldn't take the hotkey of the extractor.

                    A work of art is never finished, merely abandoned

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                    • LunyshkoL Offline
                      Lunyshko
                      last edited by

                      I believe there is a hotkey for upgrade.

                      "Good luck and a safe landing commanders!"

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                      • T Offline
                        Tagada Balance Team
                        last edited by

                        Guys, you do realise that there can't be any overlap between techs right? You can't have a titan and a mechmarine on the same hotkey since you can build both with the same factory. The current hotkey layout, besides few weird key choices like mass fabs, is already quite optimised and intuitive as each row of qaz corresponds to one tech tier

                        LunyshkoL 1 Reply Last reply Reply Quote 0
                        • LunyshkoL Offline
                          Lunyshko @Tagada
                          last edited by Lunyshko

                          @tagada you are actually wrong. There already is a solution for that.
                          once you press key you get a selection window and you are at the first possibly buildable unit if you press it again you are at the second possibly buildadble unit and so on.

                          "Good luck and a safe landing commanders!"

                          1 Reply Last reply Reply Quote 1
                          • T Offline
                            Tagada Balance Team
                            last edited by

                            Ah forgot that existed, well that may be fine for most players then

                            Dragun101D 1 Reply Last reply Reply Quote 0
                            • LunyshkoL Offline
                              Lunyshko @thecore
                              last edited by Lunyshko

                              @thecore I would recomend using hotkey for upgrade instead of yousing q w for hq and support factories. As it will do hq if you dont have one and will do support one if hq already exists.
                              Also there are currently no hotkeys for upgrades on acu. #At least i dont know of them.

                              "Good luck and a safe landing commanders!"

                              1 Reply Last reply Reply Quote 0
                              • SpikeyNoobS Offline
                                SpikeyNoob Global Moderator
                                last edited by SpikeyNoob

                                How could u use the multi unit hotkey when its a factory. Rn it only works on buildings cus with buildings u click to show u have selected the correct unit. With factories there is no why to know if u wanted choice 1 or 2.

                                LunyshkoL 1 Reply Last reply Reply Quote 0
                                • LunyshkoL Offline
                                  Lunyshko @SpikeyNoob
                                  last edited by Lunyshko

                                  @SpikeyNoob you actually q by pressing lmb in the required quantities and the give the rally point by rmb which is also the trigger to close the selection window.

                                  "Good luck and a safe landing commanders!"

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                                  • SpikeyNoobS Offline
                                    SpikeyNoob Global Moderator
                                    last edited by

                                    That seems slower than the current solution. Whst about queueing large amounts of units. If click the key too fast before the mouse button u will end up with wrong units. Also if the unit i want is the 3rd option and i want 4 units, thats 12 key presses and 4 mouse presses compared to the 4 using the current system. At that point just use normal clicking of the icon.

                                    LunyshkoL 3 Replies Last reply Reply Quote 0
                                    • LunyshkoL Offline
                                      Lunyshko @SpikeyNoob
                                      last edited by Lunyshko

                                      @spikeynoob The input sequence would be for example q q shift+lmb w lmb s lmb d d lmb k lmb
                                      Its not that hard tbf

                                      "Good luck and a safe landing commanders!"

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                                      • SpikeyNoobS Offline
                                        SpikeyNoob Global Moderator
                                        last edited by

                                        Good point with shift. Why are there no lmb after w and s?

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                                        • LunyshkoL Offline
                                          Lunyshko @SpikeyNoob
                                          last edited by

                                          @spikeynoob current solution require a shit load of keys being used. The choice is up to you to either memorise 150 keys or use 20 keys with a bit slower input (the actual input timings shouldnt be THAT much slower as you describe id say its 1-5 seconds at most)

                                          "Good luck and a safe landing commanders!"

                                          1 Reply Last reply Reply Quote 0
                                          • LunyshkoL Offline
                                            Lunyshko @SpikeyNoob
                                            last edited by Lunyshko

                                            @spikeynoob Actually on a second thought we should add a priority so that the higher tech unit comes before its lesser tech unit predecessor in the selection window. Thanks for noticing. So that later in a game would save you from pressing the same key few times.

                                            "Good luck and a safe landing commanders!"

                                            SpikeyNoobS 1 Reply Last reply Reply Quote 0
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