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Ive thought of a really good way of making life easier.

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  • M Offline
    magge Global Moderator
    last edited by 17 Apr 2022, 00:41

    I saw this layout in many strategy games in the last years, it makes life so much easier. Fast to learn and easy to use.

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    • J Offline
      Jip
      last edited by 17 Apr 2022, 14:08

      This is more suited for a UI mod, once that is fleshed out then I'd happily integrate it šŸ™‚

      A work of art is never finished, merely abandoned

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      • A Offline
        Anachronism_ @Lunyshko
        last edited by Anachronism_ 17 Apr 2022, 19:56

        @yellownoob
        I believe doing something like automatically changing your active hotkey layout based on what you select should be possible with a little coding.

        pfp credit to gieb

        L 1 Reply Last reply 17 Apr 2022, 19:59 Reply Quote 0
        • L Online
          Lunyshko @Anachronism_
          last edited by 17 Apr 2022, 19:59

          @penguin_ that is not the hardest thing. We should focus on thinking of a decent way to do the actual hotkey layout that could properly connect the each faction and each tech of each factory.

          "Good luck and a safe landing commanders!"

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          • T Offline
            thecore
            last edited by 18 Apr 2022, 00:07

            Here is my idea

            hotkeys.png

            Never Fear, A Geek is Here!

            L 1 Reply Last reply 18 Apr 2022, 14:38 Reply Quote 0
            • J Offline
              Jip
              last edited by 18 Apr 2022, 09:44

              I think the columns should be independent of one another, e.g., if you have an hq air factory it shouldn't take the hotkey of the extractor.

              A work of art is never finished, merely abandoned

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              • L Online
                Lunyshko
                last edited by 18 Apr 2022, 09:50

                I believe there is a hotkey for upgrade.

                "Good luck and a safe landing commanders!"

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                • T Offline
                  Tagada Balance Team
                  last edited by 18 Apr 2022, 12:40

                  Guys, you do realise that there can't be any overlap between techs right? You can't have a titan and a mechmarine on the same hotkey since you can build both with the same factory. The current hotkey layout, besides few weird key choices like mass fabs, is already quite optimised and intuitive as each row of qaz corresponds to one tech tier

                  L 1 Reply Last reply 18 Apr 2022, 13:15 Reply Quote 0
                  • L Online
                    Lunyshko @Tagada
                    last edited by Lunyshko 18 Apr 2022, 13:15

                    @tagada you are actually wrong. There already is a solution for that.
                    once you press key you get a selection window and you are at the first possibly buildable unit if you press it again you are at the second possibly buildadble unit and so on.

                    "Good luck and a safe landing commanders!"

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                    • T Offline
                      Tagada Balance Team
                      last edited by 18 Apr 2022, 14:35

                      Ah forgot that existed, well that may be fine for most players then

                      D 1 Reply Last reply 18 Apr 2022, 22:38 Reply Quote 0
                      • L Online
                        Lunyshko @thecore
                        last edited by Lunyshko 18 Apr 2022, 14:38

                        @thecore I would recomend using hotkey for upgrade instead of yousing q w for hq and support factories. As it will do hq if you dont have one and will do support one if hq already exists.
                        Also there are currently no hotkeys for upgrades on acu. #At least i dont know of them.

                        "Good luck and a safe landing commanders!"

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                        • S Offline
                          SpikeyNoob Global Moderator
                          last edited by SpikeyNoob 18 Apr 2022, 14:57

                          How could u use the multi unit hotkey when its a factory. Rn it only works on buildings cus with buildings u click to show u have selected the correct unit. With factories there is no why to know if u wanted choice 1 or 2.

                          L 1 Reply Last reply 18 Apr 2022, 14:59 Reply Quote 0
                          • L Online
                            Lunyshko @SpikeyNoob
                            last edited by Lunyshko 18 Apr 2022, 14:59

                            @SpikeyNoob you actually q by pressing lmb in the required quantities and the give the rally point by rmb which is also the trigger to close the selection window.

                            "Good luck and a safe landing commanders!"

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                            • S Offline
                              SpikeyNoob Global Moderator
                              last edited by 18 Apr 2022, 15:02

                              That seems slower than the current solution. Whst about queueing large amounts of units. If click the key too fast before the mouse button u will end up with wrong units. Also if the unit i want is the 3rd option and i want 4 units, thats 12 key presses and 4 mouse presses compared to the 4 using the current system. At that point just use normal clicking of the icon.

                              L 3 Replies Last reply 18 Apr 2022, 15:04 Reply Quote 0
                              • L Online
                                Lunyshko @SpikeyNoob
                                last edited by Lunyshko 18 Apr 2022, 15:04

                                @spikeynoob The input sequence would be for example q q shift+lmb w lmb s lmb d d lmb k lmb
                                Its not that hard tbf

                                "Good luck and a safe landing commanders!"

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                                • S Offline
                                  SpikeyNoob Global Moderator
                                  last edited by 18 Apr 2022, 15:06

                                  Good point with shift. Why are there no lmb after w and s?

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                                  • L Online
                                    Lunyshko @SpikeyNoob
                                    last edited by 18 Apr 2022, 15:06

                                    @spikeynoob current solution require a shit load of keys being used. The choice is up to you to either memorise 150 keys or use 20 keys with a bit slower input (the actual input timings shouldnt be THAT much slower as you describe id say its 1-5 seconds at most)

                                    "Good luck and a safe landing commanders!"

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                                    • L Online
                                      Lunyshko @SpikeyNoob
                                      last edited by Lunyshko 18 Apr 2022, 15:11

                                      @spikeynoob Actually on a second thought we should add a priority so that the higher tech unit comes before its lesser tech unit predecessor in the selection window. Thanks for noticing. So that later in a game would save you from pressing the same key few times.

                                      "Good luck and a safe landing commanders!"

                                      S 1 Reply Last reply 18 Apr 2022, 16:08 Reply Quote 0
                                      • S Offline
                                        SpikeyNoob Global Moderator @Lunyshko
                                        last edited by 18 Apr 2022, 16:08

                                        @yellownoob Agreed, I think that would be a lot faster.

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                                        • D Offline
                                          Dragun101 @Tagada
                                          last edited by 18 Apr 2022, 22:38

                                          @tagada said in Ive thought of a really good way of making life easier.:

                                          Ah forgot that existed, well that may be fine for most players then

                                          As a note its bugged for factories. And can resulted in an interesting interactions but functionality exist yes

                                          I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                                          Project Head and current Owner/Manager of SCTA Project

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