Are there any bugs that could happen if a replay was open (running) when a game launched from queue? For example, if you were watching a replay of a game from 2 years ago, you would be using different data, e.g. the "units.nx2" file would be different, and that causes bugs?
Would there be any bugs if you're watching a replay from the current version of the game?
Is it possible to implement a feature that will auto-quit you from a replay when you are queueing for a game and it's ready to launch?
Is it possible to implement a feature that will auto-pause your replay when you are queueing for a game and it's ready to launch?