@biass I mean it's a work in progress that has a couple of hours only so that's why it's so sloppy. Also the other "menus"/scenes are going to be updated as well to fit the blue/grey theme. as @BlackYps said too, I do agree it's too slow and looks like a loading screen. I wanted to fish some feedback before keep working on it to know what the community thought.
In a completely different point, I do think the way you bring feedback (a bit harsh), call it effortless (by saying "where?" is the effort) and call it cringe is a bit unmotivating. I have a thick skin so it doesn't bother me that much. However, you could say the same without adding these comments. I appreciate your feedback but there are better ways to convey the same message. I cherish your opinion because I think you are a good designer but you can do better than this.
I bring this up to your attention because other contributors might not bother contributing if their work is treated as harshly as you treat mine.
Also things do improve, my initial design of LoTS compared to the current one are vastly different. It did improve. And even if what is being created isn't an improvement, our contributors will gain practice from it and be able to do a better job next time. It's better to try, fail and retry than to never try to be better.