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    If people ragequit alt+f4 do we get the 1:30 menu?

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    • K
      kdrafa91
      last edited by

      The "1:30 menu" is the most frustating thing ever.

      Sometimes the game seems good to go but it just freezes forever.

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      • K
        kdrafa91
        last edited by

        player x from team 1 gets TMLed,

        enemy y and z from team 1also get "disconected", player Z somehow manages to come back and eject player A from team2

        Game freezes forever.

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        • ZLOZ
          ZLO
          last edited by

          i would also like to know if alt+f4 causes any side effects... cause it should not be different from regular disconnect or exit to windows or click score button or whatever

          TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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          • E
            Evan_ @ZLO
            last edited by

            Usually, if someone has connection problems to some people, but is connected to at least a few, then leaving via alt+f4 creates a delay for everyone, while leaving via the menu seems to resolve things better and lets the game pick up immediately.

            @zlo said in If people ragequit alt+f4 do we get the 1:30 menu?:

            i would also like to know if alt+f4 causes any side effects... cause it should not be different from regular disconnect or exit to windows or click score button or whatever

            It's hard to say for certain because I can't be sure which way someone leaves unless they're a streamer, but if a streamer left a game early, and there were connection problems, I would watch their perspective and usually, they would leave with alt+f4.

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            • H
              heelix
              last edited by

              The disconnect menu should either not cover the 'exit game' option, or include that as an option. Because the connection dialog covers the exit, it seems if someone hangs the only way to leave is alt-f4, which is less than ideal.

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              • JipJ
                Jip
                last edited by

                We'll look into moving it up a bit.

                A work of art is never finished, merely abandoned

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                • FtXCommandoF
                  FtXCommando
                  last edited by

                  Another problem sorta related is that if it's an 8v8 screen all the players don't show up on 1920x1080 resolution when the kick screen shows up. If it could be ever so slightly downscaled it would solve that as well.

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                  • ZeldafanboyZ
                    Zeldafanboy
                    last edited by

                    And if you’re playing an 8v8 that screen is almost guaranteed to show up…

                    put the xbox units in the game pls u_u

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                    • Z
                      Zokora
                      last edited by

                      So, does alt+f4 trigger the 1:30 or does it count as normal quit?

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                      • UvesoU
                        Uveso
                        last edited by

                        @Zokora

                        closing box, pressing [ALT]+[F4] and normal leaving of the game lead all to the same exit function SafeQuit()

                        This is the corresponding program code:
                        https://github.com/FAForever/fa/blob/deploy/fafdevelop/lua/ui/dialogs/eschandler.lua#L86

                        You can test it by setting quick_exit to off and press [ALT]+[F4] ingame.
                        Then you can see that also [ALT]+[F4] is opening the Quit-dialog window.

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                        • Z
                          Zokora
                          last edited by

                          Thank you very much for your detailed answer.

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