@biass said in I cri everytim:
Dual gap became what it is due to an audience of people constantly refining something to continue to fit their needs. Willpower, iteration, and time investment.
Meanwhile, people trying to make “good” teamgame maps can’t be fucked to put a modicum of effort into making their maps good. If they even try to make a map at all. If you patrol the vaults you’ll see the result. 5 minute garbage.
And yet, when it’s time to complain on the forums and make cringe statements like:
You deserve to be banned from the forums for such BLATANT, INTENTIONAL LYING.
You all seem pretty motivated, don’t you?
Perhaps if spite wasn’t FAF’s main fuel you would have fixed this problem already. Lord knows you discuss it every second month.
If you want gap to go, make something better.
This is an absolutely brilliant observation.
So basically we should look for the most popular competitive map at 500-1300 and refine that one?
Though that HAS been happening with map generator, constant refinement for a competitive experience.