Make mercies as inaccurate/dodgeable/AoE as other T2 fighter bombers and bump their HP up a bit. Make them essentially equivalent to 1 or 2 regular fighter/bomber passes, but cheaper. It'd make them less cancerous for snipes, therefore they would no longer need to have nil HP which prevents then being used for anything other than anti-exp or snipes.
Ideas for Mercy changes
mercies can alredy miss.
sure they're not as easy to dodge as corsairs but they can be dodged.
a cloud of 100 t1 air scouts is always going to distract AA sufficiently to get any snipe you desire.
Mercies (in their current state) cannot miss or be dodged. The projectiles track much quicker than an ACU moves
@deribus i can only guess im conflating false memories with the times shields have gotten in the way. some chance to miss would be good. as hard as dodging multiple corsairs/nothas.
AoE good. DoT not.
If someone can make a mod where the mercy doesn't have an activation and just straight flys into the target and blows up I'd appreciate it. I tried turning down the range of the weapon and it really messes with it in the stock form, I think under 9 range.
If just like the range to be 0 or really short and up the HP.