could T1 PD and SMDs be allowed to be built on water, SMDs maybe but T1 PDs might need to be considered as if your on a map like setons then you could build defenses on the water but hover (especially zuthees) could attack them, and might give navy more of a role to kill them and allow a defensive option for navy against hover unless its T2 or 3, also Aeon frigates should be reduced in cost if it has lesser HP then the other factions even if it needs more energy to be built, frigates are just unbalanced in general even with T3 involved, they all should have their HP reduced by like 500 maybe, also reduce the shards and coopers hp as well, the speed of the units should be changed to feel more diverse or feel more like the faction your playing, the frigates could stay the same speed to catch up with other units but units like destroyers and cruisers just have the same speed, maybe have the UEF and cybran cruisers just as fast as destroyers while the aeon and seriphem destroyers should be faster, or could make the sera and aeon cruisers slower somewhat, also should buff the cruisers HP by like 1000 hp in my opinion as i feel like torp bombers if enough of them are built could just shift G a full fleet of cruisers and wipe them out, could buff the AA and range of it as well, also the UEF and aeon cruisers need a buff with their main guns in terms of range, they are most likely never going to get used in naval combat so might as well use the guns to fire on land, also there needs to be options to target deep inland and strat subs are the only things that can do so, could maybe give them more of a role to snipe key targets if theres air superiority in the way and need to destroy something , and maybe add something to the UEF and Aeon strat subs like torp defense or speed for aeon or a deck gun or reduced cost for UEF, i think strat subs should be used more other then nuking, would you use the hauthuum just for nuking? could make the sera carrier fill in the role of killing land targets deep within