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    [Guide] : fake-fullscreen and optimisation

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    • T Offline
      thecore
      last edited by

      Supreme Commander Definitive Launcher 1.0
      Made in python, i created a stand alone version below, just go to settings and set the game paths.

      Capture.JPG
      Supreme Commander Definitive Launcher.part12.rar Supreme Commander Definitive Launcher.part11.rar Supreme Commander Definitive Launcher.part10.rar Supreme Commander Definitive Launcher.part09.rar Supreme Commander Definitive Launcher.part08.rar Supreme Commander Definitive Launcher.part07.rar Supreme Commander Definitive Launcher.part06.rar Supreme Commander Definitive Launcher.part05.rar Supreme Commander Definitive Launcher.part04.rar Supreme Commander Definitive Launcher.part03.rar Supreme Commander Definitive Launcher.part02.rar Supreme Commander Definitive Launcher.part01.rar

      Here are the files before converting it to a stand alone
      Supreme Commander Definitive Launcher python.part6.rar Supreme Commander Definitive Launcher python.part5.rar Supreme Commander Definitive Launcher python.part4.rar Supreme Commander Definitive Launcher python.part3.rar Supreme Commander Definitive Launcher python.part2.rar Supreme Commander Definitive Launcher python.part1.rar

      Never Fear, A Geek is Here!

      IO_NoxI 1 Reply Last reply Reply Quote 2
      • IO_NoxI Offline
        IO_Nox @thecore
        last edited by

        Solved my image freze on resizing bug (lost video adapter):
        Moved game to the system disc (C:\ in my case, the game was moved in Steam GUI).
        This solution was found here:
        https://forums.faforever.com/viewtopic.php?f=3&t=18603

        @thecore, the mouse clip (from v 1.04) is broken for a not fullscreen window, maybe a Windows 10 ui scaling involved here - it locks mouse but in the area with lesser width and height then actual window and actual window size is more when what I set it to be in args.

        Here is the working variant for any window size:

        
        if(clipMouse = true)
        {
        	SetTimer, clipProc, 100 
        }
        clipProc: 
        	if (!ProcessExist(procGame)) 
        		return
        	;//checks if the game window is active
        	if !WinActive("ahk_exe " procGame)
        	{
        		return
        	}
        	
        	; this will get your game window size
        	WinGetTitle, winTitle, ahk_exe %procGame%
        	WinGetPos, X, Y, W, H, %winTitle%
        	
        	;//trap mouse
        	ClipCursor( true, X, Y, W, H)
        	
        return
        ; //lock the mouse within the game window
        ClipCursor( Confine=True, x1=0 , y1=0, x2=1, y2=1 ) 
        {
        	VarSetCapacity(R,16,0),  NumPut(x1,&R+0),NumPut(y1,&R+4),NumPut(x2,&R+8),NumPut(y2,&R+12)
        	return Confine ? DllCall( "ClipCursor", UInt,&R ) : DllCall( "ClipCursor" )
        }
        

        full script here (just delete .txt to use it):
        definitiveResizeAndMouseLock.ahk.txt

        T 1 Reply Last reply Reply Quote 1
        • IO_NoxI Offline
          IO_Nox
          last edited by

          A Little error in full script:
          definitiveResizeAndMouseLock.ahk.txt
          I screwed up at automathic setting for the dual screen size 😉
          was:

          	width_2 := width*2
          	height_2 := height*2
          

          now is good one:

          	width_2 := width*2
          	height_2 := height
          

          Result of the modified definiteve script divide for sortcut proxy:

          • only the mouse lock to reuse with any app
            mouseLock.ahk.txt
          • only the resize hotkeys to reuse with any app
            definitiveResize.ahk.txt

          Full example: Universal Sortcut Parser.rar

          1 Reply Last reply Reply Quote 1
          • T Offline
            thecore @IO_Nox
            last edited by

            @io_nox said in [Guide] : fake-fullscreen and optimisation:

            Windows 10 ui scaling involved here

            Yes i did not test with Windows 10 ui scaling, the fixed worked, however i found one issue. The mouse would flicker when at the edge of the screen.

            Here is the fix

            clipProc: 
            	if (!ProcessExist(procGame)) 
            		return
            	;//checks if the game window is active
            	if !WinActive("ahk_exe " procGame)
            	{
            		return
            	}	
            	; this will get your game window size
            	WinGetTitle, winTitle, ahk_exe %procGame%
            	WinGetPos, X, Y, W, H, %winTitle%
            	w := w - 1
            	h := h - 1
            	;//trap mouse
            	ClipCursor( true, X, Y, W, H)
            	
            return
            

            Never Fear, A Geek is Here!

            1 Reply Last reply Reply Quote 1
            • T Offline
              thecore
              last edited by

              @IO_Nox
              Found a bug with SysGet, Mon1, Monitor, 1 and using Mon1Left
              Sometimes Mon1Left is 0 and Mon1Right has the correct value depending on your screen setup

              Here is a fix

              if(autoSetMonitorSize == true)
              {
              	SysGet, Mon1, Monitor, 1 ;//get monitor 1 resolution
              	if(Mon1Right != 0)
              		width := Mon1Right ; //set width resolution
              	else if(Mon1Left != 0)
              		width := % Mon1Left
              	else 
              		width := 1920
              
              	if(Mon1Bottom != 0)
              		height := Mon1Bottom ; //set width resolution
              	else if(Mon1Top != 0)
              		height := Mon1Top
              	else 
              		height := 1080
              	
              	;//if the value is negative change it to positive number
              	if(width < 0)
              	{
              		width := (-1 * width)
              	}
              	if(height < 0)
              	{
              		height := (-1 * height)
              	}	
              }
              

              I am also improving the Launcher with ui scaling.

              Never Fear, A Geek is Here!

              1 Reply Last reply Reply Quote 1
              • T Offline
                thecore
                last edited by

                Definitive Supreme Commander Launcher 1.02
                It has come a long way but i have decided to create a fun little github project for it.

                https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher

                Lots of changes in this update, hopefully there are not too many issues with this version.

                Never Fear, A Geek is Here!

                1 Reply Last reply Reply Quote 1
                • B Offline
                  BUZALBASH
                  last edited by

                  Hello everyone, I just came to the game, I want the game to run on two monitors (the monitors are the same, I want to use the second one as a large minimap) tell me, I correctly understood that a completely different story is being discussed in this topic and I don't need this script.

                  T tatsuT arma473A 3 Replies Last reply Reply Quote 0
                  • T Offline
                    thecore @BUZALBASH
                    last edited by

                    @buzalbash You can either use the scripts above or try my Launcher at https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher

                    You need to get the following mods from the FAF database
                    Common Mod Tools
                    ui-party enabled

                    You also need to switch the game to windowed mode.

                    Then in the Launcher all you need to do is go to settings and enable the game and set the install location.

                    You can even enable auto dual screen switcher, however it is still work in progress, but getting close.

                    Never Fear, A Geek is Here!

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                    • tatsuT Offline
                      tatsu @BUZALBASH
                      last edited by

                      @buzalbash no this is exactly what this script accomplishes.

                      How to setup FAF on linux

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                      • T Offline
                        thecore
                        last edited by

                        Definitive Supreme Commander Launcher 1.03 autohotkey script update 1.10

                        • removed loadgame images 9 10 11 because it caused false switches
                        • replaced some WinMinimizeAll with WinMinimize, A
                        • disable endgame dualscreen switcher when using the FAF client
                          https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher/releases/tag/version1.03

                        Never Fear, A Geek is Here!

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                        • arma473A Offline
                          arma473 @BUZALBASH
                          last edited by

                          @buzalbash said in [Guide] : fake-fullscreen and optimisation:

                          Hello everyone, I just came to the game, I want the game to run on two monitors (the monitors are the same, I want to use the second one as a large minimap) tell me, I correctly understood that a completely different story is being discussed in this topic and I don't need this script.

                          You should not need this script. I was running a second monitor as a "big minimap" before I got this script.

                          One tip: instead of having your second monitor show a regular map, with 3D-rendered terrain, change it to a topographical map. That uses less system resources. My setup was smoother once I changed it to that.

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                          • maggeM Offline
                            magge Global Moderator
                            last edited by magge

                            I link this post for the people who are asking me about the fake full screen script, and are having trouble understanding the first post and all the different scripts floating around.


                            This three-step guide is the most basic setup for one monitor full screen, which should work for nearly all use cases:

                            1. Set the game to window mode via your in game options menu
                            2. Install autohotkey https://www.autohotkey.com/
                            3. Download attached file and extract the .rar → right-click the script ⇾ Run Script

                            Download: ForgedAlliance_Borderless.rar
                            (.ahk scripts are not allowed to attach, it is the first script from the first post)


                            Script explanation:

                            This AutoHotkey script periodically checks if a process named "ForgedAlliance.exe" is running. The script minimizes and maximizes the window as a way to update the window's appearance and to remove any glitches that may occur due to the removal of the window border.

                            You can pause/edit the script if you click on the green H icon in your right taskbar.


                            For any special cases like several monitors, etc. you can still go through this thread to find the scripts to tinker with, you are probably more advanced than anyway.

                            If any questions, just ask.

                            9f39c237-13d0-40e1-825f-a2d8a736c176-image.png

                            707d912b-f219-4307-90e5-94d395951bfe-image.png


                            Script content:

                            #NoEnv
                            SendMode Input
                            SetWorkingDir %A_ScriptDir%
                            #Persistent
                            procName := "ForgedAlliance.exe"
                            SetTimer, CheckProc, 2000
                            Return
                            
                            
                            CheckProc:
                                If (!ProcessExist(procName))
                                    Return
                            
                                WinGet Style, Style, % "ahk_exe " procName
                                If (Style & 0xC40000) 
                                    {
                                    WinSet, Style, -0xC40000, % "ahk_exe " procName
                                    WinMinimize , % "ahk_exe " procName
                                    WinMaximize, % "ahk_exe " procName
                                }
                                Return
                            
                            ProcessExist(exeName)
                            {
                               Process, Exist, %exeName%
                               return !!ERRORLEVEL
                            }
                            return
                            

                            Join a FAFtastic Team

                            T 1 Reply Last reply Reply Quote 2
                            • T Offline
                              thecore @magge
                              last edited by

                              @magge You can also tell them to try the Definitive Supreme Commander Launcher where I did all the configurations.

                              https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher/releases/tag/version1.03

                              Never Fear, A Geek is Here!

                              T_R_U_putinT 1 Reply Last reply Reply Quote 1
                              • E Offline
                                ElOhTeeBee
                                last edited by

                                Is there any way, at all, to both run FAF in a borderless window AND still be able to scroll by moving the mouse to the edge of the screen? The script in the OP doesn't do it, magge's script doesn't do it, and thecore's launcher doesn't do it.

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                                • T Offline
                                  thecore
                                  last edited by

                                  When you enable borderless window (even without using any scrips) it prevents the use of the mouse scroll to the edge. Not sure why this happens.

                                  Never Fear, A Geek is Here!

                                  S 1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    schwartz1030 @thecore
                                    last edited by

                                    @thecore

                                    I don't have a solution for your question, but I only recently realized that holding the middle mouse button allows you to scroll by moving the mouse. That changed the way I manage scrolling and zooming.

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                                    • T_R_U_putinT Offline
                                      T_R_U_putin @thecore
                                      last edited by

                                      @thecore i see typical noob programming "feature" - when interface of the program does not working correctly when it is not exactly the same as developer's
                                      Screenshot_1.png
                                      Windows 11. 125% zoom ration 1920x1080

                                      Youtube: https://www.youtube.com/FAFputinFAF
                                      Twitch: https://www.twitch.tv/faf_putin
                                      Discord: https://discord.gg/dxeMFxY

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                                      • T_R_U_putinT Offline
                                        T_R_U_putin @T_R_U_putin
                                        last edited by

                                        @t_r_u_putin same screen after switching to 4k resoulution and back! Screenshot_2.png

                                        Youtube: https://www.youtube.com/FAFputinFAF
                                        Twitch: https://www.twitch.tv/faf_putin
                                        Discord: https://discord.gg/dxeMFxY

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                                        • R Offline
                                          Reckless_Charger
                                          last edited by

                                          Anyone successfully got FAF working on dual monitors with the map on the left and the playing window on the right?

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                                          • R Offline
                                            Reckless_Charger
                                            last edited by

                                            I tried UI-festival but the reclaim overlay was on the wrong monitor and hotbuild preview is also stuck in the middle, straddling the two displays. There seems to be no option for changing this.

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