@Voodoo said in Why would you have left FAF?:
There was a tool/webside for gpgnet (official client from 2006 - 2012) called "player tracker". There you saw how many players voted for or against a player. You could say he played bad / normal / good / great and mark him as a toxic player or quitter. The tool wasn't working with FAF, so it is offline now.
My friends aren't playing FAF anymore for a simple reason. The time is too long before a game starts. These endless balance discussions are the worst. So TMM is a great thing. Koecher and Freshy are playing 2vs2 with me again as it is so simple to start a game.
Yeah I’m really happy with TMM, hoping we get 3v3 and 4v4 sooner rather later.
I quit making maps because general, custom team game players don’t want to learn anything new other then “rush middle mass, fall back, eco and tech” types. Now that there’s a competitive team game scene growing, interesting content can be made again!
TMM is reducing the time to play games and see what all the content in the game has to offer.