Tournament Director: F-Odin
Time: 15:00 GMT
Rating Limit: 6400
CPU limit: 300
This is the return of competitive MapGen play. Each team will consist of 4 players whose combined rating must be below 6400 Global.
This is a double elimination tourney with the top (winners) bracket hosting 20x20 generated maps and the bottom (losers) hosting 10x10 generated maps with the default settings:
Number of spawns: 8
Leaving the map name empty and changing the size dependent on bracket.
Fullshare is off
Each team will be able to veto 1 randomly generated map per round, to do so inform the TD who will instruct for a new map to be generated, though inform through a team "captain" to prevent confusion.
Other than that usual tournament rules apply i.e. drawn matches are replayed, disconnects before 5 mins are replayed once, after 5 mins are played on etc. and TD gets final say on these.
Prize pool includes:
1st Place: Unique MapGen Avatar 2nd Place: Faction Face Avatar
3rd Place: Faction Logo Avatar
Sign up with full team and each players global rating.
Players Looking for a team:
Signups close 30 mins before the start (14:30 GMT)
Zlo Resistance Neytron and Jaden for 1st Place
Narnerdpower Gingerbreadman Blackrock and Kavat for 2nd place
Amygdala Ise ReclaimNoob and NotHIB for 3rd Place
Sign me up
Community is a very large reason why many people stick around, if you turn up with a group, you're much more likely to stay, there's natural competition between members and the experience becomes more chilled. Problem is that a large majority of people who join are going to be coming in on their own, I'm with Ftx on this as my experience was similar to his. Mainly played ladder up to 2016 where I found the GB lot.
People don't usually want to improve to then commit to a game, they will improve because they're already committed, and that's why training material won't resolve this issue. Again more material is good, just doesn't help with this issue. The factors bringing people in are doing extremely well, Yuri, Brnk, Gyle and many others have put some serious hours into the community and to that they have my thanks.
Retention is a completely separate issue, you don't leave a game because it's "too hard" or because one person called me a smurf, you leave a game because either the community is the issue or the game isn't fun.
Now unfortunately we can't dictate what is fun to some people so naturally people will leave when the game becomes less entertaining to play, now, usually that doesn't happen for newer players, but since the point is players leaving before 2 years, it cannot be completely disregarded. This will hopefully be helped with the addition of tmm due to less games being dictated during the lobbysim, but the results will not be seen for a while, to see over 500 names on the 2v2 leader board gives me hope.
As for the community, it's not bad. It's leagues friendlier than league, CSGO and other high player count games but that doesn't quite cut it. It can be a little discouraging being a 0 0 to find nobody wants you, but hey that's where ladder and tmm help by removing hosts. Maybe a better clan system would help, possibly categorizing them into relaxed, beginner friendly, competitive, coop groups etc.
What you need to take from this is that no, training isn't the answer to retain players, as most people play the game to enjoy it regardless of how good they are, if any more evidence is needed, refer yourself to the last ladder league where lower brackets had the players with the highest time spent in ladder. What will probably help is a more helpful way to introduce new players, I know #Newbie channel works for people below 50 games but maybe having a newbie channel per major language (Russian, English, German etc) might help people find others in a similar situation.
With the map pool being based off ladder maps, will the 1800+ maps be excluded and if there was a U1000 division, would 1300-1800 maps also be excluded for this division?
I'm unavailable for the first hour or so, so I'll step aside
@TheWheelie pls don't be logical here
@Conorach Yep sure, as long as there is 4 people on the day who meet the requirements, then signing up with possible members is fine, and teams can always be updated as you get more info
Is there a channel to join?